Files
OpenRA/mods/cnc/rules
psydev ad9aef635b fix artillery explode
For some reason artillery wasn't exploding. I had set it at 75% odds last time I edited it. Just making it explode again.
It really needs to explode. It only costs $600 and is pretty powerful. This is its drawback, to make it vulnerable if player bunches them up.
2013-04-15 00:31:59 -07:00
..
2013-04-13 20:04:23 +12:00
2013-04-15 00:31:59 -07:00