Commit Graph

592 Commits

Author SHA1 Message Date
Matthias Mailänder
df5b7d4497 Merge pull request #6699 from obrakmann/fix6692_new_objective_notification
Added notifications for new objectives to scripted missions
2014-10-11 11:05:33 +02:00
abcdefg30
ae1c3df948 Disabled changing e7's stances 2014-10-10 19:49:37 +02:00
Oliver Brakmann
36477ae323 Added notifications for new objectives to scripted missions
Fixes #6692
2014-10-08 06:24:51 +02:00
Matthias Mailänder
24732ae635 port allies-02 to new Lua API 2014-10-05 22:45:23 +02:00
obrakmann
a91084c0f8 Merge pull request #6613 from pchote/remove-mp-tooltips
Remove the MP tooltip row from campaign missions.
2014-10-04 12:20:14 +02:00
Paul Chote
ece2b34f7d Add classic-style tooltips for RA campaign missions. 2014-10-03 20:25:34 +13:00
Paul Chote
fd14ebddb8 Remove the now-redundant ScriptInvulnerable trait. 2014-10-01 21:50:18 +13:00
Paul Chote
968486a03e Reimplement iron curtain as a generic stat upgrade. 2014-10-01 21:29:19 +13:00
Matthias Mailänder
867ebcec3b port allies-01 to new Lua API 2014-09-28 10:53:01 +02:00
Matthias Mailänder
0428814fe5 Merge pull request #6477 from s1ww/bleed
Updating outdated maps
2014-09-25 06:53:35 +02:00
abcdefg30
698d57ed82 Made dog buildable at fort lonestar 2014-09-20 17:40:10 +02:00
abcdefg30
02adaea35d Fixed training camp map
Removed unused traits,
fixed prerequisites
and fixed two typos.
2014-09-20 17:40:09 +02:00
s1ww
b8d683a3bd poland-raid map file 2014-09-16 23:12:54 +02:00
s1ww
a17628b562 Updating outdated maps 2014-09-16 21:31:16 +02:00
Matthias Mailänder
14709135d4 fix a syntax error 2014-09-14 17:05:39 +02:00
Matthias Mailänder
0e00bbe6e7 fix a bib rendering problem due to manual sprite scaling 2014-09-14 17:05:05 +02:00
Matthijs Benschop
fdc0f23bab Tile misplacement in zeus and apollo map.
Fixes #6443
2014-09-14 15:24:07 +02:00
reaperrr
8c1ab03623 Wall -> Crushable + BlocksBullets yaml changes 2014-09-14 01:33:48 +02:00
obrakmann
d56c1fa450 Merge pull request #6378 from Mailaender/desert-shellmap-lua-cleaning
Desert shellmap Lua maintenance
2014-09-06 23:14:09 +02:00
Matthias Mailänder
9b6a5320a4 paradrop zombies instead of ants 2014-09-05 15:42:54 +02:00
Matthias Mailänder
128b2b8b67 rename the boolean 2014-09-05 15:42:38 +02:00
Matthias Mailänder
99156451c0 bring back Chinook infantry insertion 2014-08-31 20:38:19 +02:00
Matthias Mailänder
0b8ae4088e use the new reinforcements methods 2014-08-31 20:38:19 +02:00
Matthias Mailänder
03afd1db5d avoid magic numbers 2014-08-31 20:38:19 +02:00
Matthias Mailänder
a7389a0e45 make this a seasonal easter egg 2014-08-31 20:38:16 +02:00
Matthias Mailänder
5b12ba1c21 refactor and move ShipUnitTypes to the top 2014-08-31 14:45:11 +02:00
Matthias Mailänder
154f6ba297 remove bogus space tabs 2014-08-31 14:29:24 +02:00
obrakmann
7b8e774b08 Merge pull request #6319 from abcdefg30/fortlonestar
Small cleanup on fort-lonestar map
2014-08-31 11:30:39 +02:00
abcdefg30
5b97076769 Readd correct buildingspeed modifier 2014-08-30 18:24:17 +02:00
Matthias Mailänder
911f79e86f fix production queues and prerequisites 2014-08-30 18:16:36 +02:00
abcdefg30
9a87a7cd10 moved mediamessage to avoid spam 2014-08-30 18:16:36 +02:00
abcdefg30
2e431bb95b removed unused buildable: owner: ... 2014-08-30 18:16:35 +02:00
abcdefg30
adcfdbd391 added ftur and removed hbox 2014-08-30 18:16:35 +02:00
abcdefg30
1e3804b729 unit -> units to avoid crashes 2014-08-30 18:16:34 +02:00
reaperrr
3725ce4f7b InfDeath -> DeathType renaming. 2014-08-30 18:06:05 +02:00
abcdefg30
1850794518 'Cleaned away' some unused traits 2014-08-26 12:57:42 +02:00
abcdefg30
b5bdb73447 Fixed crates spawning on inaccessable terrain 2014-08-26 12:52:48 +02:00
abcdefg30
ed5648f873 Disabled wrong crateactions 2014-08-26 12:51:06 +02:00
abcdefg30
2c2424d10e unit -> units to avoid crashes 2014-08-26 11:44:31 +02:00
Paul Chote
fa3e7b5e1b Convert versus to integers. 2014-08-23 17:14:12 +12:00
reaperrr
d6ef37a750 ReloadModifier & ROF -> ReloadDelay yaml changes 2014-08-19 02:59:50 +02:00
UberWaffe
256f6bdd7b Fixed custom weapon rules in maps. 2014-08-16 10:58:04 +02:00
Matthias Mailänder
ca79ea9666 disallow bots on burlesca 2014-08-09 05:43:09 +02:00
Matthias Mailänder
e150172d0f disallow bots on poland raid 2014-08-09 05:40:51 +02:00
Oliver Brakmann
dc33e0e1b0 Make necessary changes to existing maps 2014-08-08 13:35:50 +02:00
Oliver Brakmann
6e3000ab0e Make Conquest- and StrategicVictoryConditions use objectives backend
Note: 3rd party KotH maps will need to be modified to work correctly
with this change.  Previously, StrategicVictoryConditions was a
supplement to ConquestVictoryConditions.  After this change, each works
by itself.  So KotH maps will need to remove the ConquestVictoryConditions
trait from the player definitions, or both victory conditions will have
to be satisfied to win the game.
2014-08-07 16:56:17 +02:00
Paul Chote
de775e2f56 Reimplement unit levels using IUpgradable. 2014-08-07 20:44:28 +12:00
Taryn Hill
b6fd757672 Merge pull request #6030 from UberWaffe/CustomWarheads
Custom Warheads refactor
2014-08-03 10:35:36 -05:00
UberWaffe
c972b39687 Custom Warheads refactor
Changes included:

Warhead code split out of weapon code and refactored.
Warhead functionality now split into several classes, each handling one effect/impact.

Additional custom warheads can now be defined and called via yaml.
Custom warheads inherit the abstract class Warhead,
which provides target check functions.

Custom warheads have to define their own impact functions,
and can also define their own replacement for check
functions.
2014-08-03 17:10:44 +02:00
Paul Chote
f64cdc52e1 Remove obsolete key definitions. 2014-08-03 19:28:09 +12:00