git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1244 993157c7-ee19-0410-b2c4-bb4e9862e678
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@@ -12,7 +12,47 @@ namespace OpenRa.Game
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Size size;
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MethodInvoker drawFunction;
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public Region(Point location, Size size, MethodInvoker drawFunction)
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static Size MakeSize(Viewport v, DockStyle d, int size)
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{
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switch (d)
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{
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case DockStyle.Top:
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case DockStyle.Bottom:
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return new Size(v.Width, size);
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case DockStyle.Left:
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case DockStyle.Right:
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return new Size(size, v.Height);
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default:
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throw new NotImplementedException();
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}
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}
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public static Region Create(Viewport v, DockStyle d, int size, MethodInvoker f)
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{
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Point topLeft = new Point(0, 0);
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Point bottomRight = new Point(v.ClientSize);
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Size s = MakeSize(v, d, size);
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switch (d)
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{
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case DockStyle.Top:
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case DockStyle.Left:
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return new Region(topLeft, s, f);
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case DockStyle.Right:
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case DockStyle.Bottom:
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Point origin = bottomRight; origin.Offset( -s.Width, -s.Height );
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return new Region(origin, s, f);
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default:
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throw new NotImplementedException();
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}
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}
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Region(Point location, Size size, MethodInvoker drawFunction)
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{
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this.location = location;
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this.size = size;
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@@ -25,7 +25,7 @@ namespace OpenRa.Game
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public Sidebar(Race race, Renderer renderer, Viewport viewport)
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{
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this.viewport = viewport;
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viewport.RequestRegion(AnchorStyles.Right, 128, Paint);
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viewport.AddRegion( Region.Create(viewport, DockStyle.Right, 128, Paint));
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techTree.CurrentRace = race;
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techTree.Build("FACT", true);
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spriteRenderer = new SpriteRenderer(renderer, false);
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@@ -24,7 +24,7 @@ namespace OpenRa.Game
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{
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this.renderer = renderer;
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this.viewport = viewport;
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viewport.RequestRegion(AnchorStyles.Left, viewport.ClientSize.Width - 128, Draw);
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viewport.AddRegion(Region.Create(viewport, DockStyle.Left, viewport.ClientSize.Width - 128, Draw));
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this.map = map;
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tileSet = new TileSet(tilePackage, map.TileSuffix);
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@@ -19,6 +19,9 @@ namespace OpenRa.Game
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public float2 Location { get { return scrollPosition; } }
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public float2 Size { get { return new float2(ClientSize); } }
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public int Width { get { return clientSize.Width; } }
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public int Height { get { return clientSize.Height; } }
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public void Scroll(float2 delta)
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{
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scrollPosition = (scrollPosition + delta).Constrain(
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@@ -33,25 +36,9 @@ namespace OpenRa.Game
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}
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List<Region> regions = new List<Region>();
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public void RequestRegion(AnchorStyles anchor, int distanceFromAnchor, MethodInvoker drawFunction)
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public void AddRegion(Region r)
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{
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switch (anchor)
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{
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case AnchorStyles.Top:
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regions.Add(new Region(new Point(0, 0), new Size(clientSize.Width, distanceFromAnchor), drawFunction));
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break;
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case AnchorStyles.Bottom:
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regions.Add(new Region(new Point(0, clientSize.Height - distanceFromAnchor), new Size(clientSize.Width, distanceFromAnchor), drawFunction));
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break;
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case AnchorStyles.Left:
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regions.Add(new Region(new Point(0, 0), new Size(distanceFromAnchor, clientSize.Height), drawFunction));
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break;
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case AnchorStyles.Right:
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regions.Add(new Region(new Point(clientSize.Width - distanceFromAnchor, 0), new Size(distanceFromAnchor, clientSize.Height), drawFunction));
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break;
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case AnchorStyles.None:
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throw new NotImplementedException();
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}
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regions.Add(r);
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}
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public void DrawRegions()
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@@ -19,7 +19,7 @@ namespace OpenRa.Game
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{
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this.renderer = renderer;
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this.viewport = viewport;
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viewport.RequestRegion(AnchorStyles.Left, viewport.ClientSize.Width - 128, Draw);
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viewport.AddRegion(Region.Create(viewport, DockStyle.Left, viewport.ClientSize.Width - 128, Draw));
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spriteRenderer = new SpriteRenderer(renderer, true);
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}
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