Commit Graph

8006 Commits

Author SHA1 Message Date
Paul Chote
02e7b1ebfb Fix Carryall interaction with sensor array and tick tanks. 2016-11-30 19:24:44 +00:00
Paul Chote
966fad7af3 Add upgrade rules and update d2k. 2016-11-30 19:24:44 +00:00
reaperrr
848cf19ba8 Merge pull request #12381 from pchote/upgrade-conditions
Upgrades overhaul part 1: EnabledCondition
2016-11-30 19:42:34 +01:00
reaperrr
c45c51f95d Merge pull request #12431 from pchote/heightmap-cliff-blocking
Add CliffBackImpassabilityLayer to TS.
2016-11-27 13:52:04 +01:00
Paul Chote
5d0ce81eb0 Make RA/TD aircraft sight relative to ground-based position. 2016-11-26 21:19:37 +00:00
Paul Chote
7e428d2c91 Add CliffBackImpassabilityLayer to TS. 2016-11-26 20:56:18 +00:00
reaperrr
68ee776b77 Merge pull request #12339 from abc013/medicmechfix
Fixed Mechanic and Medic can heal enemy units
2016-11-26 17:06:46 +01:00
abcdefg30
0fc45b8c70 Merge pull request #12348 from abc013/120mm
Fixed the 120mm bullet not harming infantry
2016-11-23 15:12:35 +01:00
Paul Chote
9ceb3813e6 Manually port TD veterancy to conditions. 2016-11-19 17:19:28 +00:00
Paul Chote
bee7f14ae5 Update TD rules. 2016-11-19 17:19:28 +00:00
Paul Chote
2fb1875fd7 Manually port D2k veterancy to conditions. 2016-11-19 17:19:28 +00:00
Paul Chote
56fa3db051 Update D2K rules and shellmap. 2016-11-19 17:19:27 +00:00
Paul Chote
4bd1921f88 Manually port RA veterancy and shellmap to conditions. 2016-11-19 17:19:27 +00:00
Paul Chote
4ed7725e20 Update RA rules. 2016-11-19 17:19:27 +00:00
Paul Chote
12d31cd09e Replace UpgradeTypes -> RequiresCondition across TS. 2016-11-19 17:19:26 +00:00
Rob Wilkinson
e337048a97 Fixes issue with rocket soldiers wandering
Fixes #12368
2016-11-19 17:13:17 +00:00
reaperrr
56fdfb1ec8 Merge pull request #12370 from pchote/heightmap-shroud-reveal
Implement heightmap-visibility blocking
2016-11-18 14:23:53 +01:00
abcdefg30
c12cfbcc18 Merge pull request #12374 from reaperrr/fix-ts-depot
Fix TS service depot depth sorting
2016-11-17 21:53:08 +01:00
reaperrr
d8d7c0c0f7 Merge pull request #12352 from abc013/EmitCivs
Let civilian buildings spawn civilians on death
2016-11-16 19:08:00 +01:00
abc013
e4354ce08c Added SpawnActorOnDeath: Civilians to ^CivBuilding 2016-11-12 14:45:49 +01:00
reaperrr
29355129d2 Fix TS service depot depth sorting 2016-11-12 12:56:37 +01:00
Paul Chote
d68c705512 Block actor sight above cliffs. 2016-11-11 17:46:53 +00:00
Paul Chote
988778fe1f Add an introduction dialog for non-{DEV_VERSION} TS builds. 2016-11-11 17:03:18 +00:00
reaperrr
7ba0c22346 Merge pull request #12096 from pchote/game-timer-tooltip
Show replay percentage as a tooltip.
2016-11-06 16:59:07 +01:00
abc013
f9d4308161 Fixed the 120mm bullet not harming infantry 2016-11-04 09:09:25 +01:00
reaperrr
8cda0dd360 Merge pull request #12332 from abc013/NineLivesAuthor
Changed the Author of 'Nine Lives' to PizzaAtomica
2016-11-02 20:56:40 +01:00
abc013
d9ff07e835 Fixed Mechanic and Medic can heal enemy units 2016-11-01 21:38:53 +01:00
abc013
1d39ce8739 Change the Author of 'Nine Lives' to PizzaAtomica 2016-11-01 12:51:12 +01:00
abc013
c1eced55bf Fixed tiling error on the map 'Behind the Veil' 2016-11-01 12:41:56 +01:00
Paul Chote
c62870cc30 Merge pull request #12004 from reaperrr/projectile-cleanup2
More projectile property streamlining and cleanups
2016-10-29 14:21:29 +01:00
Oliver Brakmann
443d35f240 Merge pull request #11984 from reaperrr/upgradable-tooltip
Make Tooltip upgradable
2016-10-26 20:48:19 +02:00
Oliver Brakmann
a6cde32a00 Merge pull request #12285 from abcdefg30/bloodyBye
Remove Bloody Delta from the ra map pool
2016-10-26 20:16:24 +02:00
reaperrr
5da3716110 Merge pull request #12001 from MustaphaTR/d2k-new-shellmap
Add New Shellmap to D2K
2016-10-23 18:52:32 +02:00
reaperrr
5e8849abd1 Fix TS crate effect depth sorting 2016-10-23 18:21:21 +02:00
reaperrr
a7e3bfb95c Fix Tiberium veins and vein attack depth sorting 2016-10-23 18:21:21 +02:00
reaperrr
35a84546fb Fix Titan muzzle depth sorting 2016-10-23 18:19:05 +02:00
reaperrr
3c698d3d68 Fix Tick Tank muzzle depth sorting and offset 2016-10-23 18:19:05 +02:00
reaperrr
829f612a04 Fix Nod Buggy muzzle depth sorting 2016-10-23 18:19:05 +02:00
reaperrr
11ba90c690 Fix Vulcan Tower muzzle depth sorting 2016-10-23 18:19:05 +02:00
reaperrr
f8a410204d Fix Harpy rotor depth sorting 2016-10-23 18:19:05 +02:00
Paul Chote
a3f1287acf Merge pull request #12135 from reaperrr/ts-misc04
TS polishing pass: More depth sorting and starting units
2016-10-23 17:06:28 +01:00
reaperrr
677fcefb34 Fix deployed sensor array depth sorting and snow sprite 2016-10-23 17:04:30 +02:00
reaperrr
11d2ee80dc Upgrade tooltip when Mobile Sensor Array is deployed 2016-10-23 16:16:26 +02:00
reaperrr
4f1e7435c2 Update tooltip when Tick Tank is deployed 2016-10-23 14:59:20 +02:00
Paul Chote
10b5d8a06b Show replay percentage as a tooltip. 2016-10-23 13:29:06 +01:00
Mustafa Alperen Seki
de74af93d0 Add new shellmap to D2K 2016-10-23 14:22:10 +02:00
abc013
f9dbfc05ca Fixed some tiling errors in the map 'Winter Storm' 2016-10-23 11:33:18 +02:00
reaperrr
165c1295dd Merge pull request #12234 from abcdefg30/AISell
Let the Lonestar AI use the new Sell function instead of Destroy
2016-10-22 22:36:27 +02:00
abcdefg30
1a99e716de Merge pull request #12258 from reaperrr/move-icon
Move production icon sequence from Tooltip to Buildable
2016-10-22 21:10:32 +02:00
reaperrr
5ac6c51162 Remove Buildable from RA gates
The description is only visible on the production palette, and to be buildable gates would first need an icon, which they currently don't have.
2016-10-22 20:37:13 +02:00