Chris Forbes
4c36403b75
783 fixed -- mines are visible to spec and allies now
2011-05-22 20:41:36 +12:00
Paul Chote
d4baf2d757
Refactor UnitInfluence trait -> world.ActorMap
2011-05-22 19:32:53 +12:00
Paul Chote
18c9a719ac
Mission Accomplished / Lost notifications (cnc + ra)
2011-05-22 18:41:28 +12:00
Mike Bundy
bcbac667db
Changes how GPS is watched. Changes GPS ability.
2011-05-02 19:31:40 +12:00
Paul Chote
110f1aacc2
Normalize yaml lineendings
2011-04-09 12:14:33 +12:00
Chris Forbes
116ef15fdb
GotoNextBase dies in a fire; INotifyKeyPress dies
2011-03-13 12:12:57 +13:00
Chris Forbes
d9881885aa
fix bots getting stuck in ra
2011-03-05 13:10:43 +13:00
Chris Forbes
5bd9273a7d
fix issues with mpspawn and waypoint sprites
2011-02-15 16:09:53 +13:00
Paul Chote
b134ba41f4
Convert Waypoints to actors
2011-02-11 21:50:11 +13:00
geckosoft
0f17fa34a8
Added ProximityCaptor and filtering of possible captors for KOTH
2011-02-05 19:22:06 +13:00
Paul Chote
7693f3d16a
Craters and scorches smoke.
2011-02-05 09:19:31 +13:00
Paul Chote
d45db9eb9c
Shift production audio onto ProductionQueue.
2011-01-29 12:58:56 +13:00
Paul Chote
6c14b78b7c
Load the game into an intermediate state where RAInitDelegate can install packages, etc (an even bigger hack).
2011-01-27 20:50:00 +13:00
Paul Chote
272ba08c21
Likewise for PlayerResources
2011-01-25 18:26:15 +13:00
Chris Forbes
93a56f9a18
#250 resources should have a list of allowed terrain types
2011-01-08 09:31:36 +13:00
Chris Forbes
68e8565561
reduce size of attack forces to reduce base blockages
2010-12-23 08:42:45 +13:00
Chris Forbes
92e6570f50
fix a crash, add a normal bot (harder)
2010-12-23 08:42:45 +13:00
Chris Forbes
29fbeb2c5d
add enumeration of bots
2010-12-23 08:42:43 +13:00
Paul Chote
f5bffc4da9
Restore sane timings.
2010-12-07 22:19:58 +13:00
Paul Chote
48b7cdad44
InfiltrateForSupportPower / Sonar pulse.
2010-12-07 22:00:20 +13:00
Paul Chote
c7500084df
Parabomb crates. Multiple can be collected and queued. Support uncharged powers (0 charge time) with appropriate tooltip.
2010-12-07 21:50:33 +13:00
Paul Chote
c465a58976
Sonar Pulse power. It still doesn't do anything.
2010-12-07 21:49:26 +13:00
Paul Chote
6b05b2c2f0
Iron Curtain.
2010-12-07 21:45:04 +13:00
Paul Chote
cd10fb1db0
GPS Satellite.
2010-12-07 21:45:04 +13:00
Paul Chote
172e1eb295
Paratroopers, Spyplane.
2010-12-07 21:45:04 +13:00
Paul Chote
9e16eb513f
Reimplemented chronoshift. (still has desync)
2010-12-07 21:45:04 +13:00
Paul Chote
24b322053c
Fix ra shellmap; reimplement ra nuke.
2010-12-07 21:45:04 +13:00
Chris Forbes
3f47715c36
harvesters show colors for each resource type
2010-12-05 12:10:52 +13:00
Paul Chote
fa84cfb26e
Rebalance Invulnerability and Chronoshift.
2010-12-01 18:43:12 +13:00
Paul Chote
240b26a265
Remove bogus WorldGameOver trait.
2010-11-28 09:54:29 +13:00
Paul Chote
00dc91cf49
Standardise Theater -> Tileset.
2010-11-24 10:09:51 +13:00
Paul Chote
3d1d4a1aff
AOE Chronosphere
2010-11-23 21:39:31 +13:00
geckosoft
5d3622b79d
Removed: Unused AttackMoveInteraction
2010-11-13 17:39:58 +13:00
geckosoft
5608756a24
Moved: AutoAttack key handling out of core => RA
...
Added: AttackMoveInteraction to RA & CNC rules
2010-11-13 17:02:48 +13:00
geckosoft
ebca421856
Moved: BaseBuilding out of core => RA
...
Implemented: INotifyKeyPress for World traits (to respond on key pressed)
Moved: GotoNextBase (backspace key) out of core => RA
Added: GotoNextBase trait to both RA & CNC
2010-11-13 17:01:35 +13:00
Chris Forbes
e01bf735d9
reduce cooldown on Chronoshift and Invulnerability to 2min each; reduce invuln duration to 30 seconds
2010-11-06 19:51:57 +13:00
Chris Forbes
750fd84494
reinstate order validation for ra & cnc
2010-11-06 13:36:53 +13:00
geckosoft
f5b8b18d86
Core: Added trait 'SurrenderOnDisconnect' and the core changes required to make this work
2010-11-05 19:48:32 +13:00
geckosoft
c8dbed938a
Enable: WorldGameOver at the 'ra' mod (ie after 10 second delay, it'll return all players to the lobby)
2010-11-01 17:55:30 +13:00
geckosoft
030bd4b28d
Core: Added basic support for Spectators
...
TODO: Someone modify the files for cnc (chrome / rules)
2010-10-31 04:03:31 +01:00
Bob
0d9cf63dd2
move Mobile et al into Mods/
2010-10-22 11:31:13 +13:00
Paul Chote
b64dcbf502
Fix HackyAI in cnc
2010-10-16 11:49:27 +13:00
Paul Chote
185ba80e99
Fix FMV player widget display
2010-10-14 23:30:48 +13:00
Paul Chote
28f79533eb
Customisable mcv crates
2010-10-14 19:27:43 +13:00
Bob
597dba8584
untangling WorldRenderer from World
2010-10-12 17:24:23 +13:00
Chris Forbes
915e123956
add minimum ranges for mig/yak/ca/msub/hind/v2rl/arty
2010-10-06 18:05:31 +13:00
Chris Forbes
1390bb7428
ra: reduce parabombs charge to 1min
2010-10-06 17:32:04 +13:00
Chris Forbes
3c5b136216
ra: reduce nuke charge time 13min -> 9 min
2010-10-06 17:29:45 +13:00
Chris Forbes
477a21e782
fix 'minv/minp' showing up in tooltips
2010-10-05 17:58:30 +13:00
Chris Forbes
4dab4ed73f
reenable crates
2010-09-22 19:15:45 +12:00