Caleb Anderson
3b9f1ed43c
expand credits window a bit to fit the text better.
2014-06-09 16:06:45 -06:00
Matthias Mailänder
9df00ad8f9
Merge pull request #5590 from Happy0/sd2windowgrab
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Closes #4977
2014-06-09 20:29:29 +02:00
Gordon Martin
5eab479c34
Adding SDL2 window grab on loading the game. Made this behaviour configurable in the 'Input' tab of the Settings menu
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Updated settings file for TD to expose the new 'Lock mouse to window' display configuration option
A text label notes that modifying the 'Lock mouse' check box requires a restart
2014-06-09 19:10:05 +01:00
Matthias Mailänder
799966d376
don't target or demolish oil derrick husks
2014-06-08 11:18:14 +02:00
Matthias Mailänder
a35d84bf5a
don't remove and add a trait at the same time
2014-06-08 11:17:10 +02:00
Kanar
bf47543a0a
Adds/reworks some minibibs
2014-06-07 09:24:08 +02:00
Oliver Brakmann
89b25c10d6
Remove now redundant Actor.IsDead checks from mission scripts
2014-06-03 20:20:48 +02:00
Oliver Brakmann
3586f9ad70
Fix issues in 'intervention' mission
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* Fix an InvalidOperationException due to querying traits on a dead
actor (fixes #5530 )
* remove a gap in the SAM belt that shouldn't be there
2014-06-02 15:30:10 +02:00
Oliver Brakmann
3566abeba4
Remove incriminating evidence from the RA preview image
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Addresses Scott's concern about the wrong explosion type on the sub pen.
2014-06-02 15:30:10 +02:00
Oliver Brakmann
4fa2e36af8
New mod chooser preview image for Red Alert
2014-06-01 13:08:57 +02:00
Paul Chote
adf8df5303
Merge pull request #5506 from Mailaender/openra.net
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Replaced open-ra.org with openra.net in-game
2014-06-01 19:34:55 +12:00
Matthias Mailänder
5b86a8a6a8
open-ra.org → openra.net
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closes #5500
2014-05-31 17:14:33 +02:00
Paul Chote
e1501d5b7c
Add clock overlay to support power beacons.
2014-05-31 18:41:02 +12:00
Oliver Brakmann
e9e32b703e
Add single-player mission 'Intervention'
2014-05-29 11:51:48 +02:00
obrakmann
d6fe3c5fc3
Merge pull request #5447 from Mailaender/pickany-snow
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Fixed broken random tiles in map editor for RA snow tileset
2014-05-26 17:03:34 +02:00
Matthias Mailänder
87c506f241
Merge pull request #5420 from NukemBro/bleed
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New Maps
2014-05-26 08:23:04 +02:00
Matthias Mailänder
3cc8c31d36
remove tile templates for non-existing sprites
2014-05-25 21:36:41 +02:00
Matthias Mailänder
76b7b3b18e
add unused sprites to rv05 tile
2014-05-25 21:36:14 +02:00
Matthias Mailänder
a585ce5f17
fix broken random tiles in map editor for RA snow tileset
2014-05-25 15:59:36 +02:00
Grant H.
0f49b402ef
Map fixes
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-Fixed/balanced "Man to Man" 1v1 map.
-Made minor alterations to "Singles" 1v1 map.
2014-05-24 21:30:58 -05:00
reaperrr
0c109ed3ea
Tweaks aircraft selection box bounds.
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Closes #5208 .
2014-05-24 20:45:37 +02:00
reaperrr
b3aaa6b1f1
Fixes camo box desert art.
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Removes swimming pixel effect and bogus remap pixels. Closes #4796 .
2014-05-24 20:44:24 +02:00
Matthias Mailänder
aed5c0d4ce
Merge pull request #5419 from pchote/news
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Ingame news tweaks
2014-05-24 10:19:20 +02:00
Paul Chote
59993653aa
Point news url at the website.
2014-05-24 20:08:48 +12:00
Paul Chote
932765d0c4
Adjust news dialog layout.
2014-05-24 20:08:48 +12:00
Grant H.
260966649f
New Maps
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-Added Updated/Balanced version of Doubles
-Added "Singles," 1v1 version of Doubles
-Added "Synergy," 3v3 Ground, Naval, and Air
2014-05-24 01:17:46 -05:00
Paul Chote
6cdd89a2e6
Remove contrails from AA Gun and Sniper. Fixes #5417 .
2014-05-24 16:34:58 +12:00
Pavlos Touboulidis
de0a5ebd43
Improve replay metadata and the replay browser
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List of changes:
* Better and more filters with new layout, for both mods.
* Rename/Delete/Detele all functionality.
* Simplified ReplayMetadata class considerably by introducing a new
GameInformation data object. The new GameInformation class contains
more information than previously available so the new solution is not
compatible with old replays, meaning it can't read old replays.
* Better and cleaner game information gathering in order to be written
at the end of the replay file.
* Revert changes to ReplayConnection, no longer necessary.
* Better exception message on missing sprites and fonts.
* New "SpawnOccupant" class that holds all the information needed by the
MapPreviewWidget to visualize a spawn point. It was using Session.Client
before and it was necessary to separate it to be able to show information
not available at lobby time.
* Fix keyboard focus UI bug when closing a window would not remove focus.
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
042910bd5e
New common dialog: TextInputPrompt to get a string from the user
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For both ra and cnc
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
713141cf4d
Support for input validation on TextFieldWidgets
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See OnTextEdited(), IsValid(), TextColorInvalid (with the default in metrics.yaml).
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
a80c4f086a
Add filters to the replay browser dialog
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This closes issue #2152 . The filters added are:
* Game type (singleplayer / multiplayer)
* Date
* Duration
* Outcome
* Player name
Other changes:
* Added a 'CollapseHiddenChildren' option to the ScrollPanelWidget to
make hidden children take up no space.
* Removed the extension (.rep) from the replay filenames in the
replay browser.
2014-05-22 21:54:14 +03:00
Paul Chote
d252d1cf18
Merge pull request #5366 from Mailaender/rpmlint-duplicates
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Removed duplicates identified by RPMlint
2014-05-23 00:56:01 +12:00
Paul Chote
475aa93271
Merge pull request #5373 from Mailaender/repair-overlay
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Added the Dune 2000 repair depot active overlay
2014-05-22 23:29:53 +12:00
Matthias Mailänder
e80eb7e0ee
Merge pull request #5353 from pchote/map-validation
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Disable maps with invalid rules
2014-05-22 09:55:06 +02:00
Matthias Mailänder
7fad385d8c
Merge pull request #5381 from Squiggles211/bridge_targeting
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Lower BridgeHut Selectable Priority
2014-05-22 09:09:59 +02:00
reaperrr
40baf8e450
Compressed some more uncompressed shps in ra bits folder.
2014-05-21 21:51:50 +02:00
reaperrr
e01596034b
Minor shp fixes.
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Removed green pixels from mine.int, fixed a few non-remapable red pixels on afldidle.shp.
2014-05-21 21:50:34 +02:00
reaperrr
ada6df279b
Replaces uncompressed sniper.shp with a XCC-Mixer-compressed version.
2014-05-21 18:26:56 +02:00
Squiggles211
099d2a5400
Lower BridgeHut Selectable Priority
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Fixes #4738 where player was unable unable to attack units/buildings that
are next to or on a bridge.
2014-05-21 00:40:48 -05:00
Matthias Mailänder
5274776d55
add the Dune 2000 repair depot active overlay
2014-05-20 11:48:52 +02:00
Matthias Mailänder
4dda29a138
removed duplicates identified by rpmlint
2014-05-20 07:18:47 +02:00
Paul Chote
72095c7fef
Merge pull request #5280 from WolfGaming/techleveltraits
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TechTreeTrait system has been made
2014-05-20 12:35:26 +12:00
Paul Chote
32373e84c8
Merge pull request #5346 from reaperrr/heli-watercrash
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Changed Combat WaterExplosion check to trigger below 0 as well
2014-05-20 11:51:15 +12:00
Paul Chote
66398d85f7
Merge pull request #5339 from Mailaender/tesla-instant-kill-hack-removal
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Removed TeslaInstantKills
2014-05-20 11:49:07 +12:00
WolfGaming
c873cac6e7
Added needed yaml files
2014-05-19 04:29:29 +00:00
Paul Chote
cfdbc06a31
Add fade in/out effects to RA and TS.
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The palette effect interacts badly with the multiplicative blending in D2K.
2014-05-19 10:32:51 +12:00
Matthias Mailänder
9a609099bf
Merge pull request #5343 from Saticmotion/bleed
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Fixes #5050
2014-05-18 11:02:15 +02:00
Matthias Mailänder
ff5ec00edc
Merge pull request #5348 from reaperrr/ra-shroud-cheatlabel
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Closes #5167
2014-05-18 10:52:23 +02:00
Matthias Mailänder
09e5cf2d03
whitespace cleanup
2014-05-18 08:16:51 +02:00
Matthias Mailänder
09fb435d45
automatic rule upgrade
2014-05-18 08:12:22 +02:00