Commit Graph

5428 Commits

Author SHA1 Message Date
Abdurrahmaan Iqbal
023750db06 Prevent showing wall connections in unexplored terrain 2019-11-01 22:13:38 +01:00
teinarss
c94cf61069 Fix OccupiedCells for units sharing cells 2019-10-31 21:49:07 +00:00
Paul Chote
5315f8603f Override selection if the mouse is over an already selected actor. 2019-10-30 14:53:23 +01:00
Paul Chote
0e4cb53ada Pass contextual information to TargetOverridesSelection. 2019-10-30 14:53:23 +01:00
Paul Chote
9d4f683d80 Remove WorldRenderer argument from InputOverridesSelection. 2019-10-30 14:53:23 +01:00
Paul Chote
230a0b330c Fix EjectOnDeath pilot spawning. 2019-10-29 23:03:11 +01:00
tovl
d2991247a3 Add separate condition to mobile for disabling nudging only. 2019-10-28 19:35:32 +01:00
tovl
38caadfdf0 Clean up nudging code. 2019-10-28 19:35:32 +01:00
tovl
c4d1468f62 Make locomotor cache and nudging logic aware of mobile trait status. 2019-10-28 19:35:32 +01:00
reaperrr
7e5b1abc0e Simplified initial Wanders countdown initialization
I don't see a technical reason for the old approach.
2019-10-27 18:03:34 +02:00
blackhand1001
9a9bf441ba Add UseResourceStorage trait to CashTrickler 2019-10-23 20:20:03 +02:00
Paul Chote
1599eac66c Rename SelectionBoxRenderable to SelectionBoxAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
43e84c89ef Rename SelectionBarsRenderable to SelectionBarsAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
8e280ef0a7 Rename RangeCircleRenderable to RangeCircleAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
81d9b705a6 Rename DetectionCircleRenderable to DetectionCircleAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
4ec0fa299d Rename TextRenderable to TextAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
7937383bf4 Replace scaleSizeWithZoom with SpriteAnnotation. 2019-10-20 23:46:33 +02:00
Paul Chote
e772adb0a9 Draw annotations using the UI renderers. 2019-10-20 23:46:33 +02:00
Paul Chote
8c1b0f1afe Add IEffectAnnotation interface. 2019-10-20 23:46:33 +02:00
Paul Chote
0ff078968d Change IPlaceBuildingDecorationInfo to use annotations. 2019-10-20 23:46:33 +02:00
Paul Chote
7d1ce0c83b Add annotation support to IOrderGenerator. 2019-10-20 23:46:33 +02:00
Paul Chote
1dc84f48de Migrate traits to IRenderAnnotations. 2019-10-20 23:46:33 +02:00
Paul Chote
060ea80ca4 Fix infantry idle animations playing immediately after creation. 2019-10-20 16:38:25 +02:00
Paul Chote
c15a0a54bb Don't consider unit creation as movement. 2019-10-20 16:38:25 +02:00
Paul Chote
252c833320 Don't override spawn CenterPosition for non-aircraft reinforcements. 2019-10-19 23:45:42 +02:00
abcdefg30
fdd3bffa1d Throw a lua exception when setting an owner to null/nil 2019-10-19 13:34:43 +02:00
Paul Chote
5f8fa7a35a Add UndeployOnPickup to GrantConditionOnDeploy. 2019-10-19 13:11:00 +02:00
Paul Chote
69970d42f3 Prevent movement pausing at invalid position. 2019-10-19 13:11:00 +02:00
Paul Chote
ae34410c80 Replace MoveIntoWorld with ReturnToCell/AssociateWithAirfield. 2019-10-17 23:31:15 +02:00
Paul Chote
9b4d149a06 Revert "Suppress MoveIntoWorldInit for map-placed Mobile actors."
This reverts commit f0c28cc15334c7224630c375d669274f8da8fb31.
2019-10-17 23:31:15 +02:00
abcdefg30
f5f626cd89 Revert "Production should set SubCellInit"
This reverts commit fa1ca981ac.
2019-10-17 23:31:15 +02:00
Abdurrahmaan Iqbal
763e6d8109 Fix #17229: Refactor ReturnToBase.cs 2019-10-17 10:28:43 +02:00
tovl
33d089a9d6 Fix lastVisibleTarget not being set in FlyAttack and AttackActivity. 2019-10-14 01:22:04 +02:00
reaperrr
88d930579b Fix missing rules in prep update path 2019-10-13 22:37:03 +01:00
teinarss
fa1ca981ac Production should set SubCellInit 2019-10-12 00:08:15 +02:00
abcdefg30
e9020048fb Add an update rule to remove 'yes' and 'no' 2019-10-12 00:07:05 +02:00
abcdefg30
76ad9962d7 Split off a new UpdatePath for changes not going into prep-1908 2019-10-12 00:07:05 +02:00
abc013
c4f48ad521 Use another plug location for placing plugs on a building when current plug location is already blocked 2019-10-11 22:52:55 +02:00
abcdefg30
f9f1167b62 Minor style fixes 2019-10-11 21:48:24 +02:00
abcdefg30
e2bbbde494 Reduce string allocations in ObserverStatsLogic 2019-10-11 21:48:24 +02:00
abcdefg30
3672b4e674 Keep army and income graph disabled if they were disabled once 2019-10-11 21:48:24 +02:00
abcdefg30
ee839869fc Replace "$/min" by "Income" and increase graph update rates 2019-10-11 21:48:24 +02:00
abcdefg30
4ca42f6e83 Remove $/min from the basic stats 2019-10-11 21:48:24 +02:00
abcdefg30
0ad8320bff Add an XAxisTicksPerLabel property to LineGraphWidget 2019-10-11 21:48:24 +02:00
Paul Chote
3860cd1b98 Add "Deployed" checkbox in the map editor actor properties. 2019-10-10 19:50:05 +02:00
Paul Chote
c08e290f44 Add "Spawn Child Actor" checkbox in the map editor actor properties. 2019-10-10 19:50:05 +02:00
Paul Chote
966290a623 Add EditorActorCheckbox plumbing. 2019-10-10 19:50:05 +02:00
Paul Chote
5eaa99827d Suppress MoveIntoWorldInit for map-placed Mobile actors. 2019-10-07 19:02:48 +02:00
tovl
eed00ded0d pause MovePart when Mobile is paused. 2019-10-06 20:28:20 +01:00
abcdefg30
acea19312d Fix FallsToEarth queueing an activity in its ctor 2019-10-06 14:42:50 +01:00