added some files from content.open-ra.org, fixes #2182

adds Volkov with some minor changes (no C4, range fixes)
adds soviet forward command center build animation
adds icon for mines (not visible in-game yet)
This commit is contained in:
Matthias Mailänder
2012-07-21 14:26:57 +02:00
committed by Chris Forbes
parent 3e3977776d
commit f2c630731e
21 changed files with 143 additions and 1 deletions

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mods/ra/bits/e8.shp Normal file

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mods/ra/bits/e8icon.shp Normal file

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mods/ra/bits/fcommake.shp Normal file

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mods/ra/bits/iromata.aud Normal file

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mods/ra/bits/iromatb.aud Normal file

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mods/ra/bits/iromatc.aud Normal file

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mods/ra/bits/iromatd.aud Normal file

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mods/ra/bits/iromate.aud Normal file

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mods/ra/bits/irommoc.aud Normal file

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mods/ra/bits/irommod.aud Normal file

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mods/ra/bits/irommoe.aud Normal file

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mods/ra/bits/iromsec.aud Normal file

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mods/ra/bits/iromsee.aud Normal file

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mods/ra/bits/jmin.shp Normal file

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mods/ra/bits/volk_at.aud Normal file

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mods/ra/bits/volknapalm.aud Normal file

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@@ -231,6 +231,39 @@ E7:
RenderInfantryProne: RenderInfantryProne:
IdleAnimations: idle1,idle2 IdleAnimations: idle1,idle2
E8:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 110
Prerequisites: stek
Owner: soviet
Valued:
Cost: 1800
Tooltip:
Name: Volkov
Description: Elite commando infantry, armed with \nmodular cannons and grenade launcher.\n Strong vs Vehicles, Infantry\n Weak vs Air Units\n
Selectable:
Voice: VolkovVoice
Bounds: 12,17,0,-9
Health:
HP: 150
Armor: heavy
Mobile:
Speed: 5
RevealsShroud:
Range: 4
Passenger:
PipType: Red
AttackFrontal:
PrimaryWeapon: VolkAT
SecondaryWeapon: VolkNapalm
TakeCover:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1
-CrushableInfantry:
MEDI: MEDI:
Inherits: ^Infantry Inherits: ^Infantry
Buildable: Buildable:

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@@ -313,6 +313,7 @@ MINP:
InvisibleToEnemy: InvisibleToEnemy:
Tooltip: Tooltip:
Name: Anti-Personnel Mine Name: Anti-Personnel Mine
Icon: jmin
ProximityCaptor: ProximityCaptor:
Types:Mine Types:Mine
@@ -329,6 +330,7 @@ MINV:
InvisibleToEnemy: InvisibleToEnemy:
Tooltip: Tooltip:
Name: Anti-Tank Mine Name: Anti-Tank Mine
Icon: jmin
ProximityCaptor: ProximityCaptor:
Types:Mine Types:Mine

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@@ -3,8 +3,10 @@ fcom:
Start: 0 Start: 0
damaged-idle: damaged-idle:
Start: 1 Start: 1
make: make: fcommake
Start: 0 Start: 0
Length: *
oilb: oilb:
idle: idle:
Start: 0 Start: 0
@@ -2122,3 +2124,53 @@ overlay:
target-invalid: target-invalid:
Start: 1 Start: 1
e8:
stand:
Start: 0
Facings: 8
run:
Start: 8
Length: 5
Facings: 8
shoot:
Start: 56
Length: 4
Facings: 8
prone-stand:
Start: 88
Length: 2
Facings: 8
prone-run:
Start: 104
Length: 4
Facings: 8
standup-0:
Start: 136
Length: 2
Facings: 8
prone-shoot:
Start: 152
Length: 4
Facings: 8
idle1:
Start: 184
Length: 26
Tick: 120
die1:
Start: 210
Length: 8
die2:
Start: 218
Length: 8
die3:
Start: 226
Length: 8
die4:
Start: 234
Length: 12
die5:
Start: 246
Length: 18
die6: electro
Start: 0
Length: *

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@@ -89,3 +89,10 @@ ShokVoice:
Move: jdance1,jyes1 Move: jdance1,jyes1
Attack: jburn1,jcrisp1,jshock1,jlight1 Attack: jburn1,jcrisp1,jshock1,jlight1
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10 Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
VolkovVoice:
Voices:
Select: iromsec,iromsee
Move: irommoc,irommoe,irommod
Attack: iromata,iromatb,iromatc,iromatd,iromate
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10,nuyell1,nuyell3,nuyell4,nuyell5

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@@ -1093,3 +1093,51 @@ FLAK-23:
Concrete: 20% Concrete: 20%
Explosion: med_explosion Explosion: med_explosion
Damage: 20 Damage: 20
VolkAT:
ROF: 30
Range: 5
Report: volk_at
ValidTargets: Ground
Burst: 1
Projectile: Bullet
Speed: 50
Image: 120MM
Warhead:
Spread: 3
Versus:
None: 0%
Wood: 0%
Light: 75%
Heavy: 90%
Concrete: 50%
Explosion: small_explosion
WaterExplosion: small_splash
InfDeath: 3
SmudgeType: Crater
Damage: 70
VolkNapalm:
ROF: 60
Range: 5
Report: volknapalm
ValidTargets: Ground
Burst: 1
BurstDelay: 1
Projectile: Bullet
Speed: 50
Image: 120MM
Warhead:
Spread: 8
Versus:
None: 90%
Wood: 170%
Light: 0%
Heavy: 0%
Concrete: 0%
Explosion: napalm
WaterExplosion: small_napalm
InfDeath: 4
SmudgeType: Scorch
ImpactSound: firebl3
Damage: 80