Commit Graph

2168 Commits

Author SHA1 Message Date
Chris Forbes
a5316a488f Merge pull request #4360 from cjshmyr/crates
CrateSpawner changes
2013-12-27 19:11:12 -08:00
Matthias Mailänder
6e5b5d430f Merge pull request #4358 from s1ww/bleed
Adding detailed 5 players ffa conquest map (format 6)
2013-12-27 13:48:23 -08:00
Paul Chote
f251f64c11 Add explicit bounds for Crate. Fixes #4362. 2013-12-27 10:17:55 +13:00
Paul Chote
9d221b85e4 Merge pull request #3666 from Mailaender/c4-bridges
Allow bridges to be demolished with C4
2013-12-26 12:28:25 -08:00
Matthias Mailänder
c08335b7b2 made fields non-explodable 2013-12-26 21:22:50 +01:00
Matthias Mailänder
c78a856894 C4 demolishable bridges 2013-12-26 21:22:47 +01:00
Curtis Shmyr
f8dca4b834 Replaced references of CrateDrop with CrateSpawner in RA maps 2013-12-26 12:14:51 -07:00
Curtis Shmyr
0c77dab922 Remove CrateDrop and move all crate spawning logic into CrateSpawner 2013-12-26 12:14:50 -07:00
Matthias Mailänder
61ef48585c Merge pull request #4374 from MicroGraphics/rushouse
fixed yaml for rushouse and snowhut
2013-12-26 06:57:00 -08:00
MicroGraphics
16a3f38a11 fixed yaml for rushouse and snowhut 2013-12-26 15:46:56 +01:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
MicroGraphics
f00c82a110 polished rushouse , changed footprint
made it smaller and worked with a blurring-tool, so it fits better to
the westwood-stuff
2013-12-25 16:32:17 +01:00
s1ww
3c769d6579 Adding detailed 5 players ffa conquest map (format 6) 2013-12-23 17:47:58 +01:00
Matthias Mailänder
35e906c606 Merge pull request #4347 from ihptru/battle-lake
update battle-lake.oramap, fixes #3245;
2013-12-23 00:39:29 -08:00
Matthias Mailänder
63f3a9e611 Merge pull request #4346 from MicroGraphics/bleed
Added a Snowhut and new map "Snow Town"
2013-12-23 00:34:28 -08:00
MicroGraphics
43586a1178 New Map Snow Town 2013-12-21 20:16:09 +01:00
Igor Popov
04b3387f0e update battle-lake.oramap, fixes #3245; 2013-12-21 21:17:47 +04:00
MicroGraphics
8e9364e5a4 snowhut 2013-12-21 13:52:38 +01:00
Matthias Mailänder
b6d5f53465 Merge pull request #4321 from ScottNZ/lua
Lua fixes/polish
2013-12-20 13:46:56 -08:00
Matthias Mailänder
5ebeb1b077 use the new OpenRA download redirect URL 2013-12-20 22:20:53 +01:00
ScottNZ
7ca5d56c1f Move the TraitInfo stuff into rules.lua 2013-12-20 22:53:37 +13:00
Paul Chote
883b014888 Generalize reinforcement insertion / extraction. 2013-12-20 20:32:42 +13:00
ScottNZ
09b694095c Add Map.GetNamedActor for map actor lookup 2013-12-20 19:20:56 +13:00
ScottNZ
a4f3caa6e7 Moved mods/ra/lua to mods/common/lua 2013-12-19 19:26:58 +13:00
ScottNZ
e8fb96c55f Add Lua cargo insertion code and Utils.Skip. Needed for Allies 03 Classic. 2013-12-19 19:26:58 +13:00
ScottNZ
b2e9de810e Add CPos.New etc functions to Lua standard library and helpers to LuaScriptInterface.cs. Rename Team.Create to Team.New. 2013-12-19 19:26:57 +13:00
Paul Chote
c1b894959e Fix RA crate artwork. 2013-12-19 09:22:10 +13:00
Paul Chote
1b41848623 Fix palette modifiers and the effect palette. 2013-12-18 22:48:09 +13:00
Paul Chote
56894f811a Use effect palette for crates. Fixes #4316. 2013-12-18 22:27:20 +13:00
Paul Chote
d63dcc5dd1 Add a lua actor facing helper. 2013-12-15 22:12:02 +13:00
ScottNZ
49ba44fbaa Merge pull request #4313 from pchote/gifts
Change crate graphics for christmas.
2013-12-14 21:17:23 -08:00
Paul Chote
e9e2e353f7 Change crate graphics for christmas. Closes #4296. 2013-12-15 18:16:15 +13:00
Matthias Mailänder
58f8b7228f reveal shroud for aircraft husks falling down 2013-12-13 15:23:42 +01:00
Paul Chote
8c7f77d2c7 Convert SmudgeLayer to sequences. 2013-12-11 22:53:33 +13:00
Paul Chote
4d70996012 New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.
Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
2013-12-11 20:51:49 +13:00
Paul Chote
4e814a8c2e Move ShroudRenderer into a trait. 2013-12-11 19:22:55 +13:00
ScottNZ
e1c14cc114 Rework ra nuke to deal more damage to vehicles. Fixes #4220 2013-12-10 23:11:45 +13:00
Paul Chote
0a13633036 Merge pull request #4265 from Mailaender/allies04-quickfix
Fixed crash when disguising the spy as an infantry without stand2 animations
2013-12-08 01:43:41 -08:00
Matthias Mailänder
cbffc7ca09 fixed crash when disguising the spy 2013-12-08 10:34:56 +01:00
Paul Chote
e0eff775e2 Merge pull request #4263 from ScottNZ/lua
Small Lua cleanup
2013-12-08 01:34:33 -08:00
ScottNZ
11b9c3ad80 Return useful requested things in supportpowers.lua 2013-12-08 21:39:45 +13:00
ScottNZ
6e7229f97f Clean up reinforcements.lua 2013-12-08 21:39:37 +13:00
Paul Chote
cd2a1cb30f Upgrade shipped maps to format 6. 2013-12-08 11:33:04 +13:00
Igor Popov
f5d5a3ca8e Update distributed maps with RequiresMod where it's missing 2013-12-07 03:50:41 +04:00
Matthias Mailänder
afb83e3007 Merge pull request #4241 from pchote/spice
Polish D2K spice rendering.
2013-12-06 02:43:23 -08:00
ScottNZ
5799cfdcf2 Split mission.lua into mission.lua, reinforcements.lua and supportpowers.lua. Fixes #4204 2013-12-06 23:11:32 +13:00
Paul Chote
410cd1c7b1 Reorganise ResourceLayer implementation. 2013-12-06 22:24:07 +13:00
ScottNZ
c39bd53e2a Override Lua's print function with Internal.Debug 2013-12-06 21:53:07 +13:00
ScottNZ
4ea217ef7b Provide an empty table to Internal.New if args is nil to keep NLua happy 2013-12-06 21:53:06 +13:00
ScottNZ
84b99687c9 Add back the smudge that was missing in allies-02-classic 2013-12-04 10:57:05 +13:00