Commit Graph

24588 Commits

Author SHA1 Message Date
Paul Chote
f1758e9559 Stream installer copy and raw extraction. 2016-06-17 18:53:59 +01:00
Taryn Hill
ee50276c7a Add a new MiniYaml test regarding line numbers 2016-06-17 11:20:43 -05:00
Taryn Hill
ec40623052 Do not remove empty entries in MiniYaml.FromString 2016-06-17 10:38:06 -05:00
Paul Chote
63782aad2e Stream MSCab extraction output. 2016-06-16 21:20:42 +01:00
Paul Chote
a9a5b9bc71 Change Blast.Decompress to use Stream I/O. 2016-06-16 21:20:27 +01:00
reaperrr
2f1a6e8807 Add maximum and minimum range vs. target checks
This adresses the issue that actors would ignore the validity of weapons when deciding the attack distance versus a target. This could result in actors staying out of range of a weapon valid versus target if they carried a weapon with higher range but invalid versus target.
2016-06-16 20:39:45 +02:00
Oliver Brakmann
16a18e8de1 Merge pull request #11458 from reaperrr/fix-11457
Fix conflict in ModContentLogic
2016-06-16 19:37:11 +02:00
Paul Chote
bb88507f87 Add an "Install videos" prompt to the mission browser. 2016-06-16 18:32:55 +01:00
Paul Chote
3ac42e1643 Generalise and combine cancel/confirm prompts. 2016-06-16 18:28:02 +01:00
reaperrr
8fb94e3175 Increase RA Jeep MG efficiency vs. heavy armor to 15%
This effectively increases damage per shot vs. heavy armor from 1 to 2, and from 0 to 1 if the target has increased veterancy.
2016-06-16 16:55:21 +02:00
reaperrr
38da537136 Increase RA Minigunner MG efficiency vs. heavy armor to 15%
This effectively increases damage per shot vs. heavy armor from 1 to 2, and from 0 to 1 if the target has increased veterancy.
2016-06-16 16:55:19 +02:00
reaperrr
9d6f41ced8 Increase TD Minigunner MG efficiency vs. heavy armor to 15%
This effectively increases damage per shot vs. heavy armor from 1 to 2, and from 0 to 1 if the target has increased veterancy.
2016-06-16 16:55:18 +02:00
reaperrr
3c2a553f63 Fix conflict in ModContentLogic
The variable would otherwise conflict with the declaration at line 24.
2016-06-16 15:15:28 +02:00
Oliver Brakmann
bc03c199f5 Merge pull request #11375 from pchote/asset-installer-rework
New mod content installer
2016-06-15 22:53:42 +02:00
Oliver Brakmann
8e3415e70e Merge pull request #11436 from Mailaender/nsis-251
Updated NSIS to version 2.51
2016-06-15 22:24:10 +02:00
Paul Chote
b16a5110f4 Use ActorPreviews for WithCargo. 2016-06-15 20:36:25 +01:00
teees
7916a0a55f Copy walker animation frame to generated previews. 2016-06-15 20:36:25 +01:00
Paul Chote
eb5b50185c Add IActorPreviewInitModifier interface. 2016-06-15 20:36:25 +01:00
Paul Chote
970caf38c6 Support dynamic initial turret facings. 2016-06-15 20:36:24 +01:00
teees
4fa3ecfafb Add DynamicFacingInit. 2016-06-15 20:36:23 +01:00
teees
8724ed29bc Support dynamic offsets in ActorPreviews. 2016-06-15 20:36:08 +01:00
teees
b7bf7b6ec0 Move mod-level ActorInits out of the engine. 2016-06-15 20:35:22 +01:00
Paul Chote
4c5429200e Don’t double-notify passenger addition. 2016-06-15 20:35:22 +01:00
Paul Chote
8f412e255d Formatting fixes. 2016-06-14 20:18:57 +01:00
Paul Chote
3585d8afd4 Remove legacy installation logic. 2016-06-14 20:18:57 +01:00
Paul Chote
0b97a81616 Remove legacy music installer. 2016-06-14 20:18:56 +01:00
Paul Chote
27699ce3d7 Add new content installer metadata to TS. 2016-06-14 20:18:56 +01:00
Paul Chote
d2d15f6980 Add new content installer metadata to RA. 2016-06-14 20:18:56 +01:00
Paul Chote
6f4d168d9e Add new content installer metadata to D2k. 2016-06-14 20:18:56 +01:00
abcdefg30
b898e810bb Use INotifyCreated instead of INotifyAddedToWorld in AttackOrderPower 2016-06-14 20:18:51 +02:00
abcdefg30
1ea0607548 Support faction specific speech sounds 2016-06-14 20:18:50 +02:00
abcdefg30
c2c07d2451 Add Requires<AttackBaseInfo> to AttackOrderPowerInfo 2016-06-14 20:18:49 +02:00
abcdefg30
de14264ead Use the new INotifyBurstComplete interface instead of INotifyAttack 2016-06-14 20:18:48 +02:00
teees
ea4f33123e Use AttackOrderPower for EMP support power 2016-06-14 20:18:47 +02:00
teees
86eabeea3f Add AttackOrderPower as Supportpower 2016-06-14 20:18:44 +02:00
Paul Chote
009bdf98e6 Add new content installer metadata to TD. 2016-06-14 18:27:24 +01:00
Paul Chote
ff147f39b9 Add new content installer framework. 2016-06-14 18:27:24 +01:00
Paul Chote
054b3a43a4 Add a lightweight MSCab parser. 2016-06-14 18:27:24 +01:00
Paul Chote
bd3096f21b Add command to dump Mix contents. 2016-06-14 18:15:03 +01:00
Paul Chote
92ea404b0b Add command to dump InstallShield contents. 2016-06-14 18:15:03 +01:00
Paul Chote
67d6de91e3 Allow custom BorderWidths on ScrollPanelWidget. 2016-06-14 18:15:02 +01:00
Paul Chote
90468974ce Add tooltip support to ImageWidget. 2016-06-14 18:15:02 +01:00
Paul Chote
88768031a5 Add BecameVisible and BecameHidden methods to ChromeLogic. 2016-06-14 18:15:02 +01:00
Curtis Shmyr
f05c537491 Merge pull request #11447 from obrakmann/fix11446_fix-disabled-aa-tracking-targets
Fix disabled AA gun continuing to track targets
2016-06-13 18:08:51 -06:00
Oliver Brakmann
79fa3f731e Merge pull request #11435 from reaperrr/remove-rotoroverlay
Remove WithSpriteRotorOverlay
2016-06-13 21:59:32 +02:00
Matthias Mailänder
34c6aa79ab Merge pull request #11450 from cjshmyr/serverlaunch
Make launch-dedicated scripts consistent between platforms
2016-06-13 20:31:29 +02:00
Matthias Mailänder
fa864f55bf Move IonCannon and NukeLaunch into Projectiles folders. 2016-06-13 14:35:32 +02:00
Matthias Mailänder
71743b3b4a Only sync projectiles and future synced effects. 2016-06-13 14:35:28 +02:00
Curtis Shmyr
348d49cd5b Merge pull request #11404 from obrakmann/fix11246_getexternalip-nres
Fix NREs in LobbyUtils.GetExternalIP
2016-06-12 13:52:18 -06:00
Curtis Shmyr
b85f1e9555 Make launch-dedicated scripts consistent between platforms 2016-06-12 13:10:14 -06:00