teees
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8315350f07
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Don't grant upgrades to newly built units while disabled
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2016-01-28 10:42:02 +01:00 |
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Paul Chote
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dd963b75f5
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Per-terrain color validation.
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2016-01-27 21:43:55 +00:00 |
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Paul Chote
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cc4ca839d9
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Bind color mixer to validator range.
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2016-01-27 21:43:55 +00:00 |
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Paul Chote
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66df822412
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Enable ClassicFacingFudge in RA.
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2016-01-27 21:39:51 +00:00 |
|
Paul Chote
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2d9bbd9405
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Enable ClassicFacingFudge in TD.
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2016-01-27 21:39:50 +00:00 |
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Paul Chote
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608b5d1674
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Add UseClassicFacingFudge flag for TD/RA.
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2016-01-27 21:32:21 +00:00 |
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Paul Chote
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fe60f5a77f
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Introduce Turreted.WorldOrientation.
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2016-01-27 21:32:21 +00:00 |
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Paul Chote
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7638746069
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Define additional constraints in HSV space.
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2016-01-27 19:56:04 +00:00 |
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Paul Chote
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617295cc91
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Overhaul color validator logic.
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2016-01-27 19:49:03 +00:00 |
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Matthias Mailänder
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e11afaf55b
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Update to SDL 2.0.4 on Windows.
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2016-01-27 20:25:55 +01:00 |
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Paul Chote
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1832a9c60f
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Increase the size of the color picker.
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2016-01-27 19:16:37 +00:00 |
|
teees
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c5da3623ac
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fix spelling mistake
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2016-01-27 15:08:09 +01:00 |
|
teees
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3088230c29
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Add EjectOnDeath for civilian transport vehicles
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2016-01-27 14:19:41 +01:00 |
|
teees
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55fd75edce
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Use correct armor type
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2016-01-27 14:19:41 +01:00 |
|
teees
|
e721bb9602
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Use correct crushing behavior
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2016-01-27 14:19:41 +01:00 |
|
teees
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cb3be2cd0d
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Fix units visually moving to a bogus subcell via MoveIntoWorld
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2016-01-27 12:01:37 +01:00 |
|
Oliver Brakmann
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2f2d7e1083
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Merge pull request #10592 from RoosterDragon/fa-debug
Debug frozen actors without footprints
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2016-01-26 23:24:08 +01:00 |
|
Oliver Brakmann
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8584ed710e
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Merge pull request #10564 from abcdefg30/botUnderAttack
Added support for playing a "Our ally is under attack" notification
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2016-01-26 23:20:41 +01:00 |
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reaperrr
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fd632baa5b
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Flip embedded offsets along when flipping sequences
Instead of only flipping the sprite, but not the baked-in offsets.
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2016-01-26 22:01:27 +01:00 |
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RoosterDragon
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68eda63008
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Add some debugging code to catch frozen actors without footprints.
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2016-01-26 20:45:04 +00:00 |
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abcdefg30
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a2753ad1e4
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Make use of the OurAllyIsUnderAttack notification in ts
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2016-01-26 21:16:37 +01:00 |
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abcdefg30
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79829c5270
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Add support for playing a "Our ally is under attack" notification
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2016-01-26 21:16:29 +01:00 |
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abcdefg30
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a56ffb581f
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Move some checks in *AttackNotifier to improve performance
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2016-01-26 21:10:12 +01:00 |
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Matthias Mailänder
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faff5aadca
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also version pull request artifacts
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2016-01-26 20:17:00 +01:00 |
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Oliver Brakmann
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2ae9bc7ebd
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Merge pull request #10567 from Mailaender/passenger-upgrade-lint
Fixed Passenger missing UpgradeGrantedReference
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2016-01-26 20:11:36 +01:00 |
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Oliver Brakmann
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5bd474f3d0
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Merge pull request #10573 from Mailaender/ts-exit-offsets
Adjusted the Tiberian Sun harvester spawn point
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2016-01-26 20:06:44 +01:00 |
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Matthias Mailänder
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c3629a93a3
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Merge pull request #10610 from riiga/uipolish
Use player name as default for global chat
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2016-01-26 20:01:49 +01:00 |
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Matthias Mailänder
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dd18e2f632
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Merge pull request #10600 from pchote/fix-td-spec-kick
Fix spectator kick button in TD lobby.
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2016-01-26 19:52:21 +01:00 |
|
Oliver Brakmann
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4b02134b2d
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Merge pull request #10594 from abcdefg30/sizeD2k
Fix a crash in d2k caused by empty bounds
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2016-01-26 19:30:30 +01:00 |
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Oliver Brakmann
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e0bf307d4d
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Merge pull request #10596 from abcdefg30/d2kNotifications
Add all remaining d2k speech notifications
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2016-01-26 19:25:18 +01:00 |
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riiga
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38c5ad35fa
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Uses player name as default for global chat
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2016-01-26 19:20:07 +01:00 |
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Oliver Brakmann
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a2639da5e8
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Merge pull request #10602 from pchote/fix-td-aircraft-fog-visibility
Fix TD aircraft being visible through fog.
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2016-01-26 18:59:18 +01:00 |
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reaperrr
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f4c4997d60
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Merge pull request #10580 from pchote/ra-no-sw-tech
Add a "no superweapons" tech level to RA.
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2016-01-26 16:58:07 +01:00 |
|
Paul Chote
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49eb521db0
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Fix aircraft without sight being visible under fog.
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2016-01-25 21:04:08 +00:00 |
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Paul Chote
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fd06b8abc3
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Fix button positions on TD connection dialog.
"forward" acting buttons go on the right.
"back" acting buttons go on the left.
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2016-01-25 21:00:47 +00:00 |
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Paul Chote
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9f6a6b31e9
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Fix spectator kick button in TD lobby.
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2016-01-25 20:56:26 +00:00 |
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Matthias Mailänder
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0878f5f371
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Merge pull request #9981 from teees/gates-trait
Added gates to Tiberian Sun
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2016-01-25 19:51:01 +01:00 |
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abcdefg30
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d087a16042
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Fix a crash in d2k caused by empty bounds
This adds respective checks to Building.cs.
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2016-01-25 16:44:17 +01:00 |
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abcdefg30
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386acdcfc9
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Merge pull request #10536 from Mailaender/warn-nobots
Added a warning when bots have been disabled
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2016-01-25 16:35:42 +01:00 |
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abcdefg30
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b8c59c5fad
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Add all remaining d2k speech notifications
except the MAP* notifications because they differ between the factions
and are used in the mission selector only.
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2016-01-25 16:26:53 +01:00 |
|
abcdefg30
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27c6829b65
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Arrange the d2k speech notifications in alphabetical order
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2016-01-25 15:59:22 +01:00 |
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teees
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5ca9f52a62
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IWallConnectorInfo to allow gates connect to walls in map editor
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2016-01-25 09:25:36 +01:00 |
|
teees
|
3dc63999e3
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Fix for BlockProjectiles to ignore blockers with height <= 0
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2016-01-25 09:14:00 +01:00 |
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teees
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18e26d87c7
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Add support for multiple IWallConnector traits
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2016-01-25 09:14:00 +01:00 |
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Paul Chote
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1de1458fda
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Fix wall adjacency for multi-cell neighbours.
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2016-01-25 09:14:00 +01:00 |
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teees
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65e1e301f4
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Added Gates
FIXUP: account for full gate footprint when updating neighbours.
FIXUP: gate-wall connection adjacency yaml.
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2016-01-25 09:14:00 +01:00 |
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teees
|
3d597c7880
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Add IBlocksProjectiles interface to avoid using BlocksProjectiles directly
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2016-01-25 09:14:00 +01:00 |
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teees
|
7f2feb29cd
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Added IWallConnector trait interface
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2016-01-25 09:14:00 +01:00 |
|
Paul Chote
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8ade035049
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Add support for loading CVec[] from yaml.
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2016-01-25 09:14:00 +01:00 |
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Paul Chote
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963a92214d
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Fix line build for multi-cell neighbours.
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2016-01-25 09:14:00 +01:00 |
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