Paul Chote
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09bcc16cb1
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Fix capturable tech structures.
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2011-06-27 20:24:05 +12:00 |
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Paul Chote
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9886c1f6fe
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Fix unremappable pixels in heli.shp (Fixes #965).
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2011-06-27 20:10:02 +12:00 |
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Paul Chote
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de44833457
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Don't mangle shadows/cursors
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2011-06-27 18:35:47 +12:00 |
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Paul Chote
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ebc0cea217
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Fix #961
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2011-06-27 18:30:44 +12:00 |
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Paul Chote
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3ec5693f69
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Fix repair depot crash
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2011-06-26 16:12:18 +12:00 |
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Paul Chote
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2cdc3c4288
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Fix e3 firing offset. Fixes #936.
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2011-06-26 02:29:25 +12:00 |
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Paul Chote
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31cb1c017f
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Fix e4, e5 firing offsets.
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2011-06-26 02:29:25 +12:00 |
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Paul Chote
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98f4db750b
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Support for changing infantry barrel offsets when prone. Fixes #935.
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2011-06-26 02:29:25 +12:00 |
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Paul Chote
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9b8e927c33
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Fix Ion Cannon cursor
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2011-06-25 22:04:00 +12:00 |
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Chris Forbes
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8df0d973fa
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add RA:Aftermath music
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2011-06-25 18:48:01 +12:00 |
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Chris Forbes
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9f5ee7fc1a
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add RA:Counterstrike music
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2011-06-25 18:44:31 +12:00 |
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Chris Forbes
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cf4769979d
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fixed #899 -- OpenRA.Utility --png was missing unlock
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2011-06-25 18:20:32 +12:00 |
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Chris Forbes
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a3601b1214
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drop redundant virtuals from WithMuzzleFlash
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2011-06-25 18:12:05 +12:00 |
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Daniel Hernandez
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6da5724af8
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added new 2x2 oil derrick
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2011-06-25 17:51:51 +12:00 |
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Paul Chote
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a4e319b9d2
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Define a specific harvest cursor. Use attack for cnc harvest.
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2011-06-25 17:40:34 +12:00 |
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Paul Chote
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fd2d15c0fe
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Work around #937. May have negative perf impact.
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2011-06-25 16:43:51 +12:00 |
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Paul Chote
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fc37733c3c
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Add a screen-space offset to barrel positions, and fix HTNK firing offsets. Fixes #803, 929.
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2011-06-25 15:25:22 +12:00 |
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Paul Chote
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b64c5e001e
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Add support for C&C Covert Ops music (fixes half of #824).
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2011-06-25 14:43:45 +12:00 |
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Paul Chote
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24a649d491
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Fix artillery firing offset. Fixes #928.
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2011-06-25 14:06:54 +12:00 |
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Paul Chote
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2f07a38de0
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Fix JEEP turret offset (Fixes #927)
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2011-06-25 13:57:05 +12:00 |
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Paul Chote
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81d1444b4a
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Fix turreted muzzleflashes.
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2011-06-25 13:54:30 +12:00 |
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Paul Chote
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016a082a76
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Add Great Shot!' and Map theme' scores. Use Map theme for the shellmap. Fixes #913.
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2011-06-25 13:32:16 +12:00 |
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Chris Forbes
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fabb89f4da
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disable component UI in windows installer
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2011-06-25 12:26:45 +12:00 |
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Lawrence Wang
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1fa4cf5c0a
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Bug 856- Removal of extra few lines of code
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2011-06-25 11:54:19 +12:00 |
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Lawrence Wang
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de5db51f25
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Fixed #856 - created trait for ammo reload time, set for some aircraft
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2011-06-25 11:54:12 +12:00 |
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Chris Forbes
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6be55b61aa
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fixed #934 -- convert all AttackBase.MuzzleFlash uses to WithMuzzleFlash
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2011-06-25 11:51:04 +12:00 |
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Chris Forbes
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29b81be5bb
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removed obsolete data sln
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2011-06-25 11:41:13 +12:00 |
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Paul Chote
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a59ff827b8
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Update CHANGELOG
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2011-06-25 00:18:17 +12:00 |
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Paul Chote
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b39880a845
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SAM site muzzleflash (Fixes #923)
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2011-06-25 00:17:49 +12:00 |
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Paul Chote
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6817332317
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Rework apache weapon and firing offsets. Has duel machine guns with 10 shots, reloads all of its ammo every 8 seconds. Damage increased, and can now attack air. Fixes second half of #930.
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2011-06-24 23:58:52 +12:00 |
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Paul Chote
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44c86928ec
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Rework orca weapons and firing offsets. Now fires a volley of 10 rockets, which reload at 2 per 3 seconds. Fixes half of #930.
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2011-06-24 23:58:30 +12:00 |
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Paul Chote
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3b55b92573
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Fix BGGY turret location (Fixes #926)
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2011-06-24 20:56:45 +12:00 |
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Paul Chote
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24266ebc93
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Autodetect CD instead of prompting the user. Fixes #911. Requires testing under Windows and Linux.
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2011-06-24 19:08:29 +12:00 |
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Paul Chote
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dc9b0adba9
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Kill unused map installation code.
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2011-06-24 17:26:33 +12:00 |
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Paul Chote
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916e63710c
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Fix #892
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2011-06-24 17:08:58 +12:00 |
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Paul Chote
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8122d63a74
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Remove SSM from Nod
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2011-06-24 01:40:00 +12:00 |
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Paul Chote
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edbc7a028b
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Artillery goes back to Nod
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2011-06-24 01:21:17 +12:00 |
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Paul Chote
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06c32a728a
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Update CHANGELOG
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2011-06-24 00:40:58 +12:00 |
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Paul Chote
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35a5fc3356
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Work around for #902.
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2011-06-24 00:40:58 +12:00 |
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Paul Chote
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2d34169d79
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Fix harv/proc/selling interaction. Fix formatting issues in OreRefinery. (Fixes #901, #903)
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2011-06-24 00:40:58 +12:00 |
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Paul Chote
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122c7ec569
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Don't show bounty cashticks of $0.
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2011-06-24 00:40:58 +12:00 |
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Paul Chote
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ef8b6b2e71
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Remove FlyOffMap.Interruptable. Fixes #906.
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2011-06-24 00:40:58 +12:00 |
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Paul Chote
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78502317aa
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APC becomes an Anti-Air transport. Will need new turret artwork.
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2011-06-24 00:40:57 +12:00 |
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Paul Chote
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1848405795
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Rocket Launcher (MSAM) rework. Now fires 6 unguided rockets, has a fixed turret, cannot target air.
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2011-06-24 00:40:57 +12:00 |
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Paul Chote
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41def5fef5
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Split STNK weapon from MSAM, give it burst 2, and set correct barrel offsets. Doubles effective STNK damage. (Fixes #907)
|
2011-06-23 18:45:35 +12:00 |
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Paul Chote
|
60a4a06ee4
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Restore APC cargo pips (Fixes #910).
|
2011-06-23 18:13:08 +12:00 |
|
Paul Chote
|
ec3d467858
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HackyAI supports teams (Fixes #917).
|
2011-06-23 17:41:38 +12:00 |
|
Paul Chote
|
6ed0c574be
|
Update CHANGELOG
|
2011-06-22 22:33:57 +12:00 |
|
Paul Chote
|
099ede0428
|
Halve bridge strength
|
2011-06-21 20:44:19 +12:00 |
|
Paul Chote
|
65f1427bf2
|
Fix some other bogus bits in Bridge
|
2011-06-21 20:35:19 +12:00 |
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