Commit Graph

2886 Commits

Author SHA1 Message Date
Paul Chote
99cb698424 Generalise AttackMove to support anything with IMove and AutoTarget.
Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Matthias Mailänder
3a57c18154 added contrail effects to sniper shots 2014-01-11 18:13:09 +01:00
Paul Chote
9ec7f32473 Merge pull request #4419 from Mailaender/snipericon-fix
Fixed transparency glitches in the sniper icon.
2014-01-05 12:58:09 -08:00
reaperrr
ad2cf62c45 Split RA system.yaml into four files 2014-01-05 19:16:57 +01:00
reaperrr
ab021f9868 Merge RA music-cs.yaml and music-am.yaml with music.yaml 2014-01-05 19:16:13 +01:00
Matthias Mailänder
dcd83db15e replaced 000000 color with 100c0c
closes #3254
2014-01-05 12:11:53 +01:00
Matthias Mailänder
7e437c620c remove unused interior terrain types
no smudges on high walls
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3ced83e94e temperate roads should be brown in the minimap 2014-01-04 09:57:17 +01:00
Matthias Mailänder
a6c5b80731 this is not just ShowMuzzles anymore 2014-01-04 09:57:17 +01:00
Matthias Mailänder
3de1516747 allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
e3a2addca0 new Bridge terrain type with grey minimap color 2014-01-04 09:39:43 +01:00
Matthias Mailänder
027a281ae3 define torpedoes in a more generic way
fixes #3252 and closes #2097
2014-01-04 09:39:43 +01:00
Matthias Mailänder
4b43bb1cad replace misleading Underwater bool with what it really does 2014-01-04 09:39:43 +01:00
Matthias Mailänder
3a6989ce24 removed redundant default mini bridges 2014-01-04 09:39:43 +01:00
Matthias Mailänder
c6d9574d52 automatically fix open areas
and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Paul Chote
ffaa2698b2 Merge pull request #4016 from Mailaender/highlight-start
Blinking ready box when all slots are taken
2013-12-30 19:25:22 -08:00
Matthias Mailänder
ec3f44e536 remove redundant MissionIsOver check in Tick 2013-12-30 09:28:40 +01:00
Chris Forbes
a5316a488f Merge pull request #4360 from cjshmyr/crates
CrateSpawner changes
2013-12-27 19:11:12 -08:00
Matthias Mailänder
f35400ad3e blinking ready checkbox when all slots are taken 2013-12-27 23:36:58 +01:00
Matthias Mailänder
6e5b5d430f Merge pull request #4358 from s1ww/bleed
Adding detailed 5 players ffa conquest map (format 6)
2013-12-27 13:48:23 -08:00
Paul Chote
f251f64c11 Add explicit bounds for Crate. Fixes #4362. 2013-12-27 10:17:55 +13:00
Paul Chote
9d221b85e4 Merge pull request #3666 from Mailaender/c4-bridges
Allow bridges to be demolished with C4
2013-12-26 12:28:25 -08:00
Matthias Mailänder
c08335b7b2 made fields non-explodable 2013-12-26 21:22:50 +01:00
Matthias Mailänder
c78a856894 C4 demolishable bridges 2013-12-26 21:22:47 +01:00
Curtis Shmyr
f8dca4b834 Replaced references of CrateDrop with CrateSpawner in RA maps 2013-12-26 12:14:51 -07:00
Curtis Shmyr
0c77dab922 Remove CrateDrop and move all crate spawning logic into CrateSpawner 2013-12-26 12:14:50 -07:00
Matthias Mailänder
61ef48585c Merge pull request #4374 from MicroGraphics/rushouse
fixed yaml for rushouse and snowhut
2013-12-26 06:57:00 -08:00
MicroGraphics
16a3f38a11 fixed yaml for rushouse and snowhut 2013-12-26 15:46:56 +01:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
MicroGraphics
f00c82a110 polished rushouse , changed footprint
made it smaller and worked with a blurring-tool, so it fits better to
the westwood-stuff
2013-12-25 16:32:17 +01:00
s1ww
3c769d6579 Adding detailed 5 players ffa conquest map (format 6) 2013-12-23 17:47:58 +01:00
Matthias Mailänder
35e906c606 Merge pull request #4347 from ihptru/battle-lake
update battle-lake.oramap, fixes #3245;
2013-12-23 00:39:29 -08:00
Matthias Mailänder
63f3a9e611 Merge pull request #4346 from MicroGraphics/bleed
Added a Snowhut and new map "Snow Town"
2013-12-23 00:34:28 -08:00
MicroGraphics
43586a1178 New Map Snow Town 2013-12-21 20:16:09 +01:00
Igor Popov
04b3387f0e update battle-lake.oramap, fixes #3245; 2013-12-21 21:17:47 +04:00
MicroGraphics
8e9364e5a4 snowhut 2013-12-21 13:52:38 +01:00
Matthias Mailänder
b6d5f53465 Merge pull request #4321 from ScottNZ/lua
Lua fixes/polish
2013-12-20 13:46:56 -08:00
Matthias Mailänder
5ebeb1b077 use the new OpenRA download redirect URL 2013-12-20 22:20:53 +01:00
ScottNZ
7ca5d56c1f Move the TraitInfo stuff into rules.lua 2013-12-20 22:53:37 +13:00
Paul Chote
883b014888 Generalize reinforcement insertion / extraction. 2013-12-20 20:32:42 +13:00
ScottNZ
09b694095c Add Map.GetNamedActor for map actor lookup 2013-12-20 19:20:56 +13:00
ScottNZ
a4f3caa6e7 Moved mods/ra/lua to mods/common/lua 2013-12-19 19:26:58 +13:00
ScottNZ
e8fb96c55f Add Lua cargo insertion code and Utils.Skip. Needed for Allies 03 Classic. 2013-12-19 19:26:58 +13:00
ScottNZ
b2e9de810e Add CPos.New etc functions to Lua standard library and helpers to LuaScriptInterface.cs. Rename Team.Create to Team.New. 2013-12-19 19:26:57 +13:00
Paul Chote
c1b894959e Fix RA crate artwork. 2013-12-19 09:22:10 +13:00
Paul Chote
1b41848623 Fix palette modifiers and the effect palette. 2013-12-18 22:48:09 +13:00
Paul Chote
56894f811a Use effect palette for crates. Fixes #4316. 2013-12-18 22:27:20 +13:00
Paul Chote
d63dcc5dd1 Add a lua actor facing helper. 2013-12-15 22:12:02 +13:00
ScottNZ
49ba44fbaa Merge pull request #4313 from pchote/gifts
Change crate graphics for christmas.
2013-12-14 21:17:23 -08:00
Paul Chote
e9e2e353f7 Change crate graphics for christmas. Closes #4296. 2013-12-15 18:16:15 +13:00