reaperrr
5e1cd5dff9
Disable automatic turret realign for deployed Tick Tank and Artillery
2017-04-21 12:41:18 +02:00
reaperrr
5789b73091
Convert TS Nod Artillery to condition system
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Getting rid of legacy Transforms approach.
2017-04-21 12:41:18 +02:00
Oliver Brakmann
843ac85c92
Merge pull request #13000 from reaperrr/supply-to-cnc
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Refactor SupplyTruck/AcceptsSupplies to *Cash traits
2017-04-18 23:38:29 +02:00
Oliver Brakmann
89c19e717f
Merge pull request #13118 from MustaphaTR/d2k-harkonnen-3a
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D2K - Add Harkonnen Mission 3a
2017-04-18 22:55:31 +02:00
reaperrr
80ec530e4c
Refactor supply traits to *Cash traits
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Adding 'Type' and 'Stances' support as well.
2017-04-18 19:27:46 +02:00
abcdefg30
361cbc34cc
Merge pull request #13139 from AoAGeneral/AoATD
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TD Flame infantry spread.
2017-04-18 17:10:27 +02:00
abcdefg30
8e6f6a3a52
Merge pull request #13007 from rob-v/ProductionStatisticsTooltip
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Add tooltips to production statistics #12820
2017-04-18 16:55:05 +02:00
Oliver Brakmann
e164a6119d
Merge pull request #13123 from SoScared/fix3maps
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[RA] [Map Pool] Fix tiles on Countercross, Siberian Pass & Six Below Zero.
2017-04-18 16:29:26 +02:00
Paul Chote
c6d8957307
Merge pull request #13080 from reaperrr/fix-ts-effectlighting
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Make TS explosions + muzzle flashes unaffected by global lighting
2017-04-17 21:14:44 +01:00
rob-v
199e9847d1
Add tooltips to production statistics #12820
2017-04-17 21:51:23 +02:00
Matthias Mailänder
37219ad67b
Make Tiberian Sun railways passable by trains.
2017-04-17 15:11:33 +01:00
AoAGeneral
ddc31825ec
TD Flame infantry spread.
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Increases the flame infantry attack spread from 341 to 468.
This allows the flame infantry to have a wider cone attack as the previous 10 damage increase helped. They still however lacked the wide attack spread needed on massive infantry assaults. Their attack spread matches that of grenadiers and a lot of armaments (Artillery) and being a frontal unit can use a slight increase to help with this.
Units going prone still takes three hits to kill infantry (two for e3 and anyone standing).
2017-04-16 14:13:12 -07:00
SoScared
7168912273
Fix tiles on Countercross, Siberian Pass, Sudden Death & Six Below Zero.
2017-04-15 19:50:12 +02:00
reaperrr
04f5937476
Merge pull request #13086 from kyrylo/winter-storm-update
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mods/ra/maps: update Winter Storm
2017-04-15 13:45:24 +02:00
reaperrr
8c1ed0d39f
Merge pull request #13102 from abcdefg30/06yak
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Fix allies06a freezing when yaks try to attack camo pillboxes
2017-04-15 12:36:18 +02:00
Oliver Brakmann
3cd7493664
Merge pull request #13095 from jrb0001/licenseheaders-lua
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add GPLv3+ header to all lua scripts
2017-04-14 22:25:46 +02:00
Mustafa Alperen Seki
c170f658ff
Add Harkonnen 3a
2017-04-13 17:53:01 +02:00
reaperrr
e043539805
Merge pull request #13056 from AoAGeneral/AoATD
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TD Commando ScanRadius.
2017-04-12 20:39:36 +02:00
reaperrr
b0caa104f6
Merge pull request #13053 from MustaphaTR/ts-build-palette-orders
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TS - Reorder the Cameos
2017-04-12 20:38:29 +02:00
reaperrr
e058eae706
Merge pull request #13063 from MustaphaTR/d2k-ordos-4
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D2K - Add Ordos Mission 4
2017-04-12 20:30:25 +02:00
reaperrr
8e5fbfe227
Merge pull request #12785 from abcdefg30/atreides05
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Add atreides05
2017-04-12 19:26:02 +02:00
reaperrr
882b5da20d
Make TS explosions and muzzle flashes 'glow' on darker maps
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The new effectglow palette is not affected by global lighting, making effects 'glow' at full light on darker maps.
Exception: pistol/rifle/machine gun piffs.
2017-04-12 19:11:24 +02:00
abcdefg30
e37667efb6
Merge pull request #12606 from reaperrr/forward-bombs2
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Add forward movement support to GravityBomb
2017-04-11 13:07:15 +02:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
Kyrylo Silin
09c610e2cc
mods/ra/maps: update Winter Storm
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Map link: http://resource.openra.net/maps/20503/
Changes:
* Renamed from `Winter Storm 2` to `Winter Storm`
* Decorated the chain links near middle oil derricks
* Resized the map from 89x82 to 89x86 to add more sea tiles to the top
and to the bottom
* Fixed broken tile near the ridge to the middle right
2017-04-10 10:32:21 +03:00
reaperrr
1fa8286f1e
Merge pull request #13085 from kyrylo/tandem-update
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mods/ra/maps: update Tandem
2017-04-10 00:31:28 +02:00
reaperrr
563d9abce9
Merge pull request #13083 from kyrylo/behind-the-veil-update
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mods/ra/maps: update Behind the Veil
2017-04-10 00:22:28 +02:00
abcdefg30
14ece703ef
Fix allies06a freezing when yaks try to attack camo pillboxes
2017-04-09 15:50:27 +02:00
Mustafa Alperen Seki
2ca3a1d120
Reorder the TS Cameos
2017-04-09 15:24:49 +02:00
Paul Chote
5c0674d695
Merge pull request #13048 from reaperrr/fix-ts-lights
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Fix some TS building overlays
2017-04-09 11:45:04 +01:00
Kyrylo Silin
2c678a240c
mods/ra/maps: update Tandem
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Map link: http://resource.openra.net/maps/20495/
Changes:
* Fixed some bad tiles (thanks to Frame Limiter)
> Bad tile: 75,45
> Road tiles: 98,59 , 50,12
* Changed author name from `Kyrylo` to `Kyrylo Silin`
2017-04-09 12:02:36 +03:00
Kyrylo Silin
6d84079a94
mods/ra/maps: update Behind The Veil
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Map link: http://resource.openra.net/maps/20494/
Changes:
* Renamed from `Behind The Veil` to `Behind the Veil`
* Replaced chain link with walls in the middle to protect oil derricks
from direct attacks
* Added barrels to the middle area. A middle oil derrick can be
captured only from 2 spots (if barrels are not destroyed)
* Added barrels between side ridges
* Fixed some bad road tiles (thanks to Frame Limiter)
* Widen side passages to corner expansions by 1 cell
2017-04-09 11:36:22 +03:00
Oliver Brakmann
59d6b14e06
Merge pull request #13069 from abcdefg30/mtmTran
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Fix the extraction helicopter not showing up in Monster Tank Madness
2017-04-08 22:43:27 +02:00
Paul Chote
a82e835f87
Set sensible initial turret facings.
2017-04-08 21:30:38 +01:00
Oliver Brakmann
b9f0504380
Fix friendly monster tanks not revealing shroud in Monster Tank Madness
2017-04-08 20:55:40 +02:00
abcdefg30
8f50052a1c
Remove a misplaced barrel
2017-04-05 22:27:39 +02:00
abcdefg30
009cbb74f5
Fix Oil Pumps spawning infantry on death
2017-04-05 22:19:55 +02:00
abcdefg30
d6cf3b35b6
Fix the explosions of the civilian buildings
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- it looked weird when they spawned civilians
- other buildings on the map exploded with the wrong explosion
2017-04-05 22:16:37 +02:00
abcdefg30
e4d3712205
Set the initial cash to 0
2017-04-05 21:53:31 +02:00
abcdefg30
49c3dfe2fc
Fix the extraction helicopter not showing up in Monster Tank Madness
2017-04-05 21:52:19 +02:00
Oliver Brakmann
737764a47a
Merge pull request #13019 from gdavegdave/bleed
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Update the official cnc/TD map pool
2017-04-05 21:25:25 +02:00
GDave
d6b9304fd8
Update the official cnc/TD map pool
2017-04-05 11:32:42 +01:00
Mustafa Alperen Seki
1c3276c935
Add Ordos 4
2017-04-05 09:19:17 +02:00
abcdefg30
96e2b4fe70
Add atreides-05
2017-04-04 23:23:44 +02:00
abcdefg30
62a3099215
Merge pull request #13047 from MustaphaTR/d2k-ordos-2b
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D2K - Add Ordos Mission 2b
2017-04-03 22:07:53 +02:00
Mustafa Alperen Seki
2c8b2c5c7d
Add Ordos 2b
2017-04-03 19:57:24 +02:00
rob-v
ffb639bd7c
Added tooltip to Lobby Map title #12930 #12595
2017-04-03 10:11:29 +02:00
AoAGeneral
af85ca8f18
TD Commando ScanRadius.
2017-04-02 14:01:31 -07:00
abcdefg30
6b4700b24f
Merge pull request #13045 from reaperrr/fix-ts-grenpal
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Fix palette and disable false Report of TS Grenade
2017-04-02 22:32:31 +02:00
Oliver Brakmann
d33a0105a2
Merge pull request #13042 from AoAGeneral/AoATD
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TD Artillery/MRLS Vision.
2017-04-02 22:00:59 +02:00