ScottNZ
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115a447b2f
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Fix the autotarget bug that made turrets uncontrollable in combat
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2013-08-17 17:53:50 +12:00 |
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Matthias Mailänder
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42d998a5ea
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Merge pull request #3675 from pchote/server-fix
Dedicated server crashfix
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2013-08-12 04:21:12 -07:00 |
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Matthias Mailänder
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3fdf9ddbc9
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Merge pull request #3648 from pchote/frozen-fog-rework
Rework frozen actors to support tooltips and orders
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2013-08-12 04:19:21 -07:00 |
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Paul Chote
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171c52b4a6
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Merge pull request #3650 from Mailaender/hackyai-nre
Attempt to fix some rare exceptions in HackyAI
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2013-08-12 03:01:11 -07:00 |
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Paul Chote
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9a9494c01b
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Remove starting-units validation. Fixes #3641.
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2013-08-12 21:53:16 +12:00 |
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Paul Chote
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63eb1b8a03
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[Sync] the AutoTargeted actor ID for desync hunting.
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2013-08-12 21:34:20 +12:00 |
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Paul Chote
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587fac377e
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Make the non-support of frozen actor targeting in EnterOrderTargeter explicit.
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2013-08-12 21:34:20 +12:00 |
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Paul Chote
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a88b5e98d7
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Enable frozen order: Infiltrates.
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2013-08-12 21:34:20 +12:00 |
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Paul Chote
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2aed55f5f6
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Enable frozen order: EngineerRepair.
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2013-08-12 21:34:19 +12:00 |
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Paul Chote
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ebd0c210d9
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Enable frozen order: Captures.
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2013-08-12 21:34:19 +12:00 |
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Paul Chote
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80870dcca8
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Enable frozen order: DemoAttack.
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2013-08-12 21:34:19 +12:00 |
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Paul Chote
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aab63e6f2d
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Enable frozen order: C4.
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2013-08-12 21:34:19 +12:00 |
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Paul Chote
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f2ecea4731
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Enable frozen order: LegacyCaptureActor.
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2013-08-12 21:34:19 +12:00 |
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Paul Chote
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d27d5f449e
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Enable frozen order: DeliverSupplies.
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2013-08-12 21:34:19 +12:00 |
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Paul Chote
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9c5b526a3d
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Enable frozen order: Attack.
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2013-08-12 21:34:19 +12:00 |
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Paul Chote
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53287ba2c8
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Add helper for resolving orders against frozen actors.
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2013-08-12 21:34:18 +12:00 |
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Paul Chote
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3e605b1ee9
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Add plumbing for issuing orders against frozen actors.
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2013-08-12 21:34:18 +12:00 |
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Paul Chote
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40a9caddc7
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Add FrozenActor target type.
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2013-08-12 21:34:18 +12:00 |
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Paul Chote
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c0cb52a5ca
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Show tooltips for frozen actors.
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2013-08-12 21:34:18 +12:00 |
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Paul Chote
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eef941fd42
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Track per-player frozen actors.
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2013-08-12 21:34:18 +12:00 |
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Paul Chote
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e4d1c654ed
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Merge IOrderTargeter.CanTargetActor and CanTargetLocation.
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2013-08-11 22:23:52 +12:00 |
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Paul Chote
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4f3c9aa0af
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Introduce Target.Type property.
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2013-08-11 22:23:52 +12:00 |
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Paul Chote
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fa517b8787
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Change WeaponInfo.EffectivenessAgainst to take ActorInfo.
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2013-08-11 22:23:52 +12:00 |
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Paul Chote
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ff98fb0cdf
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Add ITargetableInfo interface for querying target types.
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2013-08-11 22:23:52 +12:00 |
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Paul Chote
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9ccf2014b0
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Merge pull request #3662 from Mailaender/player-stats
Cleanup kill/death counts
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2013-08-11 03:23:11 -07:00 |
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Matthias Mailänder
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5dcf1c755c
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use the player statistics everywhere
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2013-08-11 12:21:33 +02:00 |
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Paul Chote
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59d821b8ef
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Merge pull request #3647 from Mailaender/ip2geo
Show locations of client and servers using a local GeoIP database
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2013-08-11 03:21:23 -07:00 |
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Matthias Mailänder
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f4371f886c
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Merge pull request #3665 from pchote/frozen-fog-prereqs
Rework bibs (again).
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2013-08-11 02:14:34 -07:00 |
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Paul Chote
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18ae6aed28
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Hide CashTicks under fog. Fixes #3664.
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2013-08-11 12:52:47 +12:00 |
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Paul Chote
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cc44139eb1
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Fix z-offset for muzzle flashes. Fixes #3667.
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2013-08-11 12:52:47 +12:00 |
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Paul Chote
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190ce0fc90
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Fix z-ordering of FrozenActorProxy.
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2013-08-11 12:30:25 +12:00 |
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Paul Chote
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3b3e6edc90
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Add IMove interface.
Fixes Rallypoints for aircraft.
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2013-08-11 00:28:31 +12:00 |
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Paul Chote
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a6ee4daf58
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Remove obsolete ITooltip.Stance.
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2013-08-11 00:28:30 +12:00 |
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Paul Chote
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4754cbb768
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Replace IOrderGenerator.RenderBeforeWorld with world-sorted .Render.
Range circles have been moved to RenderAfterWorld for now.
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2013-08-11 00:25:54 +12:00 |
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Paul Chote
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b02fd0d002
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Remove BibLayer and use sequences / RenderSprites instead.
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2013-08-11 00:25:53 +12:00 |
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Paul Chote
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be7fc57cdd
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Introduce IRenderable.IsDecoration and AsDecoration.
These are used to filter *Renderables that shouldn't
be copied for things like highlight or shadow.
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2013-08-10 22:25:05 +12:00 |
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Matthias Mailänder
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c034715f69
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only colorize the LatencyDescription
not together with the prefix
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2013-08-10 09:52:13 +02:00 |
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Paul Chote
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8271e5ed63
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Merge pull request #3634 from Mailaender/style
StyleCop Cleanup
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2013-08-09 19:19:03 -07:00 |
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Matthias Mailänder
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1279b23f62
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check null because Nullable object must have a value
fixes #3642
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2013-08-09 22:06:28 +02:00 |
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Matthias Mailänder
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03a0640f65
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merged RA/CncPerfDebugLogic
separate text and graph, fixes #3491
small repositions to fit with other widgets
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2013-08-08 23:09:48 +02:00 |
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Matthias Mailänder
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7f77e5a5f3
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colorize the latency tooltip
so people get it faster
now that we display 4 lines of information
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2013-08-08 13:39:18 +02:00 |
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Matthias Mailänder
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669a95479a
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cache the country lookup to avoid doing it every render tick
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2013-08-08 13:39:18 +02:00 |
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Matthias Mailänder
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fb042056b0
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get the server location from the IP
and show it in the game browser, closes #2555
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2013-08-08 13:39:18 +02:00 |
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Matthias Mailänder
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9d40b430dc
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try to grab the external IP of localhost from the NAT router
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2013-08-08 13:39:18 +02:00 |
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Matthias Mailänder
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feb7f80a39
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display the client location in a lobby tooltip
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2013-08-08 13:39:18 +02:00 |
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Matthias Mailänder
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79355bbb32
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remove unused AssemblyInfos
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2013-08-07 15:42:29 +02:00 |
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Matthias Mailänder
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f02bfbf0c2
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disable StyleCop rules SA1115 and SA1116
closes #3562
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2013-08-07 13:50:23 +02:00 |
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Paul Chote
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04e5edc811
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Rewrite bib to match new FrozenUnderFog capabilities.
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2013-08-04 19:42:16 +12:00 |
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Paul Chote
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87b32fd0b9
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Tweak starting unit defaults.
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2013-08-04 13:07:47 +12:00 |
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Paul Chote
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c08f602661
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Add lobby options for Shroud and Fog.
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2013-08-04 13:04:09 +12:00 |
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