Matthias Mailänder
df5b7d4497
Merge pull request #6699 from obrakmann/fix6692_new_objective_notification
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Added notifications for new objectives to scripted missions
2014-10-11 11:05:33 +02:00
abcdefg30
ae1c3df948
Disabled changing e7's stances
2014-10-10 19:49:37 +02:00
Oliver Brakmann
36477ae323
Added notifications for new objectives to scripted missions
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Fixes #6692
2014-10-08 06:24:51 +02:00
Matthias Mailänder
24732ae635
port allies-02 to new Lua API
2014-10-05 22:45:23 +02:00
obrakmann
a91084c0f8
Merge pull request #6613 from pchote/remove-mp-tooltips
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Remove the MP tooltip row from campaign missions.
2014-10-04 12:20:14 +02:00
Paul Chote
ece2b34f7d
Add classic-style tooltips for RA campaign missions.
2014-10-03 20:25:34 +13:00
Paul Chote
fd14ebddb8
Remove the now-redundant ScriptInvulnerable trait.
2014-10-01 21:50:18 +13:00
Paul Chote
968486a03e
Reimplement iron curtain as a generic stat upgrade.
2014-10-01 21:29:19 +13:00
Matthias Mailänder
867ebcec3b
port allies-01 to new Lua API
2014-09-28 10:53:01 +02:00
Matthias Mailänder
0428814fe5
Merge pull request #6477 from s1ww/bleed
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Updating outdated maps
2014-09-25 06:53:35 +02:00
abcdefg30
698d57ed82
Made dog buildable at fort lonestar
2014-09-20 17:40:10 +02:00
abcdefg30
02adaea35d
Fixed training camp map
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Removed unused traits,
fixed prerequisites
and fixed two typos.
2014-09-20 17:40:09 +02:00
s1ww
b8d683a3bd
poland-raid map file
2014-09-16 23:12:54 +02:00
s1ww
a17628b562
Updating outdated maps
2014-09-16 21:31:16 +02:00
Matthias Mailänder
14709135d4
fix a syntax error
2014-09-14 17:05:39 +02:00
Matthias Mailänder
0e00bbe6e7
fix a bib rendering problem due to manual sprite scaling
2014-09-14 17:05:05 +02:00
Matthijs Benschop
fdc0f23bab
Tile misplacement in zeus and apollo map.
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Fixes #6443
2014-09-14 15:24:07 +02:00
reaperrr
8c1ab03623
Wall -> Crushable + BlocksBullets yaml changes
2014-09-14 01:33:48 +02:00
obrakmann
d56c1fa450
Merge pull request #6378 from Mailaender/desert-shellmap-lua-cleaning
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Desert shellmap Lua maintenance
2014-09-06 23:14:09 +02:00
Matthias Mailänder
9b6a5320a4
paradrop zombies instead of ants
2014-09-05 15:42:54 +02:00
Matthias Mailänder
128b2b8b67
rename the boolean
2014-09-05 15:42:38 +02:00
Matthias Mailänder
99156451c0
bring back Chinook infantry insertion
2014-08-31 20:38:19 +02:00
Matthias Mailänder
0b8ae4088e
use the new reinforcements methods
2014-08-31 20:38:19 +02:00
Matthias Mailänder
03afd1db5d
avoid magic numbers
2014-08-31 20:38:19 +02:00
Matthias Mailänder
a7389a0e45
make this a seasonal easter egg
2014-08-31 20:38:16 +02:00
Matthias Mailänder
5b12ba1c21
refactor and move ShipUnitTypes to the top
2014-08-31 14:45:11 +02:00
Matthias Mailänder
154f6ba297
remove bogus space tabs
2014-08-31 14:29:24 +02:00
obrakmann
7b8e774b08
Merge pull request #6319 from abcdefg30/fortlonestar
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Small cleanup on fort-lonestar map
2014-08-31 11:30:39 +02:00
abcdefg30
5b97076769
Readd correct buildingspeed modifier
2014-08-30 18:24:17 +02:00
Matthias Mailänder
911f79e86f
fix production queues and prerequisites
2014-08-30 18:16:36 +02:00
abcdefg30
9a87a7cd10
moved mediamessage to avoid spam
2014-08-30 18:16:36 +02:00
abcdefg30
2e431bb95b
removed unused buildable: owner: ...
2014-08-30 18:16:35 +02:00
abcdefg30
adcfdbd391
added ftur and removed hbox
2014-08-30 18:16:35 +02:00
abcdefg30
1e3804b729
unit -> units to avoid crashes
2014-08-30 18:16:34 +02:00
reaperrr
3725ce4f7b
InfDeath -> DeathType renaming.
2014-08-30 18:06:05 +02:00
abcdefg30
1850794518
'Cleaned away' some unused traits
2014-08-26 12:57:42 +02:00
abcdefg30
b5bdb73447
Fixed crates spawning on inaccessable terrain
2014-08-26 12:52:48 +02:00
abcdefg30
ed5648f873
Disabled wrong crateactions
2014-08-26 12:51:06 +02:00
abcdefg30
2c2424d10e
unit -> units to avoid crashes
2014-08-26 11:44:31 +02:00
Paul Chote
fa3e7b5e1b
Convert versus to integers.
2014-08-23 17:14:12 +12:00
reaperrr
d6ef37a750
ReloadModifier & ROF -> ReloadDelay yaml changes
2014-08-19 02:59:50 +02:00
UberWaffe
256f6bdd7b
Fixed custom weapon rules in maps.
2014-08-16 10:58:04 +02:00
Matthias Mailänder
ca79ea9666
disallow bots on burlesca
2014-08-09 05:43:09 +02:00
Matthias Mailänder
e150172d0f
disallow bots on poland raid
2014-08-09 05:40:51 +02:00
Oliver Brakmann
dc33e0e1b0
Make necessary changes to existing maps
2014-08-08 13:35:50 +02:00
Oliver Brakmann
6e3000ab0e
Make Conquest- and StrategicVictoryConditions use objectives backend
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Note: 3rd party KotH maps will need to be modified to work correctly
with this change. Previously, StrategicVictoryConditions was a
supplement to ConquestVictoryConditions. After this change, each works
by itself. So KotH maps will need to remove the ConquestVictoryConditions
trait from the player definitions, or both victory conditions will have
to be satisfied to win the game.
2014-08-07 16:56:17 +02:00
Paul Chote
de775e2f56
Reimplement unit levels using IUpgradable.
2014-08-07 20:44:28 +12:00
Taryn Hill
b6fd757672
Merge pull request #6030 from UberWaffe/CustomWarheads
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Custom Warheads refactor
2014-08-03 10:35:36 -05:00
UberWaffe
c972b39687
Custom Warheads refactor
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Changes included:
Warhead code split out of weapon code and refactored.
Warhead functionality now split into several classes, each handling one effect/impact.
Additional custom warheads can now be defined and called via yaml.
Custom warheads inherit the abstract class Warhead,
which provides target check functions.
Custom warheads have to define their own impact functions,
and can also define their own replacement for check
functions.
2014-08-03 17:10:44 +02:00
Paul Chote
f64cdc52e1
Remove obsolete key definitions.
2014-08-03 19:28:09 +12:00