Chris Forbes
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99e7ee23fb
|
tanks explode much more satisfyingly
|
2010-05-16 14:46:07 +12:00 |
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Chris Forbes
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8e46f99ab9
|
make it actually sortof work
|
2010-05-16 12:53:20 +12:00 |
|
Chris Forbes
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b871caa287
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add receiving end of CreateGroup order
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2010-05-16 11:41:56 +12:00 |
|
Chris Forbes
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d9ad28b29e
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put buildspeed back to a sane value
|
2010-05-14 21:15:15 +12:00 |
|
Chris Forbes
|
6936c73b68
|
husk experiment
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2010-05-14 20:46:47 +12:00 |
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Chris Forbes
|
9b1bb37944
|
fix s22 template (north end of ridge, west side high)
|
2010-05-14 17:21:17 +12:00 |
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Chris Forbes
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798c4cb2d3
|
east vs west (2v2 map)
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2010-05-13 21:24:18 +12:00 |
|
Chris Forbes
|
753f3660aa
|
fix exploitable support powers
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2010-05-13 19:57:13 +12:00 |
|
Bob
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bed3c28233
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removed TechLevel from Buildable; fixed lineendings in structures.yaml
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2010-05-13 19:13:25 +12:00 |
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Chris Forbes
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78d40b5bb0
|
unbitrot cnc AGAIN; remove 'wood' and 'wall' flags from warheads
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2010-05-13 18:09:13 +12:00 |
|
Bob
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8aad7f8350
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make infantry die instantly to tesla
|
2010-05-13 17:55:04 +12:00 |
|
Bob
|
01af30d0a9
|
change player-choosable factions to allies/soviets, since the countries didn't actually do anything
|
2010-05-13 17:05:53 +12:00 |
|
Chris Forbes
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8c22f29ee0
|
tent is a barracks too
|
2010-05-13 17:02:14 +12:00 |
|
Chris Forbes
|
bb752406f1
|
fix some dog bugs; powr -> kenn
|
2010-05-13 16:33:58 +12:00 |
|
Chris Forbes
|
baa53b32d3
|
e3 dragon is AT only. use redeye to attack air
|
2010-05-13 15:57:19 +12:00 |
|
Booom3
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00375b057d
|
changes
|
2010-05-13 05:20:58 +02:00 |
|
Chris Forbes
|
e8b7e834d7
|
reduce cost of FIX 1k -> 700
|
2010-05-13 13:41:59 +12:00 |
|
Chris Forbes
|
14e8f67480
|
better timebased damage on pbox/hbox
|
2010-05-13 13:41:21 +12:00 |
|
Chris Forbes
|
9ae3abcb5f
|
tweaks to defenses
|
2010-05-13 13:18:05 +12:00 |
|
Chris Forbes
|
25d135f6bc
|
walls further from base
|
2010-05-13 12:35:14 +12:00 |
|
Chris Forbes
|
55cb2d49a4
|
balance changes to encourage expansions
|
2010-05-13 10:53:31 +12:00 |
|
Chris Forbes
|
ae1a476cc4
|
readd gap, but unbuildable. shellmap depends on it
|
2010-05-12 19:12:39 +12:00 |
|
Chris Forbes
|
33b384c127
|
doubled CA/8Inch inaccuracy; reduced CA ROF 160 -> 200; increased jeep speed and sight; increased sight on controllable flying units to 10/12
|
2010-05-12 19:06:59 +12:00 |
|
Chris Forbes
|
f8f03e8031
|
cut useless units
|
2010-05-12 19:03:04 +12:00 |
|
Chris Forbes
|
46e465cf33
|
resources moved off player onto a synced trait
|
2010-05-12 18:29:25 +12:00 |
|
Chris Forbes
|
f7a1e2f71d
|
fix #212 crash on repairing ships
|
2010-05-12 17:39:27 +12:00 |
|
Boomer
|
bd72146548
|
Building hotkeys
|
2010-05-11 17:34:58 +12:00 |
|
Chris Forbes
|
950ec40aee
|
fix high & low
|
2010-05-10 22:29:17 +12:00 |
|
Chris Forbes
|
f63d906473
|
clean up all the ra maps
|
2010-05-10 22:27:34 +12:00 |
|
Chris Forbes
|
26b2b5515b
|
fixup spawns for Middle of Hell
|
2010-05-10 22:18:01 +12:00 |
|
Chris Forbes
|
017140318f
|
enjoy the first dogfood from the map editor - Snowy Ridge (2-3)
|
2010-05-10 22:04:06 +12:00 |
|
Chris Forbes
|
a64e17edc5
|
fix more broken templates
|
2010-05-10 21:28:31 +12:00 |
|
Chris Forbes
|
22afe4f80b
|
fix lots of template errors
|
2010-05-10 17:27:42 +12:00 |
|
Chris Forbes
|
d1326f606f
|
fix broken ra templates
|
2010-05-09 21:01:26 +12:00 |
|
alzeih
|
29d670dd79
|
MusicPlayer visibility controls
|
2010-05-08 13:45:59 +12:00 |
|
Chris Forbes
|
ebd62e41da
|
increase dog speed; decrease attack range
|
2010-05-07 20:49:47 +12:00 |
|
alzeih
|
930ad6e9a1
|
fix noob mistake, still goes boom
|
2010-05-06 23:42:03 +12:00 |
|
alzeih
|
30ee0afdc0
|
Half of having choices of music and a player of it (not finished)
|
2010-05-06 23:42:03 +12:00 |
|
Chris Forbes
|
acf55f1bb0
|
hack hack hack... working dog
|
2010-05-06 22:15:02 +12:00 |
|
Chris Forbes
|
888706befa
|
initial work on DOG attack
|
2010-05-06 20:28:28 +12:00 |
|
Chris Forbes
|
3f25163b39
|
better sound match for wall destruction
|
2010-05-06 19:41:21 +12:00 |
|
Chris Forbes
|
7a25bea751
|
crushable walls
|
2010-05-06 19:05:31 +12:00 |
|
Chris Forbes
|
78021d4984
|
missed project file from prev; fixed description for MRJ
|
2010-05-06 18:20:54 +12:00 |
|
Chris Forbes
|
173c374de0
|
renamed VictoryConditions -> ConquestVictoryConditions in prep for adding a custom map
|
2010-05-06 18:16:36 +12:00 |
|
Chris Forbes
|
e574776704
|
make APWR count as a power plant for prerequisites
|
2010-05-06 18:07:46 +12:00 |
|
Chris Forbes
|
acf73ca4f8
|
add speed values for Nike (SAM missile) and RedEye (e3/aa missile)
|
2010-05-06 18:05:29 +12:00 |
|
Chris Forbes
|
38bfd53d65
|
merged ra-ng into ra base mod
|
2010-05-06 18:01:28 +12:00 |
|
Chris Forbes
|
ef7114b1f6
|
make blue blue
|
2010-05-05 22:41:34 +12:00 |
|
Chris Forbes
|
c87c4f5d18
|
change orange palette to 'bad 70s orange'
|
2010-05-05 22:34:31 +12:00 |
|
Chris Forbes
|
a795dfb7f2
|
beef up e2 inaccuracy
|
2010-05-05 21:25:09 +12:00 |
|