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d98649e7e1470cd11d2b950c5fa5cc2af7e4def6
OpenRA/mods/cnc/rules
History
Paul Chote 7211cd10c6 Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
..
aircraft.yaml
Split apache guns into AA/AG variants too. Fixes #946.
2011-07-25 22:23:19 +12:00
civilian-desert.yaml
Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
civilian.yaml
Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
defaults.yaml
Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
husks.yaml
Fix stnk husk (Fixes #985).
2011-07-01 23:22:07 +12:00
infantry.yaml
Add crushable infantry support, enabled in C&C.
2011-07-15 20:10:21 +12:00
ships.yaml
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
structures.yaml
Resource changes (Feature #970):
2011-07-25 22:23:21 +12:00
system.yaml
Further resource tweaks:
2011-07-25 22:23:21 +12:00
tech.yaml
Fix tech structures: cannot sell, can repair, fix husks.
2011-07-27 13:36:47 +12:00
trees.yaml
Further resource tweaks:
2011-07-25 22:23:21 +12:00
vehicles.yaml
Further resource tweaks:
2011-07-25 22:23:21 +12:00
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