Paul Chote
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99cb698424
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Generalise AttackMove to support anything with IMove and AutoTarget.
Also removes the unnecessary JustMove parameter.
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2014-01-16 18:47:29 +13:00 |
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Matthias Mailänder
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3a57c18154
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added contrail effects to sniper shots
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2014-01-11 18:13:09 +01:00 |
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Paul Chote
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9ec7f32473
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Merge pull request #4419 from Mailaender/snipericon-fix
Fixed transparency glitches in the sniper icon.
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2014-01-05 12:58:09 -08:00 |
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reaperrr
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ad2cf62c45
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Split RA system.yaml into four files
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2014-01-05 19:16:57 +01:00 |
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reaperrr
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ab021f9868
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Merge RA music-cs.yaml and music-am.yaml with music.yaml
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2014-01-05 19:16:13 +01:00 |
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Matthias Mailänder
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dcd83db15e
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replaced 000000 color with 100c0c
closes #3254
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2014-01-05 12:11:53 +01:00 |
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Matthias Mailänder
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7e437c620c
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remove unused interior terrain types
no smudges on high walls
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2014-01-04 09:57:17 +01:00 |
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Matthias Mailänder
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3ced83e94e
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temperate roads should be brown in the minimap
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2014-01-04 09:57:17 +01:00 |
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Matthias Mailänder
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a6c5b80731
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this is not just ShowMuzzles anymore
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2014-01-04 09:57:17 +01:00 |
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Matthias Mailänder
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3de1516747
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allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
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2014-01-04 09:57:09 +01:00 |
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Matthias Mailänder
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e3a2addca0
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new Bridge terrain type with grey minimap color
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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027a281ae3
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define torpedoes in a more generic way
fixes #3252 and closes #2097
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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4b43bb1cad
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replace misleading Underwater bool with what it really does
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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3a6989ce24
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removed redundant default mini bridges
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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c6d9574d52
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automatically fix open areas
and don't hard-code the tiles no more
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2014-01-03 16:46:38 +01:00 |
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Paul Chote
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ffaa2698b2
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Merge pull request #4016 from Mailaender/highlight-start
Blinking ready box when all slots are taken
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2013-12-30 19:25:22 -08:00 |
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Matthias Mailänder
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ec3f44e536
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remove redundant MissionIsOver check in Tick
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2013-12-30 09:28:40 +01:00 |
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Chris Forbes
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a5316a488f
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Merge pull request #4360 from cjshmyr/crates
CrateSpawner changes
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2013-12-27 19:11:12 -08:00 |
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Matthias Mailänder
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f35400ad3e
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blinking ready checkbox when all slots are taken
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2013-12-27 23:36:58 +01:00 |
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Matthias Mailänder
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6e5b5d430f
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Merge pull request #4358 from s1ww/bleed
Adding detailed 5 players ffa conquest map (format 6)
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2013-12-27 13:48:23 -08:00 |
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Paul Chote
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f251f64c11
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Add explicit bounds for Crate. Fixes #4362.
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2013-12-27 10:17:55 +13:00 |
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Paul Chote
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9d221b85e4
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Merge pull request #3666 from Mailaender/c4-bridges
Allow bridges to be demolished with C4
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2013-12-26 12:28:25 -08:00 |
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Matthias Mailänder
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c08335b7b2
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made fields non-explodable
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2013-12-26 21:22:50 +01:00 |
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Matthias Mailänder
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c78a856894
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C4 demolishable bridges
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2013-12-26 21:22:47 +01:00 |
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Curtis Shmyr
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f8dca4b834
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Replaced references of CrateDrop with CrateSpawner in RA maps
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2013-12-26 12:14:51 -07:00 |
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Curtis Shmyr
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0c77dab922
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Remove CrateDrop and move all crate spawning logic into CrateSpawner
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2013-12-26 12:14:50 -07:00 |
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Matthias Mailänder
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61ef48585c
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Merge pull request #4374 from MicroGraphics/rushouse
fixed yaml for rushouse and snowhut
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2013-12-26 06:57:00 -08:00 |
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MicroGraphics
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16a3f38a11
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fixed yaml for rushouse and snowhut
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2013-12-26 15:46:56 +01:00 |
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Paul Chote
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996877d9e5
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Upgrade mod rules to match engine changes.
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2013-12-26 20:42:13 +13:00 |
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MicroGraphics
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f00c82a110
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polished rushouse , changed footprint
made it smaller and worked with a blurring-tool, so it fits better to
the westwood-stuff
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2013-12-25 16:32:17 +01:00 |
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s1ww
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3c769d6579
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Adding detailed 5 players ffa conquest map (format 6)
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2013-12-23 17:47:58 +01:00 |
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Matthias Mailänder
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35e906c606
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Merge pull request #4347 from ihptru/battle-lake
update battle-lake.oramap, fixes #3245;
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2013-12-23 00:39:29 -08:00 |
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Matthias Mailänder
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63f3a9e611
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Merge pull request #4346 from MicroGraphics/bleed
Added a Snowhut and new map "Snow Town"
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2013-12-23 00:34:28 -08:00 |
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MicroGraphics
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43586a1178
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New Map Snow Town
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2013-12-21 20:16:09 +01:00 |
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Igor Popov
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04b3387f0e
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update battle-lake.oramap, fixes #3245;
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2013-12-21 21:17:47 +04:00 |
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MicroGraphics
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8e9364e5a4
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snowhut
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2013-12-21 13:52:38 +01:00 |
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Matthias Mailänder
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b6d5f53465
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Merge pull request #4321 from ScottNZ/lua
Lua fixes/polish
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2013-12-20 13:46:56 -08:00 |
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Matthias Mailänder
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5ebeb1b077
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use the new OpenRA download redirect URL
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2013-12-20 22:20:53 +01:00 |
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ScottNZ
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7ca5d56c1f
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Move the TraitInfo stuff into rules.lua
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2013-12-20 22:53:37 +13:00 |
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Paul Chote
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883b014888
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Generalize reinforcement insertion / extraction.
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2013-12-20 20:32:42 +13:00 |
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ScottNZ
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09b694095c
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Add Map.GetNamedActor for map actor lookup
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2013-12-20 19:20:56 +13:00 |
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ScottNZ
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a4f3caa6e7
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Moved mods/ra/lua to mods/common/lua
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2013-12-19 19:26:58 +13:00 |
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ScottNZ
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e8fb96c55f
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Add Lua cargo insertion code and Utils.Skip. Needed for Allies 03 Classic.
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2013-12-19 19:26:58 +13:00 |
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ScottNZ
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b2e9de810e
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Add CPos.New etc functions to Lua standard library and helpers to LuaScriptInterface.cs. Rename Team.Create to Team.New.
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2013-12-19 19:26:57 +13:00 |
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Paul Chote
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c1b894959e
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Fix RA crate artwork.
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2013-12-19 09:22:10 +13:00 |
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Paul Chote
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1b41848623
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Fix palette modifiers and the effect palette.
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2013-12-18 22:48:09 +13:00 |
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Paul Chote
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56894f811a
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Use effect palette for crates. Fixes #4316.
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2013-12-18 22:27:20 +13:00 |
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Paul Chote
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d63dcc5dd1
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Add a lua actor facing helper.
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2013-12-15 22:12:02 +13:00 |
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ScottNZ
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49ba44fbaa
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Merge pull request #4313 from pchote/gifts
Change crate graphics for christmas.
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2013-12-14 21:17:23 -08:00 |
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Paul Chote
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e9e2e353f7
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Change crate graphics for christmas. Closes #4296.
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2013-12-15 18:16:15 +13:00 |
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