Refactor translation files
- Add prefixes to all message keys to provide context - Use messages with attributes for some UI elements (dropdowns, dialogs, checkboxes, menus) - Rename some class fields for consistency with translation keys
This commit is contained in:
committed by
Paul Chote
parent
46caa2d889
commit
a0f17b15ec
@@ -1,22 +1,24 @@
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## Player
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low = Low
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medium = Medium
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no-powers = No Powers
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unrestricted = Unrestricted
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options-tech-level =
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.low = Low
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.medium = Medium
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.no-powers = No Powers
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.unrestricted = Unrestricted
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redeployable-mcvs =
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checkbox-redeployable-mcvs =
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.label = Redeployable MCVs
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.description = Allow undeploying Construction Yard
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stealth-deliveries =
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checkbox-stealth-deliveries =
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.label = Stealth Deliveries
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.description = Nod's delivery plane is cloaked
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## World
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mcv-only = MCV Only
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light-support = Light Support
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heavy-support = Heavy Support
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options-starting-units =
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.mcv-only = MCV Only
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.light-support = Light Support
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.heavy-support = Heavy Support
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map-creeps =
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dropdown-map-creeps =
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.label = Creep Actors
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.description = Hostile forces spawn on the battlefield
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@@ -256,27 +256,27 @@ GameSpeeds:
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DefaultSpeed: default
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Speeds:
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slowest:
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Name: slowest
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Name: options-game-speed.slowest
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Timestep: 80
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OrderLatency: 2
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slower:
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Name: slower
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Name: options-game-speed.slower
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Timestep: 50
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OrderLatency: 3
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default:
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Name: normal
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Name: options-game-speed.normal
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Timestep: 40
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OrderLatency: 3
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fast:
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Name: fast
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Name: options-game-speed.fast
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Timestep: 35
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OrderLatency: 4
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faster:
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Name: faster
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Name: options-game-speed.faster
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Timestep: 30
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OrderLatency: 4
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fastest:
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Name: fastest
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Name: options-game-speed.fastest
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Timestep: 20
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OrderLatency: 6
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@@ -42,15 +42,15 @@ Player:
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FogCheckboxDisplayOrder: 3
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LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
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ID: factundeploy
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Label: redeployable-mcvs.label
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Description: redeployable-mcvs.description
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Label: checkbox-redeployable-mcvs.label
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Description: checkbox-redeployable-mcvs.description
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Enabled: True
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DisplayOrder: 7
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Prerequisites: global-factundeploy
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LobbyPrerequisiteCheckbox@GLOBALC17STEALTH:
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ID: C17-Stealth
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Label: stealth-deliveries.label
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Description: stealth-deliveries.description
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Label: checkbox-stealth-deliveries.label
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Description: checkbox-stealth-deliveries.description
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Enabled: False
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DisplayOrder: 8
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Prerequisites: global-C17-stealth
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@@ -58,19 +58,19 @@ Player:
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FrozenActorLayer:
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PlaceBeacon:
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ProvidesTechPrerequisite@low:
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Name: low
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Name: options-tech-level.low
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Prerequisites: techlevel.low
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Id: low
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ProvidesTechPrerequisite@medium:
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Name: medium
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Name: options-tech-level.medium
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Prerequisites: techlevel.low, techlevel.medium
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Id: medium
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ProvidesTechPrerequisite@nosuper:
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Name: no-powers
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Name: options-tech-level.no-powers
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Prerequisites: techlevel.low, techlevel.medium, techlevel.high
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Id: nopowers
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ProvidesTechPrerequisite@all:
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Name: unrestricted
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Name: options-tech-level.unrestricted
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Prerequisites: techlevel.low, techlevel.medium, techlevel.high, techlevel.superweapons
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Id: unrestricted
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GrantConditionOnPrerequisiteManager:
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@@ -208,42 +208,42 @@ World:
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CreateMapPlayers:
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StartingUnits@mcvonly:
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Class: none
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ClassName: mcv-only
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ClassName: options-starting-units.mcv-only
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Factions: gdi, nod
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BaseActor: mcv
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StartingUnits@defaultgdia:
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Class: light
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ClassName: light-support
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ClassName: options-starting-units.light-support
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Factions: gdi
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BaseActor: mcv
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SupportActors: e1,e1,e1,e1,e1,e3,e3,jeep
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StartingUnits@defaultnoda:
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Class: light
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ClassName: light-support
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ClassName: options-starting-units.light-support
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Factions: nod
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BaseActor: mcv
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SupportActors: e1,e1,e1,e1,e1,e1,e3,e3,bggy
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StartingUnits@heavynoda:
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Class: heavy
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ClassName: heavy-support
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ClassName: options-starting-units.heavy-support
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Factions: nod
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BaseActor: mcv
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SupportActors: e1,e1,e1,e1,e3,e3,ltnk,ltnk,ftnk
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StartingUnits@heavynodb:
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Class: heavy
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ClassName: heavy-support
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ClassName: options-starting-units.heavy-support
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Factions: nod
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BaseActor: mcv
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SupportActors: e1,e1,e1,e1,e1,e3,e3,e3,ftnk,ftnk
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StartingUnits@heavygdia:
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Class: heavy
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ClassName: heavy-support
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ClassName: options-starting-units.heavy-support
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Factions: gdi
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BaseActor: mcv
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SupportActors: e1,e1,e1,e1,e3,e3,jeep,mtnk,mtnk
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StartingUnits@heavygdib:
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Class: heavy
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ClassName: heavy-support
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ClassName: options-starting-units.heavy-support
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Factions: gdi
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BaseActor: mcv
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SupportActors: e1,e1,e1,e1,e1,e2,e2,e2,e3,e3,apc,mtnk
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File diff suppressed because it is too large
Load Diff
@@ -1,18 +1,20 @@
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## Player
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low = Low
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medium = Medium
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no-powers = No Powers
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unrestricted = Unrestricted
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options-tech-level =
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.low = Low
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.medium = Medium
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.no-powers = No Powers
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.unrestricted = Unrestricted
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automatic-concrete =
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checkbox-automatic-concrete =
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.label = Automatic Concrete
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.description = Concrete foundations are automatically created beneath buildings
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## World
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map-worms =
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dropdown-map-worms =
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.label = Worms
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.description = Worms roam the map and devour unprepared forces
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mcv-only = MCV Only
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light-support = Light Support
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heavy-support = Heavy Support
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options-starting-units =
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.mcv-only = MCV Only
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.light-support = Light Support
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.heavy-support = Heavy Support
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@@ -232,27 +232,27 @@ GameSpeeds:
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DefaultSpeed: default
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Speeds:
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slowest:
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Name: slowest
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Name: options-game-speed.slowest
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Timestep: 80
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OrderLatency: 2
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slower:
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Name: slower
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Name: options-game-speed.slower
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Timestep: 50
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OrderLatency: 3
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default:
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Name: normal
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Name: options-game-speed.normal
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Timestep: 40
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OrderLatency: 3
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fast:
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Name: fast
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Name: options-game-speed.fast
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Timestep: 35
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OrderLatency: 4
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faster:
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Name: faster
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Name: options-game-speed.faster
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Timestep: 30
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OrderLatency: 4
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fastest:
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Name: fastest
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Name: options-game-speed.fastest
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Timestep: 20
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OrderLatency: 6
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@@ -126,8 +126,8 @@ Player:
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FogCheckboxDisplayOrder: 3
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LobbyPrerequisiteCheckbox@AUTOCONCRETE:
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ID: autoconcrete
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Label: automatic-concrete.label
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Description: automatic-concrete.description
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Label: checkbox-automatic-concrete.label
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Description: checkbox-automatic-concrete.description
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Enabled: False
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DisplayOrder: 7
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Prerequisites: global-auto-concrete
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@@ -158,19 +158,19 @@ Player:
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Prerequisite: player.smuggler
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Factions: smuggler
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ProvidesTechPrerequisite@low:
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Name: low
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Name: options-tech-level.low
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Prerequisites: techlevel.low
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Id: low
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ProvidesTechPrerequisite@medium:
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Name: medium
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Name: options-tech-level.medium
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Prerequisites: techlevel.low, techlevel.medium
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Id: medium
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ProvidesTechPrerequisite@nosuper:
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Name: no-powers
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Name: options-tech-level.no-powers
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Prerequisites: techlevel.low, techlevel.medium, techlevel.high
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Id: nopowers
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ProvidesTechPrerequisite@all:
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Name: unrestricted
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Name: options-tech-level.unrestricted
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Prerequisites: techlevel.low, techlevel.medium, techlevel.high, techlevel.superweapons
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Id: unrestricted
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EnemyWatcher:
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@@ -157,8 +157,8 @@ World:
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Type: SandCrater
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Sequence: sandcraters
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MapCreeps:
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CheckboxLabel: map-worms.label
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CheckboxDescription: map-worms.description
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CheckboxLabel: dropdown-map-worms.label
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CheckboxDescription: dropdown-map-worms.description
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CheckboxDisplayOrder: 5
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SpawnMapActors:
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MapBuildRadius:
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@@ -173,12 +173,12 @@ World:
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SeparateTeamSpawnsCheckboxDisplayOrder: 6
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StartingUnits@mcv:
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Class: none
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ClassName: mcv-only
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ClassName: options-starting-units.mcv-only
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BaseActor: mcv
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Factions: atreides, ordos, harkonnen
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StartingUnits@lightatreides:
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Class: light
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ClassName: light-support
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ClassName: options-starting-units.light-support
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Factions: atreides
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BaseActor: mcv
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SupportActors: light_inf, light_inf, light_inf, trooper, grenadier, trike, quad
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@@ -186,7 +186,7 @@ World:
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OuterSupportRadius: 5
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StartingUnits@lightharkonnen:
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Class: light
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ClassName: light-support
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ClassName: options-starting-units.light-support
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Factions: harkonnen
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BaseActor: mcv
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SupportActors: light_inf, light_inf, light_inf, trooper, trooper, trike, quad
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@@ -194,7 +194,7 @@ World:
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OuterSupportRadius: 5
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StartingUnits@lightordos:
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Class: light
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ClassName: light-support
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ClassName: options-starting-units.light-support
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Factions: ordos
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BaseActor: mcv
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SupportActors: light_inf, light_inf, light_inf, trooper, engineer, raider, quad
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@@ -202,7 +202,7 @@ World:
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OuterSupportRadius: 5
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StartingUnits@heavyatreides:
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Class: heavy
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ClassName: heavy-support
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ClassName: options-starting-units.heavy-support
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Factions: atreides
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BaseActor: mcv
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SupportActors: light_inf, light_inf, light_inf, trooper, grenadier, trike, combat_tank_a, missile_tank
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@@ -210,7 +210,7 @@ World:
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OuterSupportRadius: 5
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StartingUnits@heavyharkonnen:
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Class: heavy
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ClassName: heavy-support
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ClassName: options-starting-units.heavy-support
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Factions: harkonnen
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BaseActor: mcv
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SupportActors: light_inf, light_inf, light_inf, trooper, engineer, quad, combat_tank_h, siege_tank
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@@ -218,7 +218,7 @@ World:
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OuterSupportRadius: 5
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StartingUnits@heavyordos:
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Class: heavy
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ClassName: heavy-support
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ClassName: options-starting-units.heavy-support
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Factions: ordos
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BaseActor: mcv
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SupportActors: light_inf, light_inf, light_inf, trooper, engineer, raider, combat_tank_o, missile_tank
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@@ -1,23 +1,25 @@
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## Player
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infantry-only = Infantry Only
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low = Low
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medium = Medium
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no-superweapons = No Superweapons
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unrestricted = Unrestricted
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options-tech-level =
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.infantry-only = Infantry Only
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.low = Low
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.medium = Medium
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.no-superweapons = No Superweapons
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.unrestricted = Unrestricted
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kill-bounties =
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checkbox-kill-bounties =
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.label = Kill Bounties
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.description = Players receive cash bonuses when killing enemy units
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redeployable-mcvs =
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checkbox-redeployable-mcvs =
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.label = Redeployable MCVs
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.description = Allow undeploying Construction Yard
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reusable-engineers =
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checkbox-reusable-engineers =
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.label = Reusable Engineers
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.description = Engineers remain on the battlefield after capturing a structure
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## World
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mcv-only = MCV Only
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light-support = Light Support
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heavy-support = Heavy Support
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options-starting-units =
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.mcv-only = MCV Only
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.light-support = Light Support
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.heavy-support = Heavy Support
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@@ -258,27 +258,27 @@ GameSpeeds:
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DefaultSpeed: default
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Speeds:
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slowest:
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Name: slowest
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Name: options-game-speed.slowest
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Timestep: 80
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OrderLatency: 2
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slower:
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Name: slower
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Name: options-game-speed.slower
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Timestep: 50
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OrderLatency: 3
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default:
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Name: normal
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Name: options-game-speed.normal
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Timestep: 40
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OrderLatency: 3
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fast:
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Name: fast
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Name: options-game-speed.fast
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Timestep: 35
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OrderLatency: 4
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faster:
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Name: faster
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Name: options-game-speed.faster
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Timestep: 30
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OrderLatency: 4
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fastest:
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Name: fastest
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Name: options-game-speed.fastest
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Timestep: 20
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OrderLatency: 6
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@@ -125,22 +125,22 @@ Player:
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FogCheckboxDisplayOrder: 3
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LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
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ID: bounty
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Label: kill-bounties.label
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Description: kill-bounties.description
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Label: checkbox-kill-bounties.label
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Description: checkbox-kill-bounties.description
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Enabled: False
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DisplayOrder: 8
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Prerequisites: global-bounty
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LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
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ID: factundeploy
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Label: redeployable-mcvs.label
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Description: redeployable-mcvs.description
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Label: checkbox-redeployable-mcvs.label
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Description: checkbox-redeployable-mcvs.description
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Enabled: True
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DisplayOrder: 7
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Prerequisites: global-factundeploy
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LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
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ID: reusable-engineers
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Label: reusable-engineers.label
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Description: reusable-engineers.description
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Label: checkbox-reusable-engineers.label
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Description: checkbox-reusable-engineers.description
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Enabled: False
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DisplayOrder: 9
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Prerequisites: global-reusable-engineers
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@@ -151,23 +151,23 @@ Player:
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PlayerStatistics:
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PlaceBeacon:
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ProvidesTechPrerequisite@infonly:
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Name: infantry-only
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Name: options-tech-level.infantry-only
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Prerequisites: techlevel.infonly
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Id: infantryonly
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ProvidesTechPrerequisite@low:
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Name: low
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Name: options-tech-level.low
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Prerequisites: techlevel.infonly, techlevel.low
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Id: low
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ProvidesTechPrerequisite@medium:
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Name: medium
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Name: options-tech-level.medium
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Prerequisites: techlevel.infonly, techlevel.low, techlevel.medium
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Id: medium
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ProvidesTechPrerequisite@high:
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Name: no-superweapons
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Name: options-tech-level.no-superweapons
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Prerequisites: techlevel.infonly, techlevel.low, techlevel.medium, techlevel.high
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Id: nosuperweapons
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ProvidesTechPrerequisite@unrestricted:
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Name: unrestricted
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Name: options-tech-level.unrestricted
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Prerequisites: techlevel.infonly, techlevel.low, techlevel.medium, techlevel.high, techlevel.unrestricted
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Id: unrestricted
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GrantConditionOnPrerequisiteManager:
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@@ -228,12 +228,12 @@ World:
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CreateMapPlayers:
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StartingUnits@mcvonly:
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Class: none
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ClassName: mcv-only
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ClassName: options-starting-units.mcv-only
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Factions: allies, england, france, germany, soviet, russia, ukraine
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BaseActor: mcv
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StartingUnits@lightallies:
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Class: light
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ClassName: light-support
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ClassName: options-starting-units.light-support
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Factions: allies, england, france, germany
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BaseActor: mcv
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SupportActors: e1,e1,e1,e3,e3,jeep,1tnk
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@@ -241,7 +241,7 @@ World:
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OuterSupportRadius: 5
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StartingUnits@lightsoviet:
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Class: light
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ClassName: light-support
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ClassName: options-starting-units.light-support
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Factions: soviet, russia, ukraine
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BaseActor: mcv
|
||||
SupportActors: e1,e1,e1,e3,e3,apc,ftrk
|
||||
@@ -249,7 +249,7 @@ World:
|
||||
OuterSupportRadius: 5
|
||||
StartingUnits@heavyallies:
|
||||
Class: heavy
|
||||
ClassName: heavy-support
|
||||
ClassName: options-starting-units.heavy-support
|
||||
Factions: allies, england, france, germany
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e1,e3,e3,jeep,1tnk,2tnk,2tnk,2tnk
|
||||
@@ -257,7 +257,7 @@ World:
|
||||
OuterSupportRadius: 5
|
||||
StartingUnits@heavysoviet:
|
||||
Class: heavy
|
||||
ClassName: heavy-support
|
||||
ClassName: options-starting-units.heavy-support
|
||||
Factions: soviet, russia, ukraine
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e1,e3,e3,apc,ftrk,3tnk,3tnk
|
||||
|
||||
@@ -1,18 +1,21 @@
|
||||
## Player
|
||||
low = Low
|
||||
medium = Medium
|
||||
no-powers = No Powers
|
||||
unrestricted = Unrestricted
|
||||
options-tech-level =
|
||||
.low = Low
|
||||
.medium = Medium
|
||||
.no-powers = No Powers
|
||||
.unrestricted = Unrestricted
|
||||
|
||||
redeployable-mcvs =
|
||||
checkbox-redeployable-mcvs =
|
||||
.label = Redeployable MCVs
|
||||
.description = Allow undeploying Construction Yard
|
||||
|
||||
## World
|
||||
mcv-only = MCV Only
|
||||
light = Light
|
||||
heavy = Heavy
|
||||
options-starting-units =
|
||||
.mcv-only = MCV Only
|
||||
.light = Light
|
||||
.medium = Medium
|
||||
.heavy = Heavy
|
||||
|
||||
map-creeps =
|
||||
dropdown-map-creeps =
|
||||
.label = Creep Actors
|
||||
.description = Hostile forces spawn on the battlefield
|
||||
|
||||
@@ -290,27 +290,27 @@ GameSpeeds:
|
||||
DefaultSpeed: default
|
||||
Speeds:
|
||||
slowest:
|
||||
Name: slowest
|
||||
Name: options-game-speed.slowest
|
||||
Timestep: 80
|
||||
OrderLatency: 2
|
||||
slower:
|
||||
Name: slower
|
||||
Name: options-game-speed.slower
|
||||
Timestep: 50
|
||||
OrderLatency: 3
|
||||
default:
|
||||
Name: normal
|
||||
Name: options-game-speed.normal
|
||||
Timestep: 40
|
||||
OrderLatency: 3
|
||||
fast:
|
||||
Name: fast
|
||||
Name: options-game-speed.fast
|
||||
Timestep: 35
|
||||
OrderLatency: 4
|
||||
faster:
|
||||
Name: faster
|
||||
Name: options-game-speed.faster
|
||||
Timestep: 30
|
||||
OrderLatency: 4
|
||||
fastest:
|
||||
Name: fastest
|
||||
Name: options-game-speed.fastest
|
||||
Timestep: 20
|
||||
OrderLatency: 6
|
||||
|
||||
|
||||
@@ -107,8 +107,8 @@ Player:
|
||||
FogCheckboxDisplayOrder: 3
|
||||
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
|
||||
ID: factundeploy
|
||||
Label: redeployable-mcvs.label
|
||||
Description: redeployable-mcvs.description
|
||||
Label: checkbox-redeployable-mcvs.label
|
||||
Description: checkbox-redeployable-mcvs.description
|
||||
Enabled: True
|
||||
DisplayOrder: 7
|
||||
Prerequisites: global-factundeploy
|
||||
@@ -127,19 +127,19 @@ Player:
|
||||
ArrowSequence:
|
||||
CircleSequence:
|
||||
ProvidesTechPrerequisite@low:
|
||||
Name: low
|
||||
Name: options-tech-level.low
|
||||
Prerequisites: techlevel.low
|
||||
Id: low
|
||||
ProvidesTechPrerequisite@medium:
|
||||
Name: medium
|
||||
Name: options-tech-level.medium
|
||||
Prerequisites: techlevel.low, techlevel.medium
|
||||
Id: medium
|
||||
ProvidesTechPrerequisite@nosuper:
|
||||
Name: no-powers
|
||||
Name: options-tech-level.no-powers
|
||||
Prerequisites: techlevel.low, techlevel.medium, techlevel.high
|
||||
Id: nopowers
|
||||
ProvidesTechPrerequisite@all:
|
||||
Name: unrestricted
|
||||
Name: options-tech-level.unrestricted
|
||||
Prerequisites: techlevel.low, techlevel.medium, techlevel.high, techlevel.superweapons
|
||||
Id: unrestricted
|
||||
ResourceStorageWarning:
|
||||
|
||||
@@ -307,12 +307,12 @@ World:
|
||||
CreateMapPlayers:
|
||||
StartingUnits@MCV:
|
||||
Class: none
|
||||
ClassName: mcv-only
|
||||
ClassName: options-starting-units.mcv-only
|
||||
Factions: gdi, nod
|
||||
BaseActor: mcv
|
||||
StartingUnits@light.gdi:
|
||||
Class: light
|
||||
ClassName: light
|
||||
ClassName: options-starting-units.light
|
||||
Factions: gdi
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e1,smech
|
||||
@@ -320,7 +320,7 @@ World:
|
||||
OuterSupportRadius: 5
|
||||
StartingUnits@light.nod:
|
||||
Class: light
|
||||
ClassName: light
|
||||
ClassName: options-starting-units.light
|
||||
Factions: nod
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e1,bggy
|
||||
@@ -328,7 +328,7 @@ World:
|
||||
OuterSupportRadius: 5
|
||||
StartingUnits@med.gdi:
|
||||
Class: medium
|
||||
ClassName: medium
|
||||
ClassName: options-starting-units.medium
|
||||
Factions: gdi
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e2,e2,jumpjet,smech
|
||||
@@ -336,7 +336,7 @@ World:
|
||||
OuterSupportRadius: 5
|
||||
StartingUnits@med.nod:
|
||||
Class: medium
|
||||
ClassName: medium
|
||||
ClassName: options-starting-units.medium
|
||||
Factions: nod
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e3,e3,cyborg,bggy
|
||||
@@ -344,7 +344,7 @@ World:
|
||||
OuterSupportRadius: 5
|
||||
StartingUnits@heavy.gdi:
|
||||
Class: heavy
|
||||
ClassName: heavy
|
||||
ClassName: options-starting-units.heavy
|
||||
Factions: gdi
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e2,e2,jumpjet,smech,smech,mmch
|
||||
@@ -352,7 +352,7 @@ World:
|
||||
OuterSupportRadius: 5
|
||||
StartingUnits@heavy.nod:
|
||||
Class: heavy
|
||||
ClassName: heavy
|
||||
ClassName: options-starting-units.heavy
|
||||
Factions: nod
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e3,e3,cyborg,bggy,bike,ttnk
|
||||
|
||||
Reference in New Issue
Block a user