Commit Graph

2886 Commits

Author SHA1 Message Date
Matthias Mailänder
77c0d4b7fb Merge pull request #4881 from joncloud/bleed
Fixed #4697 disconnect button label in single-player
2014-03-16 22:30:57 +01:00
joncloud
cd43bf118b Fixed #4697 - Added lobby disconnect hotkey, and renamed the button for single player.
Fixed #4697 - Corrected a misspelled hotkey.
2014-03-16 13:45:01 -07:00
Matthias Mailänder
c1453791d0 Merge pull request #4858 from cjshmyr/spyfix
Spy class refactoring
2014-03-16 09:04:16 +01:00
Curtis Shmyr
f8f60e52bc Replace Spy* with Disguise* for certain classes 2014-03-15 14:20:57 -06:00
Matthias Mailänder
90c8072591 render smoke above units 2014-03-14 18:52:47 +01:00
Matthias Mailänder
716fce4462 fixed ZOffset for burning husks
closes #4762
2014-03-14 18:52:45 +01:00
Matthias Mailänder
5d9b2d8b6e Merge pull request #4855 from ScottNZ/phase-transport
Improve cloaking logic and add phase transport
2014-03-14 11:40:18 +01:00
Paul Chote
5daef851e8 Merge pull request #4822 from Mailaender/map-test
Added checks for all map.yaml with Travis
2014-03-14 23:01:26 +13:00
ScottNZ
3980b6b7f2 Change submarine default stance to ReturnFire 2014-03-14 22:33:39 +13:00
ScottNZ
8af0310686 Let submarines detect other submarines 2014-03-14 22:33:39 +13:00
ScottNZ
34d1ccb82c Let hboxes detect cloaked units 2014-03-14 22:33:38 +13:00
ScottNZ
fc2c46a2c2 Let spy plane detect cloaked units 2014-03-14 22:33:38 +13:00
ScottNZ
4c1b70e28d Let only mine layers detect enemy mines 2014-03-14 22:33:38 +13:00
ScottNZ
5a5ed657d4 Let sniper detect cloaked units 2014-03-14 22:33:37 +13:00
ScottNZ
70dea5303f Change sniper to use ReturnFire instead of HoldFire stance by default 2014-03-14 22:33:36 +13:00
ScottNZ
687f1f9bcd Implement phase transport 2014-03-14 22:33:36 +13:00
ScottNZ
704c4c17f8 Adjust tooltip description for gunboat to mention its cloak detection ability 2014-03-14 22:33:36 +13:00
ScottNZ
15019d5b06 Add CloakTypes to prevent ships from detecting cloaked non-submarine units etc 2014-03-14 22:33:35 +13:00
ScottNZ
5df88cb186 Remove cloak detection from ca and lst. Increase pt's cloak detection range to 4 and render a cloak detection range circle for it 2014-03-14 22:33:35 +13:00
ScottNZ
963db53b7b Adjust tooltip description for destroyer to mention its cloak detection ability 2014-03-14 22:33:34 +13:00
ScottNZ
9f69d13336 Let mobile radar jammer detect cloaked units 2014-03-14 22:33:34 +13:00
ScottNZ
58c648daa9 Let attack dog detect cloaked units 2014-03-14 22:33:33 +13:00
ScottNZ
5deb5e6686 Let radar dome detect cloaked units 2014-03-14 22:33:33 +13:00
Matthias Mailänder
0c20e38443 add a pause/slowdown/play/fastforward button for replays
closes #4633
2014-03-14 10:07:54 +01:00
Paul Chote
5dd5e90175 Merge pull request #4810 from chrisforbes/delay-dome-balance
Adjust RA balance
2014-03-14 09:26:23 +13:00
Matthias Mailänder
ee6eac2436 removed bogus rules for the immobile bombs 2014-03-12 19:28:24 +01:00
Paul Chote
d7d12ef799 Rework airstrike flare and camera spawning. 2014-03-13 01:03:24 +13:00
Paul Chote
2d80a8d0d8 Use Immobile for cameras and flares. 2014-03-13 00:59:35 +13:00
Paul Chote
0a4423a9b8 Rename Waypoint -> Immobile and move it into Mods.RA. 2014-03-13 00:59:35 +13:00
Matthias Mailänder
daf106ddb3 Merge pull request #4814 from pchote/descriptions
Update RA production tooltips.
2014-03-12 12:53:00 +01:00
Pizzaoverhead
ce49d5df5e Display an "outside range" cursor for attacks. 2014-03-12 23:50:08 +13:00
Paul Chote
8063e25f3b Add a new RA AttackMove cursor by @pizzaoverhead. 2014-03-12 23:50:06 +13:00
Matthias Mailänder
53479d1ac6 Merge pull request #4827 from ScottNZ/balance
Make Allied/Soviet factions use general-purpose mines
2014-03-12 11:24:20 +01:00
Chris Forbes
32c2e001b6 Merge pull request #4852 from pchote/timer-fixup
Overhaul ingame timer displays.
2014-03-12 22:40:21 +13:00
Paul Chote
a7d6f717c4 Overhaul ingame timer displays. Fixes #3062. 2014-03-12 17:19:06 +13:00
ScottNZ
9287fd1a76 Make Allied and Soviet factions build general-purpose mines instead of AT and AP mines. 2014-03-12 14:58:06 +13:00
epicelite
3d2dceba61 Updated building descriptions. 2014-03-12 13:53:30 +13:00
Paul Chote
cba19ffaa9 Merge pull request #4830 from Mailaender/music-button-mouseover
Fixed music player image button mouse over highlight
2014-03-12 13:48:02 +13:00
s1ww
b4bb268f45 RA adding blitzkrieg & burlesca balanced maps 2014-03-08 16:33:38 +01:00
Matthias Mailänder
274fee2156 fixed music player image button mouse over highlight 2014-03-08 07:47:39 +01:00
Matthias Mailänder
fd4aa222f7 Merge pull request #4803 from reaperrr/obelisk-fix2
Building charge improvements
2014-03-07 18:54:17 +01:00
Matthias Mailänder
e2a33dbc10 Merge pull request #4817 from ScottNZ/mapcull
Map cull
2014-03-07 17:15:50 +01:00
Matthias Mailänder
36a1992d31 Merge pull request #4812 from cjshmyr/ftrk
Renamed Flak Truck to Mobile Flak
2014-03-07 17:06:01 +01:00
ScottNZ
9720b7a966 Remove some RA maps 2014-03-08 00:31:20 +13:00
ScottNZ
856120f2b2 Remove hardcoded missions 2014-03-08 00:26:09 +13:00
Curtis Shmyr
5c436e32e1 Renamed Flak Truck to Mobile Flak 2014-03-06 23:07:47 -07:00
Chris Forbes
34e6773005 Increase cost of DOME from 1600 to 1800
Just move this slightly later, and make DOME-first rushes a bit more
risky.
2014-03-07 18:05:33 +13:00
reaperrr
525b4eee93 Chinook rotors now counter-rotate as intended. 2014-03-06 21:25:55 +01:00
reaperrr
82cd2b9520 Adapts Tesla Coil and Obelisk to AttackTesla -> AttackCharge changes.
Fine-tunes Obelisk charge delay, adds changelog entry.
2014-03-06 20:30:24 +01:00
Matthias Mailänder
a980d82162 Merge pull request #4694 from Unit158/fix
Changed things to do with Shroud to WRange. Updated Utility. Closes #4679
2014-03-06 08:51:45 +01:00