Paul Chote
0a7c80ef6e
Prepare short game code for trait-defined lobby options.
2016-05-14 18:54:44 +01:00
Paul Chote
e3bc73a168
Prepare ally build adjacency code for trait-defined lobby options.
2016-05-14 18:54:44 +01:00
Paul Chote
c412e4e86c
Prepare MapCreeps code for trait-defined lobby options.
2016-05-14 18:54:44 +01:00
Paul Chote
7e49ae7eb0
Prepare DeveloperMode code for trait-defined lobby options.
2016-05-14 18:54:44 +01:00
Paul Chote
1eba0bea13
Prepare Shroud code for trait-defined lobby options.
2016-05-14 18:54:44 +01:00
Paul Chote
a0b5b5ce66
Move initial map exploration to Shroud.
2016-05-14 18:54:44 +01:00
Paul Chote
dade84db85
Remove leftover dead fragile alliances code.
2016-05-14 18:54:44 +01:00
Oliver Brakmann
3e8309974a
Merge pull request #11278 from reaperrr/gps-fixup
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Hotfix for GpsPower
2016-05-14 17:14:31 +02:00
reaperrr
7e312bab0a
Hotfix for GpsPower
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Radar namespace was created after the last rebase of #11018 .
2016-05-14 16:43:42 +02:00
reaperrr
b9c026d545
Merge pull request #11018 from Mailaender/gps-disable
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Fixed GPS power not taking tech center disablement into account
2016-05-14 16:31:34 +02:00
Matthias Mailänder
61385fabd1
Merge pull request #11257 from HenrytheSlav/c4lockup
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Buildings get locked by Demolishable activity before their destruction
2016-05-14 13:50:35 +02:00
HenrytheSlav
a9bb79c0a8
Buildings get locked by Demolishable activity nefore their destruction
2016-05-14 11:23:21 +02:00
Matthias Mailänder
531570fdb7
Merge pull request #11271 from cjshmyr/slnfix
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Fix nod07b Lua script paths
2016-05-14 08:43:49 +02:00
Curtis Shmyr
1144803767
Fix nod07b Lua script paths
2016-05-13 17:56:07 -06:00
reaperrr
f31ea658ef
Merge pull request #11148 from pchote/improve-scroll-input
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Expose separate middle and right mouse scroll config.
2016-05-13 22:44:18 +02:00
Matthias Mailänder
54c30175e2
Merge pull request #11253 from HenrytheSlav/demotruck_air_nerf
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Reduce effectiveness of demo truck against air targets
Closes #10865
2016-05-13 18:59:18 +02:00
Matthias Mailänder
67d04b26fd
Merge pull request #11254 from HenrytheSlav/harv_selfheal
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Add slow selfealing to the harvester (RA mod)
2016-05-13 18:56:34 +02:00
Oliver Brakmann
7abe20ac43
Merge pull request #11250 from abcdefg30/byeInitAct
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Remove the last relicts of InitialActivity
2016-05-11 20:57:44 +02:00
HenrytheSlav
4c97bd1323
Add slow selfealing to the harvester (RA mod)
2016-05-10 21:17:01 +02:00
HenrytheSlav
aedd135c45
Reduce effectiveness of demo truck against air targets
2016-05-10 20:52:40 +02:00
abcdefg30
304c9b9ed1
Remove the last relicts of InitialActivity
2016-05-10 18:33:57 +02:00
abcdefg30
34a2033350
Merge pull request #11249 from cjshmyr/arty
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Reduce RA Artillery range from 14 to 12 cells
2016-05-10 18:11:21 +02:00
abcdefg30
22ee4d1f39
Merge pull request #11186 from Mailaender/map-import-tileset
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Made the legacy map import more robust
2016-05-10 18:03:16 +02:00
Matthias Mailänder
43eed07fae
Merge pull request #11245 from reaperrr/fix-gtwr-make
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Skip TD guard tower make anim frames containing yellow color
2016-05-09 20:43:47 +02:00
Matthias Mailänder
15a58378cb
Merge pull request #11242 from Mailaender/ts-ai
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Update the Tiberian Sun AI
2016-05-09 19:59:28 +02:00
reaperrr
9b16ac6bf1
Skip TD guard tower make frames 18 and 19
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Those frames are yellow but not remapable. Skipping them is easier than fixing the art.
2016-05-08 21:03:22 +02:00
Matthias Mailänder
aea521815c
Update the Tiberian Sun AI.
2016-05-08 20:19:41 +02:00
reaperrr
bd2a24af55
Merge pull request #11223 from Mailaender/missile-dead
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Cleaned up logically dead Missile code.
2016-05-08 14:09:27 +02:00
abcdefg30
4fbb3334bf
Merge pull request #11238 from obrakmann/fix-globalchat-nre
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Fix a spurious NRE in GlobalChat
2016-05-08 14:02:12 +02:00
reaperrr
eb6157f81e
Merge pull request #11197 from pchote/add-sysinfo-opt-out-prompt
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Add sysinfo opt out prompt
2016-05-08 13:10:55 +02:00
Oliver Brakmann
d049413c26
Fix a spurious NRE in GlobalChat
2016-05-08 12:35:50 +02:00
Matthias Mailänder
763c097498
Merge pull request #11235 from Biofreak1987/nod07b
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TD Campaign: Add nod07b - "Sick And Dying (b)
2016-05-08 12:03:39 +02:00
Biofreak1987
b14080cff4
Add nod07b
2016-05-07 17:56:25 +02:00
Paul Chote
bd7e53bec4
Merge pull request #11234 from obrakmann/fix11218-spawnactorondeath-dispose-race
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Fix trait lookup of destroyed actor in SpawnActorOnDeath
2016-05-07 15:58:20 +01:00
Matthias Mailänder
5462097c42
Merge pull request #11205 from reaperrr/rangelimit-wdist
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Refactored Missile.RangeLimit to be a WDist value
2016-05-07 15:10:49 +02:00
Oliver Brakmann
35dfb54459
Fix trait lookup of destroyed actor in SpawnActorOnDeath
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The sequence of events leading to that crash looks like this:
1. Truk enters a building.
2. `Enter.FindAndTransitionToNextState()` is running, and since `DonateSupplies` uses `EnterBehaviour.Dispose`, `Actor.Dispose()` runs for the actor, queueing a FrameEndTask.
3. Truk is then killed:
* `Health.InflictDamage()` first calls `SpawnActorOnDeath.Killed()`, which queues a FrameEndTask during which some trait lookups happen.
* `Health.InflightDamage()` then calls `Actor.Dispose()` as well, queueing another FrameEndTask (which will never run, the game crashes before).
4. After the tick, the first FrameEndTask disposes of the actor. The second FrameEndTask would spawn the crate from the truk, but the trait lookups then fail and throw an exception.
2016-05-07 14:21:41 +02:00
Matthias Mailänder
834295fb22
Merge pull request #11228 from pchote/appdata-about-fix
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Update appdata description using text from the website About page.
2016-05-07 13:52:37 +02:00
Matthias Mailänder
11a54896c1
Merge pull request #11094 from Biofreak1987/nod07a
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TD Campaign: Add nod07a - "Sick And Dying (a)"
2016-05-07 13:47:21 +02:00
Matthias Mailänder
690a6b715e
Merge pull request #11233 from abcdefg30/yellow
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Add TheRaffy to AUTHORS
2016-05-07 13:30:05 +02:00
abcdefg30
c92792e8bd
Add TheRaffy to AUTHORS
2016-05-07 13:01:55 +02:00
Paul Chote
1180e7e519
Merge pull request #11225 from obrakmann/fix11219_oil-derrick-tooltip-owner-row
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Re-instate owner row for oil pumps and tech buildings in TD
2016-05-07 10:42:30 +01:00
Paul Chote
cf4ef11403
Merge pull request #11232 from abcdefg30/navalRepair
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Fix possible instant repairs by spamming Repair activities
2016-05-07 10:30:57 +01:00
reaperrr
5505595a79
Merge pull request #11226 from abcdefg30/03bTruk
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Fix the supply truck in allies03b not being targetable by tanya
2016-05-07 11:01:15 +02:00
reaperrr
f2a0332f8d
Merge pull request #11231 from abcdefg30/trukPreq
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Fix the prerequisite of the supply truck being displayed
2016-05-07 10:47:30 +02:00
Oliver Brakmann
4f206eb1dc
Merge pull request #11227 from HenrytheSlav/upstream/utility-facing-fix
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Fixes Utility import facings mirror-flip
2016-05-06 23:42:40 +02:00
Oliver Brakmann
79d5498dfc
Re-instate owner row for oil pumps and tech buildings in TD
2016-05-06 22:50:16 +02:00
abcdefg30
25b1c991a2
Fix possible instant repairs by spamming Repair activities
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Noticeable when spam-clicking on a naval yard/sub pen.
2016-05-06 17:51:24 +02:00
abcdefg30
94fc26f268
Fix the prerequisite of the supply truck being displayed
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We don't do this for other units that only require a war factory (like the light tank or ranger) either.
2016-05-06 17:09:53 +02:00
Paul Chote
122fb62a76
Update appdata description using text from the website About page.
2016-05-05 21:56:13 +01:00
HenrytheSlav
1962ea3abc
Fixes Utility import facings mirror-flip
2016-05-05 18:44:23 +02:00