Files
OpenRA/OpenRa.Game/GameRules/Footprint.cs
2009-10-20 23:55:57 +13:00

64 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using OpenRa.Game.Graphics;
namespace OpenRa.Game.GameRules
{
static class Footprint
{
public static IEnumerable<int2> Tiles( UnitInfo unitInfo, int2 position )
{
var buildingInfo = unitInfo as UnitInfo.BuildingInfo;
var dim = buildingInfo.Dimensions;
var footprint = buildingInfo.Footprint.ToCharArray().Where( x => !char.IsWhiteSpace( x ) );
if( buildingInfo.Bib )
{
dim.Y += 1;
footprint = footprint.Concat( new char[ dim.X ] );
}
foreach( var tile in TilesWhere( unitInfo.Name, dim, footprint.ToArray(), a => a != '_' ) )
yield return tile + position - AdjustForBuildingSize( buildingInfo );
}
public static IEnumerable<int2> UnpathableTiles( UnitInfo unitInfo, int2 position )
{
var buildingInfo = unitInfo as UnitInfo.BuildingInfo;
var footprint = buildingInfo.Footprint.ToCharArray().Where( x => !char.IsWhiteSpace( x ) ).ToArray();
foreach( var tile in TilesWhere( unitInfo.Name, buildingInfo.Dimensions, footprint, a => a == 'x' ) )
yield return tile + position;
}
static IEnumerable<int2> TilesWhere( string name, int2 dim, char[] footprint, Func<char, bool> cond )
{
if( footprint.Length != dim.X * dim.Y )
throw new InvalidOperationException( "Invalid footprint for " + name );
int index = 0;
for( int y = 0 ; y < dim.Y ; y++ )
{
for( int x = 0 ; x < dim.X ; x++ )
{
if( cond( footprint[ index ] ) )
yield return new int2( x, y );
++index;
}
}
}
public static int2 AdjustForBuildingSize( string name )
{
return AdjustForBuildingSize( Rules.UnitInfo[ name ] as UnitInfo.BuildingInfo );
}
public static int2 AdjustForBuildingSize( UnitInfo.BuildingInfo unitInfo )
{
var dim = unitInfo.Dimensions;
return new int2( dim.X / 2, ( dim.Y + 1 ) / 2 );
}
}
}