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ed1a55df8352e6a819889d5d2fbfa2ef9c48a252
OpenRA/mods/cnc/rules
History
atlimit8 4976f9fec9 Add StartSequence to WithIdleOverlay & change V19.Husk
2015-07-26 12:53:09 -05:00
..
ai.yaml
AI base builder power tweaks
2015-07-07 22:22:59 +02:00
aircraft.yaml
Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
2015-07-13 09:24:50 -05:00
civilian-desert.yaml
…
civilian.yaml
Upgrade TD rules.
2015-07-04 17:07:07 +01:00
defaults.yaml
Replace RenderBuilding where already possible
2015-07-25 10:28:06 +02:00
husks.yaml
Cleaned up TD yaml rules.
2015-06-29 20:02:10 +02:00
infantry.yaml
Cleaned up TD yaml rules.
2015-06-29 20:02:10 +02:00
misc.yaml
Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody
2015-07-25 10:28:07 +02:00
palettes.yaml
add a Lua controllable flash palette trait
2015-07-05 18:15:12 +02:00
player.yaml
Update TD rules.
2015-06-19 22:02:07 +01:00
ships.yaml
Replaced RenderGunboat with WithGunboatBody
2015-07-18 18:21:10 +02:00
structures.yaml
Remove InitialActivity
2015-07-08 02:14:44 +02:00
tech.yaml
Add StartSequence to WithIdleOverlay & change V19.Husk
2015-07-26 12:53:09 -05:00
trees.yaml
filter actors with glitchy remap errors on certain tilesets
2015-05-18 19:12:20 +02:00
vehicles.yaml
Added WithHarvestAnimation + WithDockingAnimation
2015-07-04 22:08:06 +02:00
world.yaml
Add an upgrade rule for Country -> Faction
2015-07-14 18:50:41 +03:00
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