reaperrr
8bb2574e21
Fixed Creeps on non-Conquest RA maps
2016-04-23 16:42:31 +02:00
Matthias Mailänder
fb53890636
Merge pull request #11144 from pchote/fix-start-game-frozen-explored-map
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Generate frozen actor renderables for all map-placed actors.
2016-04-23 16:26:27 +02:00
Matthias Mailänder
a0fa5ad1bd
Merge pull request #11166 from pchote/fix-gps-tooltips
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Only refresh tooltip/health status of revealed frozen actors.
2016-04-23 16:13:05 +02:00
reaperrr
863772675b
Merge pull request #11165 from pchote/fix-missile-flip
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Fix missile facing check.
2016-04-23 15:15:59 +02:00
Paul Chote
d70356b47f
Fix GPS satellite palette.
2016-04-23 14:10:54 +01:00
Oliver Brakmann
ea5009393f
Merge pull request #10777 from reaperrr/fix-missile-cruise
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Fix missiles not moving to CruiseAltitude if launched above it
2016-04-23 15:04:54 +02:00
reaperrr
5ad89f90a5
Give RA MiG missiles a higher CruiseAltitude
2016-04-23 14:50:36 +02:00
reaperrr
3dcb7bc02b
Fix missiles not moving to CruiseAltitude if launched above it
2016-04-23 14:50:35 +02:00
Paul Chote
13cfd3699d
Fix missile facing check.
2016-04-23 13:37:08 +01:00
Paul Chote
0b4a8d9a13
Only refresh tooltip/health status of revealed frozen actors.
2016-04-23 13:07:53 +01:00
abcdefg30
a717ab6763
Merge pull request #11135 from obrakmann/fix11127_zoom-pxldbl-interaction
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Fix PixelDoubling not working properly after zooming with mousewheel
2016-04-23 11:55:53 +02:00
reaperrr
f1f8cc8763
Fix Creeps on Llamas 2 not seeing Multi4 and Multi5 as enemies
2016-04-22 23:15:55 +02:00
Oliver Brakmann
3b2a5e2dbc
Merge pull request #11162 from reaperrr/fix-11159
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Enable Targetable to handle multiple Cloak traits
2016-04-22 22:15:06 +02:00
RoosterDragon
28b8850936
Merge pull request #11160 from pchote/remove-td-concrete
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Remove unused Concrete armor type from TD weapons.
2016-04-22 19:27:53 +01:00
reaperrr
521a8a66d2
Enable Targetable to handle multiple Cloak traits
2016-04-22 13:01:02 +02:00
reaperrr
b28f588733
Merge pull request #11124 from pchote/tileset-depth
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Add tileset depth metadata support.
2016-04-21 22:59:42 +02:00
reaperrr
5b1b0f1494
Fix Creeps not seeing players as enemies on some TD maps
2016-04-21 22:13:08 +02:00
Oliver Brakmann
77ba2b4f13
Fix PixelDoubling not working properly after zooming with mousewheel
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I decided to write it this way (instead of setting `Game.Settings.Graphics.PixelDouble` in `Viewport.Zoom` appropriately) because I see the double pixel setting as the user's preference that the game uses at the start of a match and which should not be changed only because the user decided to zoom in a bit.
2016-04-21 22:04:39 +02:00
Oliver Brakmann
c8a9936b6c
Merge pull request #11161 from pchote/fix-td-replay-timer
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Fix replay timer.
2016-04-21 21:17:22 +02:00
Oliver Brakmann
4858ae7132
Merge pull request #11157 from abcdefg30/d2kWalls
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Fix the debris spawned when walls are destroyed in d2k
2016-04-21 21:04:18 +02:00
Paul Chote
a8350783fc
Fix game timer when adjusting replay speed.
2016-04-21 17:52:47 +01:00
Paul Chote
0eb446fb7d
Remove unused Concrete armour type.
2016-04-21 17:30:07 +01:00
Paul Chote
8807a79c4a
Add tile depth metadata to TS tileset yaml.
2016-04-21 17:23:09 +01:00
Paul Chote
756d2428d9
Add depth support to TileSet.
2016-04-21 17:23:08 +01:00
Paul Chote
08100dc49b
Fix initial render state for walls.
2016-04-21 17:21:29 +01:00
Paul Chote
183e5ae7ab
Generate initial frozen renderables for all map-placed actors.
2016-04-21 17:21:29 +01:00
reaperrr
8bd8e8aa56
Merge pull request #11154 from obrakmann/fix11055_targetable-cloaked-units
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Fix looking up un-required trait in Targetable ctor
2016-04-21 13:02:38 +02:00
reaperrr
65f8b9f63b
Merge pull request #11141 from Mailaender/missile-targetedPassedBy
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Removed redundant targetPassedBy check.
2016-04-21 12:30:14 +02:00
reaperrr
d82ff3412c
Merge pull request #11137 from Mailaender/deadcode-healthradiuscheck
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Removed unnecessary null checks in CheckTargetHealthRadius
2016-04-21 12:29:40 +02:00
abcdefg30
e23d8f25a9
Fix the debris spawned when walls are destroyed in d2k
2016-04-20 21:03:48 +02:00
Oliver Brakmann
728de3b55f
Merge pull request #11151 from abcdefg30/tanyaIdle
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Fix the length of the idle2 sequence of tanya
2016-04-20 20:44:09 +02:00
abcdefg30
8c244574d1
Merge pull request #11086 from Phrohdoh/ts-marn-shellmap
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Add Marn's Shellmap "Fields of Green" to TS
2016-04-20 20:42:12 +02:00
Oliver Brakmann
eb2d7016b5
Merge pull request #11152 from abcdefg30/lobbyNote
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Fix reselecting a dropdown option in the lobby causing a server message
2016-04-20 20:34:40 +02:00
Taryn Hill
3e40be47f7
Remove gdi4a from TS
2016-04-20 13:18:17 -05:00
Taryn Hill
1bb2aa3522
Add Marn's Shellmap "Fields of Green" to TS
2016-04-20 13:18:15 -05:00
abcdefg30
7a13fb189c
Merge pull request #11153 from RoosterDragon/selection-fast-checks
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Use Contains method on Selection when possible.
2016-04-20 17:50:45 +02:00
Oliver Brakmann
357d50679c
Fix looking up un-required trait in Targetable ctor
2016-04-19 22:39:36 +02:00
RoosterDragon
178fcfaf8c
Use Contains method on Selection when possible.
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This allows the set to be utilized for a fast check, rather than degrading to a linear search via LINQ.
2016-04-19 21:19:36 +01:00
abcdefg30
ea68fbdd7c
Fix reselecting a dropdown option in the lobby causing a server message
2016-04-19 20:49:57 +02:00
abcdefg30
4b7edf6947
Fix the length of the idle2 sequence of tanya
2016-04-19 20:28:03 +02:00
Oliver Brakmann
d7f140d5a3
Merge pull request #11146 from pchote/fix-spawn-reordering
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Preserve editor actor ordering.
2016-04-18 20:10:04 +02:00
Matthias Mailänder
b5b190f0fa
Merge pull request #11145 from pchote/storm-light-level
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Increase ambient light level in Fort Lonestar and GDI06.
2016-04-18 15:32:50 +02:00
Matthias Mailänder
2c3ceb1630
Merge pull request #11111 from reaperrr/fix-td-engprio
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Remove custom TD & D2k engineer selection priority
2016-04-18 15:28:36 +02:00
Matthias Mailänder
6f151d8096
Merge pull request #11084 from cjshmyr/chatprefix
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Move Spectators & Team chat labels before player nickname
2016-04-18 15:23:17 +02:00
Matthias Mailänder
7795e4f524
Add damaging through Veins.
2016-04-18 08:46:04 +02:00
Matthias Mailänder
133a0f54a3
Check for invalid targets to avoid crashing.
2016-04-18 08:46:04 +02:00
Matthias Mailänder
27888715de
Have vehicles avoid veins.
2016-04-18 08:45:41 +02:00
Matthias Mailänder
99b072ddce
Have infantry avoid Tiberium.
2016-04-18 08:44:27 +02:00
Paul Chote
9d02c53638
Expose separate middle and right mouse scroll config.
2016-04-17 21:27:20 -04:00
Paul Chote
c68ef3d25f
Preserve editor actor order.
2016-04-17 20:25:20 -04:00