Chris Forbes
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a5316a488f
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Merge pull request #4360 from cjshmyr/crates
CrateSpawner changes
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2013-12-27 19:11:12 -08:00 |
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Curtis Shmyr
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fa9e98d844
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Use add and remove world notifications on Crate to maintain the CrateSpawner list of crates
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2013-12-26 16:22:31 -07:00 |
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Paul Chote
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fd235f11cf
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Remove redundant AddInfluence.
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2013-12-27 10:22:26 +13:00 |
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Matthias Mailänder
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ed19969afe
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obey force move commands on bridge demolition and repair
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2013-12-26 21:23:26 +01:00 |
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Matthias Mailänder
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83915eefb4
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completely destroy long bridges in a chain reaction
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2013-12-26 21:23:23 +01:00 |
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Matthias Mailänder
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c78a856894
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C4 demolishable bridges
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2013-12-26 21:22:47 +01:00 |
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Curtis Shmyr
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59c674a427
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Fix style issues in CrateSpawner / convert altitude to world coords
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2013-12-26 12:24:50 -07:00 |
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Curtis Shmyr
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fe0c34c8ef
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CrateSpawner - combine DeliverByAircraft and DeliveryAircraft properties
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2013-12-26 12:14:51 -07:00 |
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Curtis Shmyr
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a65358f191
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Add support for multiple crate actors to be spawned from CrateSpawner
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2013-12-26 12:14:50 -07:00 |
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Curtis Shmyr
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0c77dab922
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Remove CrateDrop and move all crate spawning logic into CrateSpawner
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2013-12-26 12:14:50 -07:00 |
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Paul Chote
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0b8dafcdf0
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Convert actor speed to world coordinates.
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2013-12-26 19:45:13 +13:00 |
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Paul Chote
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c7914ec68f
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Convert Exit to world coordinates.
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2013-12-26 19:45:13 +13:00 |
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Paul Chote
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ecdae4cbbe
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Convert weapons to world coords.
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2013-12-26 19:45:12 +13:00 |
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Paul Chote
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c49b06fdde
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Convert Health Radius to world coordinates.
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2013-12-26 19:44:50 +13:00 |
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Paul Chote
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aa2f865d5d
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Convert Altitude to world coords.
Removes the obsolete AltitudeInit: use CenterPositionInit instead.
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2013-12-26 17:25:07 +13:00 |
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Paul Chote
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1a31368953
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Convert range circle rendering to world coords.
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2013-12-26 17:23:12 +13:00 |
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Igor Popov
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88ee768bc7
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more reasonable message when map was not found on server
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2013-12-24 22:30:08 +04:00 |
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Matthias Mailänder
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6a0c0ae202
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Merge pull request #4340 from pchote/harv-delivery
Allow DeliveryBuildings: to be specified on Harvester
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2013-12-20 13:52:31 -08:00 |
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Chris Forbes
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b55b64e86c
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Allow DeliveryBuildings: to be specified on Harvester
This allows multiple harv/proc type pairs, requested in #4323.
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2013-12-21 10:27:46 +13:00 |
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ScottNZ
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09b694095c
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Add Map.GetNamedActor for map actor lookup
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2013-12-20 19:20:56 +13:00 |
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ScottNZ
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b2e9de810e
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Add CPos.New etc functions to Lua standard library and helpers to LuaScriptInterface.cs. Rename Team.Create to Team.New.
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2013-12-19 19:26:57 +13:00 |
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Paul Chote
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e9e2e353f7
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Change crate graphics for christmas. Closes #4296.
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2013-12-15 18:16:15 +13:00 |
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Matthias Mailänder
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1aa95ab8a4
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Merge pull request #4303 from pchote/batch-fix
Fix two serious perf regressions.
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2013-12-13 05:54:06 -08:00 |
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Paul Chote
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393b1bbc0a
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Remove ContrailFader when complete. Fixes #4302.
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2013-12-13 22:36:30 +13:00 |
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Paul Chote
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e424d7c6c1
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Always initialise the fog palette. Fixes #4297.
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2013-12-13 17:49:31 +13:00 |
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Paul Chote
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8c7f77d2c7
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Convert SmudgeLayer to sequences.
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2013-12-11 22:53:33 +13:00 |
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Matthias Mailänder
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f5123981fa
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Merge pull request #4287 from pchote/shroud
Rewrite shroud renderer.
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2013-12-11 01:28:22 -08:00 |
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Matthias Mailänder
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a15e73a699
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don't count units twice and forget about buildings
closes #4283
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2013-12-11 09:43:02 +01:00 |
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Paul Chote
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4d70996012
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New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.
Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
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2013-12-11 20:51:49 +13:00 |
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Paul Chote
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4e814a8c2e
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Move ShroudRenderer into a trait.
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2013-12-11 19:22:55 +13:00 |
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Paul Chote
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18ccb50054
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Merge pull request #4147 from Mailaender/cycle-hotkeys
Fixed and improved cycle hotkeys
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2013-12-08 11:15:10 -08:00 |
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Matthias Mailänder
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e0efa00d95
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StyleCop
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2013-12-08 12:04:50 +01:00 |
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Matthias Mailänder
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2e6646bd73
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cycle production buildings ordered by products
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2013-12-08 12:02:44 +01:00 |
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Matthias Mailänder
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4d77e961b5
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Merge pull request #4262 from pchote/prereq-crash-fix
Prerequisites crash fix.
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2013-12-08 01:42:31 -08:00 |
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Paul Chote
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bbc19df512
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Fix StyleCop issues in TechTree.
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2013-12-08 21:40:59 +13:00 |
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Paul Chote
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e76dbcd4bf
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Silently ignore bogus prerequisites instead of crashing. Fixes #4225.
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2013-12-08 21:34:49 +13:00 |
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Paul Chote
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708c549d27
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Improve rank chevron positioning. Closes #4196.
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2013-12-08 21:12:25 +13:00 |
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Paul Chote
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943156aed3
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Fix initial experience granting.
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2013-12-08 21:11:43 +13:00 |
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Matthias Mailänder
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b72ea8c227
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added a new hotkey to cycle production buildings except conyards
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2013-12-07 12:20:10 +01:00 |
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Matthias Mailänder
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316161a3e0
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add audio feedback on mouse-wheel and hotkey build palette cycle
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2013-12-07 12:20:07 +01:00 |
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Matthias Mailänder
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bcba26a04e
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don't hardcode SHIFT modifier for backwards tab cycle
closes #4144
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2013-12-07 12:19:32 +01:00 |
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Matthias Mailänder
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784284969e
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clamp the max framerate setting to useful borders
and update on the fly
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2013-12-06 14:49:12 +01:00 |
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Matthias Mailänder
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afb83e3007
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Merge pull request #4241 from pchote/spice
Polish D2K spice rendering.
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2013-12-06 02:43:23 -08:00 |
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Paul Chote
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001dc88dc9
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Merge pull request #4239 from ScottNZ/lua-new
Move to a managed Lua implementation
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2013-12-06 02:37:04 -08:00 |
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Matthias Mailänder
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4b70448823
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reorder hotkeys
the way they appear in the GUI and similiar ones together
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2013-12-06 11:26:54 +01:00 |
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Matthias Mailänder
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08166c0a64
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added a new hotkey to select all units on screen
closes #4182
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2013-12-06 11:26:52 +01:00 |
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ScottNZ
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1a4888b050
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PerfSample Lua Tick execution
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2013-12-06 23:11:33 +13:00 |
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Paul Chote
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410cd1c7b1
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Reorganise ResourceLayer implementation.
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2013-12-06 22:24:07 +13:00 |
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ScottNZ
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452a0c0e25
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Add Lua reserved name checking and exception hooks
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2013-12-06 21:53:07 +13:00 |
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ScottNZ
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aca618ceef
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Introduce LuaScriptContext function cache
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2013-12-06 21:53:06 +13:00 |
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