Commit Graph

15177 Commits

Author SHA1 Message Date
Paul Chote
6f7816b653 Add beacon to parabombs, and quantise facings. 2014-07-07 17:40:44 +12:00
Paul Chote
e3e5de2b59 Merge pull request #5844 from Mailaender/ts-blossom-trees
Added Blossom Trees to Tiberian Sun
2014-07-07 11:23:04 +12:00
Chris Forbes
43ce9274e1 Merge pull request #5847 from Mailaender/sietch-bib
Fixed the sietch crashing the game when placed on a map
2014-07-07 09:42:06 +12:00
Chris Forbes
e3100171f0 Merge pull request #5848 from Mailaender/shellmap-category
Categorized shellmaps
2014-07-07 09:39:05 +12:00
Chris Forbes
c2a659f4d2 Merge pull request #5849 from Mailaender/active-animation-pause
Fixed active animations playing during paused games
2014-07-07 09:34:44 +12:00
Matthias Mailänder
dc63171e0e pause active animations 2014-07-06 23:11:56 +02:00
Matthias Mailänder
4fb7d4ef41 fix Unit sietch does not have a sequence named bib2x 2014-07-06 22:55:27 +02:00
Matthias Mailänder
a550febc94 categorize shellmaps 2014-07-06 21:04:03 +02:00
Matthias Mailänder
dac2314051 add blossom trees to Tiberian Sun 2014-07-06 19:00:43 +02:00
Matthias Mailänder
0262a946be add FrozenActorLayer to Tiberian Sun 2014-07-06 19:00:25 +02:00
Matthias Mailänder
b466a066a9 Merge pull request #5839 from ihptru/downloadingstatus
depend on proper status in auto-downloading
2014-07-06 17:46:04 +02:00
ihptru
305f76e300 depend on proper status in auto-downloading 2014-07-06 19:17:38 +04:00
Paul Chote
6ad5c99815 Merge pull request #5806 from Mailaender/seeds-resources-cleanup
Fixed SeedsResources messing with make animation
2014-07-07 01:05:17 +12:00
Matthias Mailänder
82a8fd329e don't play active animation when we sell it 2014-07-06 14:58:29 +02:00
Matthias Mailänder
69209cd340 split WithActiveAnimation from SeedsResource
closes #5300
2014-07-06 14:58:29 +02:00
Matthias Mailänder
59dcd297f5 Merge pull request #5828 from reaperrr/missile-shadow
Re-implement Shadow support for Missiles
2014-07-06 14:55:51 +02:00
Paul Chote
06039ce818 Merge pull request #5304 from Mailaender/music-downloads
Added Music downloads
2014-07-07 00:52:05 +12:00
reaperrr
5a645adb2d TS changes to improve missile test cases. 2014-07-06 14:46:07 +02:00
reaperrr
a69f5857e6 Removes Missile-shadow-related bitrot. 2014-07-06 14:46:05 +02:00
reaperrr
cb216aa345 Reimplement Shadow toggle for Missile projectile.
Enable Shadow by default.
2014-07-06 14:46:04 +02:00
Matthias Mailänder
fe41ac7fa3 @pchote breaks all the things 2014-07-06 14:45:05 +02:00
Matthias Mailänder
443b46ca64 fix Tiberian Sun installation from CD 2014-07-06 14:04:26 +02:00
Paul Chote
3f7293b206 Let FieldLoader do the hard work of loading fields. 2014-07-06 14:04:26 +02:00
Matthias Mailänder
352067eb48 consistent size for all install panels 2014-07-06 14:04:26 +02:00
Matthias Mailänder
038146abb3 prevent flickering 2014-07-06 14:04:26 +02:00
Matthias Mailänder
6a0c158ffa rename gameinit to install for consistency 2014-07-06 14:04:26 +02:00
Matthias Mailänder
585264d3ad remove non-existing "INIT_SETUP" chrome widget reference 2014-07-06 14:04:26 +02:00
Matthias Mailänder
a67e2290d1 fix the music list not being populated after CD asset install 2014-07-06 14:04:26 +02:00
Matthias Mailänder
1f4b780450 save a redirect 2014-07-06 14:04:26 +02:00
Matthias Mailänder
2f55768c1b restart the game instead of unmounting on the fly
avoid more redundancy between the load screens
2014-07-06 14:04:26 +02:00
Matthias Mailänder
334605287c Intro/Map music is also split across several files here 2014-07-06 14:04:26 +02:00
Matthias Mailänder
b2517b2c87 don't test for scores.mix as it is optional 2014-07-06 14:04:26 +02:00
Matthias Mailänder
178bf0643f don't check for general.mix as it stays unmounted
however still extract it
2014-07-06 14:04:26 +02:00
Matthias Mailänder
7b5e072994 unmount all to avoid write permission problems
fight the new caching mechanism and M$ WindowsTM file systems
2014-07-06 14:04:25 +02:00
Matthias Mailänder
dbb4132b66 add TrimOrEmpty to avoid NREs 2014-07-06 14:04:25 +02:00
Matthias Mailänder
cc64b41246 fix Tiberian Dawn CD rip logic
closes #4424
2014-07-06 14:04:25 +02:00
Matthias Mailänder
57a631c284 rebase bit rot crap 2014-07-06 14:04:25 +02:00
Matthias Mailänder
7783e988a7 unify music install and add a download option
closes #4759
2014-07-06 14:04:25 +02:00
Matthias Mailänder
14f71c55bf unify install from CD logic 2014-07-06 14:04:25 +02:00
Matthias Mailänder
351c759793 separate content install from loadscreen 2014-07-06 14:04:25 +02:00
Paul Chote
08b1c989d6 Merge pull request #5640 from Mailaender/editor-tick
Separated Tick and TickRender more cleanly
2014-07-07 00:03:04 +12:00
Matthias Mailänder
7e496f8db9 StyleCop and avoid redundancy 2014-07-06 12:48:47 +02:00
Matthias Mailänder
bf1743ac6e Merge pull request #5838 from obrakmann/fix5378
Fix non-infantry support units starting on subcells. Fixes #5378
2014-07-06 12:09:01 +02:00
Oliver Brakmann
bb38521d70 Add myself to AUTHORS 2014-07-06 12:04:15 +02:00
Oliver Brakmann
cb8ed251b2 Fix non-infantry support units starting on subcells.
Fixes #5378
2014-07-06 12:04:15 +02:00
Matthias Mailänder
cde7ec1948 disallow building placement when the game is paused
touches the most glitchy case of #3277
2014-07-06 09:39:16 +02:00
Matthias Mailänder
565ea05bd7 fix problem with cnc nuke leaking the long idle sequence Tick
and avoid magic numbers
2014-07-06 09:23:31 +02:00
Squiggles211
52bc05c1b5 Fixes #5654 by removing false damage states which caused invisible walls
Removes final set of 16 sequences for all walls as it appears that these
are not actually supposed to be used as damage states for the actual
wall, but as end pieces for each wall.  One of the pieces in particular
caused a single wall to be seen as invisible.  Fixes #5654
2014-07-06 02:09:10 -05:00
Matthias Mailänder
960248fe44 freeze animations during pause to visualize it better 2014-07-06 08:24:08 +02:00
Matthias Mailänder
d1e18cad7a new PauseState to differentiate game and editor pausing 2014-07-06 08:24:08 +02:00