Paul Chote
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a5fb437d07
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Merge pull request #5170 from Smilex/issue5169
Added SupportsMapsFrom to mod.yaml for all mods
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2014-04-22 11:32:33 +12:00 |
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Paul Chote
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3c6993f7fa
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Merge pull request #5162 from Mailaender/pre-auto-l10n
Prerequisites to automated translation string extraction
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2014-04-22 11:29:23 +12:00 |
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Ian T. Jacobsen
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1de3b20b90
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Added SupportsMapsFrom to mod.yaml for all mods
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2014-04-21 20:50:09 +01:00 |
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Matthias Mailänder
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ef07cdeaa8
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unambigitous naming
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2014-04-21 13:49:00 +02:00 |
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Matthias Mailänder
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27a73d810f
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auto reformatting to key: value
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2014-04-21 13:49:00 +02:00 |
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Matthias Mailänder
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4c4f7ab31f
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revert back to untranslated for uniform auto-generation
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2014-04-21 13:49:00 +02:00 |
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Paul Chote
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e7a16b0c75
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Merge pull request #5154 from Mailaender/production-edge-fixes
Added the production bar edge fixes
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2014-04-21 23:05:03 +12:00 |
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Paul Chote
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b595001364
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Merge pull request #5096 from Cr0s/bleed
Fixed #3826
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2014-04-21 22:48:11 +12:00 |
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Matthias Mailänder
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d9626597b3
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removed unmaintained AI definitions optimized for legacy AI code
closes #4543
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2014-04-21 11:30:19 +02:00 |
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Matthias Mailänder
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1dfdeb8d8b
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bring it in line with the other naming
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2014-04-21 11:26:26 +02:00 |
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Matthias Mailänder
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2320a7d571
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avoid easy/hard classification as they are identical
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2014-04-21 11:24:04 +02:00 |
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Matthias Mailänder
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7e31637fd1
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production bar edge fixes by @MicroGraphics
followup of #5107
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2014-04-20 15:44:54 +02:00 |
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Matthias Mailänder
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a8a3036bc4
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moved StartGameNotification into its own trait
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2014-04-20 15:25:43 +02:00 |
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Paul Chote
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048289e6a9
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Merge pull request #5138 from Mailaender/disable-idle-overlay
Fixed the Dune 2000 outpost radar dish rotating when powered down
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2014-04-21 00:59:38 +12:00 |
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Matthias Mailänder
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01a3162725
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allow animations to pause on low power
closes #2949
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2014-04-20 14:47:53 +02:00 |
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Paul Chote
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8e05cc9171
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Merge pull request #5124 from Mailaender/crane-overlay
Added crane build animation to construction yards in Dune 2000 and Tiberian Sun
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2014-04-21 00:46:23 +12:00 |
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Matthias Mailänder
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00ca5516fc
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add crane animation to Dune 2000 and Tiberian Sun
closes #3754
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2014-04-19 13:12:32 +02:00 |
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Paul Chote
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48753bdae8
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Merge pull request #5133 from ScottNZ/new-menu
Add singleplayer mission menu to ra/td
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2014-04-19 19:38:36 +12:00 |
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ScottNZ
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22dd2b0a92
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Add singleplayer mission menu to ra/td
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2014-04-19 15:54:55 +12:00 |
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Paul Chote
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59da851d71
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Improve ProductionBar performance.
Also adds an explicit second bar for construction yards.
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2014-04-19 00:01:59 +12:00 |
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Paul Chote
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86f5a39d86
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Persist the nuke beacon until detonation.
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2014-04-18 18:55:34 +12:00 |
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Paul Chote
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56586cb4b5
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Add a camera to the nuke.
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2014-04-18 18:55:34 +12:00 |
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MicroGraphics
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5a698d612f
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Fixed dialog.png for RedAlert
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2014-04-15 08:00:39 +02:00 |
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Matthias Mailänder
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5e1e45631a
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Merge pull request #5102 from pchote/volume-slider-fix
Fix volume slider order in the settings panel.
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2014-04-14 08:07:12 +02:00 |
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Paul Chote
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1178910aa1
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Fix volume slider order in the settings panel. Fixes #5088.
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2014-04-14 17:00:02 +12:00 |
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Paul Chote
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415a5bbddd
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Merge pull request #5093 from Mailaender/beacon-buttons
Added the Beacon button artwork for Red Alert, Dune 2000 and Tiberian Sun
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2014-04-14 12:06:15 +12:00 |
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Cr0s
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f5f9436c8b
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Update structures.yaml
Removed CanPowerDown trait
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2014-04-13 11:11:21 -07:00 |
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Cr0s
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b7241924f9
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Fixed #3826
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2014-04-12 20:38:12 +04:00 |
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Matthias Mailänder
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27d78574f8
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Merge pull request #5091 from reaperrr/ra-vehicle-explosions
Add RA vehicle explosions
Fixes #5077
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2014-04-12 15:05:58 +02:00 |
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reaperrr
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fd0d97e55d
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Fix typos in vehicles.yaml
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2014-04-12 12:50:43 +02:00 |
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reaperrr
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5576e72b65
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Fix stupid typo, use UnitExplodeSubmarine for MSUB.
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2014-04-12 12:10:43 +02:00 |
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Matthias Mailänder
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5b016997e9
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add the beacon button artwork to RA, D2k and TS
thanks to @xanax
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2014-04-12 09:20:49 +02:00 |
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reaperrr
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87fa857a60
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Adds Explosions to all vehicles that didn't have one.
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2014-04-12 01:52:46 +02:00 |
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reaperrr
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ae700bf6bf
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Adds visible explosions to ships and submarines
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2014-04-12 01:49:33 +02:00 |
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reaperrr
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4245766b8d
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Adds Explode weapons for ships and submarines
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2014-04-12 01:48:43 +02:00 |
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reaperrr
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98fe3e6d65
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Minor explosion weapon sound fixes
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2014-04-12 01:47:51 +02:00 |
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Matthias Mailänder
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771638c8e8
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decide which mirror to choose locally and display result
closes #3904
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2014-04-11 10:30:12 +02:00 |
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ScottNZ
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2e3293dba8
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Increase ra husk hp from 140 to 280 and increase burn damage
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2014-04-11 19:35:04 +12:00 |
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ScottNZ
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d66c005253
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Reduce hijacker hp from 80 to 50
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2014-04-11 18:14:48 +12:00 |
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Paul Chote
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81d7c3a038
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Merge pull request #5069 from cjshmyr/shok
Revert removing TakeCover from Shock Trooper and make them Crushable
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2014-04-09 20:34:23 +12:00 |
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ScottNZ
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c9d81934a5
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Make mrj not jam allied missiles
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2014-04-07 11:24:11 +12:00 |
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Curtis Shmyr
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8a660b5ed6
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Revert removing TakeCover from Shock Trooper and make them Crushable
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2014-04-06 11:52:06 -06:00 |
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Matthias Mailänder
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8de154573b
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renamed old system.yaml descendened files
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2014-04-06 08:15:13 +02:00 |
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Paul Chote
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098e802a24
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Merge pull request #5046 from Mailaender/ra-maps-metadata-overflow
Shortened map titles and author credits to combat overflow
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2014-04-06 16:31:12 +12:00 |
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Matthias Mailänder
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7562540a2e
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shorter Map.Name and Map.Author fields
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2014-04-05 19:56:30 +02:00 |
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Matthias Mailänder
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2484e0b779
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Merge pull request #5042 from cjshmyr/seasidefix
Fix missing ore well on bottom right spawn of Seaside 2
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2014-04-05 19:48:35 +02:00 |
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Curtis Shmyr
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a15e4f675b
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Fix Gem Mine footprint
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2014-04-05 11:05:07 -06:00 |
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Curtis Shmyr
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1eea9d5efc
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Fix missing ore well on bottom right spawn of seaside 2
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2014-04-05 10:39:55 -06:00 |
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Matthias Mailänder
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6a879cda8c
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Merge pull request #5029 from ScottNZ/mechanic
Fix some AttackMedic/mech bugs/regressions
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2014-04-05 09:25:26 +02:00 |
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ScottNZ
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4ae72f5f5d
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Fix the wrong cursor being used for AttackMedic when out of range
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2014-04-05 19:51:02 +13:00 |
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