Commit Graph

57 Commits

Author SHA1 Message Date
Chris Forbes
4c36403b75 783 fixed -- mines are visible to spec and allies now 2011-05-22 20:41:36 +12:00
Paul Chote
d4baf2d757 Refactor UnitInfluence trait -> world.ActorMap 2011-05-22 19:32:53 +12:00
Paul Chote
18c9a719ac Mission Accomplished / Lost notifications (cnc + ra) 2011-05-22 18:41:28 +12:00
Mike Bundy
bcbac667db Changes how GPS is watched. Changes GPS ability. 2011-05-02 19:31:40 +12:00
Paul Chote
110f1aacc2 Normalize yaml lineendings 2011-04-09 12:14:33 +12:00
Chris Forbes
116ef15fdb GotoNextBase dies in a fire; INotifyKeyPress dies 2011-03-13 12:12:57 +13:00
Chris Forbes
d9881885aa fix bots getting stuck in ra 2011-03-05 13:10:43 +13:00
Chris Forbes
5bd9273a7d fix issues with mpspawn and waypoint sprites 2011-02-15 16:09:53 +13:00
Paul Chote
b134ba41f4 Convert Waypoints to actors 2011-02-11 21:50:11 +13:00
geckosoft
0f17fa34a8 Added ProximityCaptor and filtering of possible captors for KOTH 2011-02-05 19:22:06 +13:00
Paul Chote
7693f3d16a Craters and scorches smoke. 2011-02-05 09:19:31 +13:00
Paul Chote
d45db9eb9c Shift production audio onto ProductionQueue. 2011-01-29 12:58:56 +13:00
Paul Chote
6c14b78b7c Load the game into an intermediate state where RAInitDelegate can install packages, etc (an even bigger hack). 2011-01-27 20:50:00 +13:00
Paul Chote
272ba08c21 Likewise for PlayerResources 2011-01-25 18:26:15 +13:00
Chris Forbes
93a56f9a18 #250 resources should have a list of allowed terrain types 2011-01-08 09:31:36 +13:00
Chris Forbes
68e8565561 reduce size of attack forces to reduce base blockages 2010-12-23 08:42:45 +13:00
Chris Forbes
92e6570f50 fix a crash, add a normal bot (harder) 2010-12-23 08:42:45 +13:00
Chris Forbes
29fbeb2c5d add enumeration of bots 2010-12-23 08:42:43 +13:00
Paul Chote
f5bffc4da9 Restore sane timings. 2010-12-07 22:19:58 +13:00
Paul Chote
48b7cdad44 InfiltrateForSupportPower / Sonar pulse. 2010-12-07 22:00:20 +13:00
Paul Chote
c7500084df Parabomb crates. Multiple can be collected and queued. Support uncharged powers (0 charge time) with appropriate tooltip. 2010-12-07 21:50:33 +13:00
Paul Chote
c465a58976 Sonar Pulse power. It still doesn't do anything. 2010-12-07 21:49:26 +13:00
Paul Chote
6b05b2c2f0 Iron Curtain. 2010-12-07 21:45:04 +13:00
Paul Chote
cd10fb1db0 GPS Satellite. 2010-12-07 21:45:04 +13:00
Paul Chote
172e1eb295 Paratroopers, Spyplane. 2010-12-07 21:45:04 +13:00
Paul Chote
9e16eb513f Reimplemented chronoshift. (still has desync) 2010-12-07 21:45:04 +13:00
Paul Chote
24b322053c Fix ra shellmap; reimplement ra nuke. 2010-12-07 21:45:04 +13:00
Chris Forbes
3f47715c36 harvesters show colors for each resource type 2010-12-05 12:10:52 +13:00
Paul Chote
fa84cfb26e Rebalance Invulnerability and Chronoshift. 2010-12-01 18:43:12 +13:00
Paul Chote
240b26a265 Remove bogus WorldGameOver trait. 2010-11-28 09:54:29 +13:00
Paul Chote
00dc91cf49 Standardise Theater -> Tileset. 2010-11-24 10:09:51 +13:00
Paul Chote
3d1d4a1aff AOE Chronosphere 2010-11-23 21:39:31 +13:00
geckosoft
5d3622b79d Removed: Unused AttackMoveInteraction 2010-11-13 17:39:58 +13:00
geckosoft
5608756a24 Moved: AutoAttack key handling out of core => RA
Added: AttackMoveInteraction to RA & CNC rules
2010-11-13 17:02:48 +13:00
geckosoft
ebca421856 Moved: BaseBuilding out of core => RA
Implemented: INotifyKeyPress for World traits (to respond on key pressed)
Moved: GotoNextBase (backspace key) out of core => RA
Added: GotoNextBase trait to both RA & CNC
2010-11-13 17:01:35 +13:00
Chris Forbes
e01bf735d9 reduce cooldown on Chronoshift and Invulnerability to 2min each; reduce invuln duration to 30 seconds 2010-11-06 19:51:57 +13:00
Chris Forbes
750fd84494 reinstate order validation for ra & cnc 2010-11-06 13:36:53 +13:00
geckosoft
f5b8b18d86 Core: Added trait 'SurrenderOnDisconnect' and the core changes required to make this work 2010-11-05 19:48:32 +13:00
geckosoft
c8dbed938a Enable: WorldGameOver at the 'ra' mod (ie after 10 second delay, it'll return all players to the lobby) 2010-11-01 17:55:30 +13:00
geckosoft
030bd4b28d Core: Added basic support for Spectators
TODO: Someone modify the files for cnc (chrome / rules)
2010-10-31 04:03:31 +01:00
Bob
0d9cf63dd2 move Mobile et al into Mods/ 2010-10-22 11:31:13 +13:00
Paul Chote
b64dcbf502 Fix HackyAI in cnc 2010-10-16 11:49:27 +13:00
Paul Chote
185ba80e99 Fix FMV player widget display 2010-10-14 23:30:48 +13:00
Paul Chote
28f79533eb Customisable mcv crates 2010-10-14 19:27:43 +13:00
Bob
597dba8584 untangling WorldRenderer from World 2010-10-12 17:24:23 +13:00
Chris Forbes
915e123956 add minimum ranges for mig/yak/ca/msub/hind/v2rl/arty 2010-10-06 18:05:31 +13:00
Chris Forbes
1390bb7428 ra: reduce parabombs charge to 1min 2010-10-06 17:32:04 +13:00
Chris Forbes
3c5b136216 ra: reduce nuke charge time 13min -> 9 min 2010-10-06 17:29:45 +13:00
Chris Forbes
477a21e782 fix 'minv/minp' showing up in tooltips 2010-10-05 17:58:30 +13:00
Chris Forbes
4dab4ed73f reenable crates 2010-09-22 19:15:45 +12:00