Commit Graph

3146 Commits

Author SHA1 Message Date
Chris Forbes
a5316a488f Merge pull request #4360 from cjshmyr/crates
CrateSpawner changes
2013-12-27 19:11:12 -08:00
Curtis Shmyr
fa9e98d844 Use add and remove world notifications on Crate to maintain the CrateSpawner list of crates 2013-12-26 16:22:31 -07:00
Paul Chote
fd235f11cf Remove redundant AddInfluence. 2013-12-27 10:22:26 +13:00
Matthias Mailänder
ed19969afe obey force move commands on bridge demolition and repair 2013-12-26 21:23:26 +01:00
Matthias Mailänder
83915eefb4 completely destroy long bridges in a chain reaction 2013-12-26 21:23:23 +01:00
Matthias Mailänder
c78a856894 C4 demolishable bridges 2013-12-26 21:22:47 +01:00
Curtis Shmyr
59c674a427 Fix style issues in CrateSpawner / convert altitude to world coords 2013-12-26 12:24:50 -07:00
Curtis Shmyr
fe0c34c8ef CrateSpawner - combine DeliverByAircraft and DeliveryAircraft properties 2013-12-26 12:14:51 -07:00
Curtis Shmyr
a65358f191 Add support for multiple crate actors to be spawned from CrateSpawner 2013-12-26 12:14:50 -07:00
Curtis Shmyr
0c77dab922 Remove CrateDrop and move all crate spawning logic into CrateSpawner 2013-12-26 12:14:50 -07:00
Paul Chote
0b8dafcdf0 Convert actor speed to world coordinates. 2013-12-26 19:45:13 +13:00
Paul Chote
c7914ec68f Convert Exit to world coordinates. 2013-12-26 19:45:13 +13:00
Paul Chote
ecdae4cbbe Convert weapons to world coords. 2013-12-26 19:45:12 +13:00
Paul Chote
c49b06fdde Convert Health Radius to world coordinates. 2013-12-26 19:44:50 +13:00
Paul Chote
aa2f865d5d Convert Altitude to world coords.
Removes the obsolete AltitudeInit: use CenterPositionInit instead.
2013-12-26 17:25:07 +13:00
Paul Chote
1a31368953 Convert range circle rendering to world coords. 2013-12-26 17:23:12 +13:00
Igor Popov
88ee768bc7 more reasonable message when map was not found on server 2013-12-24 22:30:08 +04:00
Matthias Mailänder
6a0c0ae202 Merge pull request #4340 from pchote/harv-delivery
Allow DeliveryBuildings: to be specified on Harvester
2013-12-20 13:52:31 -08:00
Chris Forbes
b55b64e86c Allow DeliveryBuildings: to be specified on Harvester
This allows multiple harv/proc type pairs, requested in #4323.
2013-12-21 10:27:46 +13:00
ScottNZ
09b694095c Add Map.GetNamedActor for map actor lookup 2013-12-20 19:20:56 +13:00
ScottNZ
b2e9de810e Add CPos.New etc functions to Lua standard library and helpers to LuaScriptInterface.cs. Rename Team.Create to Team.New. 2013-12-19 19:26:57 +13:00
Paul Chote
e9e2e353f7 Change crate graphics for christmas. Closes #4296. 2013-12-15 18:16:15 +13:00
Matthias Mailänder
1aa95ab8a4 Merge pull request #4303 from pchote/batch-fix
Fix two serious perf regressions.
2013-12-13 05:54:06 -08:00
Paul Chote
393b1bbc0a Remove ContrailFader when complete. Fixes #4302. 2013-12-13 22:36:30 +13:00
Paul Chote
e424d7c6c1 Always initialise the fog palette. Fixes #4297. 2013-12-13 17:49:31 +13:00
Paul Chote
8c7f77d2c7 Convert SmudgeLayer to sequences. 2013-12-11 22:53:33 +13:00
Matthias Mailänder
f5123981fa Merge pull request #4287 from pchote/shroud
Rewrite shroud renderer.
2013-12-11 01:28:22 -08:00
Matthias Mailänder
a15e73a699 don't count units twice and forget about buildings
closes #4283
2013-12-11 09:43:02 +01:00
Paul Chote
4d70996012 New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.
Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
2013-12-11 20:51:49 +13:00
Paul Chote
4e814a8c2e Move ShroudRenderer into a trait. 2013-12-11 19:22:55 +13:00
Paul Chote
18ccb50054 Merge pull request #4147 from Mailaender/cycle-hotkeys
Fixed and improved cycle hotkeys
2013-12-08 11:15:10 -08:00
Matthias Mailänder
e0efa00d95 StyleCop 2013-12-08 12:04:50 +01:00
Matthias Mailänder
2e6646bd73 cycle production buildings ordered by products 2013-12-08 12:02:44 +01:00
Matthias Mailänder
4d77e961b5 Merge pull request #4262 from pchote/prereq-crash-fix
Prerequisites crash fix.
2013-12-08 01:42:31 -08:00
Paul Chote
bbc19df512 Fix StyleCop issues in TechTree. 2013-12-08 21:40:59 +13:00
Paul Chote
e76dbcd4bf Silently ignore bogus prerequisites instead of crashing. Fixes #4225. 2013-12-08 21:34:49 +13:00
Paul Chote
708c549d27 Improve rank chevron positioning. Closes #4196. 2013-12-08 21:12:25 +13:00
Paul Chote
943156aed3 Fix initial experience granting. 2013-12-08 21:11:43 +13:00
Matthias Mailänder
b72ea8c227 added a new hotkey to cycle production buildings except conyards 2013-12-07 12:20:10 +01:00
Matthias Mailänder
316161a3e0 add audio feedback on mouse-wheel and hotkey build palette cycle 2013-12-07 12:20:07 +01:00
Matthias Mailänder
bcba26a04e don't hardcode SHIFT modifier for backwards tab cycle
closes #4144
2013-12-07 12:19:32 +01:00
Matthias Mailänder
784284969e clamp the max framerate setting to useful borders
and update on the fly
2013-12-06 14:49:12 +01:00
Matthias Mailänder
afb83e3007 Merge pull request #4241 from pchote/spice
Polish D2K spice rendering.
2013-12-06 02:43:23 -08:00
Paul Chote
001dc88dc9 Merge pull request #4239 from ScottNZ/lua-new
Move to a managed Lua implementation
2013-12-06 02:37:04 -08:00
Matthias Mailänder
4b70448823 reorder hotkeys
the way they appear in the GUI and similiar ones together
2013-12-06 11:26:54 +01:00
Matthias Mailänder
08166c0a64 added a new hotkey to select all units on screen
closes #4182
2013-12-06 11:26:52 +01:00
ScottNZ
1a4888b050 PerfSample Lua Tick execution 2013-12-06 23:11:33 +13:00
Paul Chote
410cd1c7b1 Reorganise ResourceLayer implementation. 2013-12-06 22:24:07 +13:00
ScottNZ
452a0c0e25 Add Lua reserved name checking and exception hooks 2013-12-06 21:53:07 +13:00
ScottNZ
aca618ceef Introduce LuaScriptContext function cache 2013-12-06 21:53:06 +13:00