Paul Chote
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ab3c06cd04
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Fail
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2010-08-15 01:59:23 +12:00 |
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Paul Chote
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ddd56e6f9b
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Reveal-map crate
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2010-08-15 01:43:24 +12:00 |
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Paul Chote
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694fd84188
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Clean up custom color palette
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2010-08-15 00:18:06 +12:00 |
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alzeih
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7a10ae3dea
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Some of fixing #36
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2010-08-15 00:07:27 +12:00 |
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Paul Chote
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d0da9d11bf
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Fix palettes and all palettemods. Remap palettes broken.
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2010-08-14 23:29:01 +12:00 |
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Paul Chote
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5c1408d4d7
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cnc water palette rotation
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2010-08-14 17:52:59 +12:00 |
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Bob
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ae703d50b2
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Actor.traits is implementation detail
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2010-08-14 17:39:49 +12:00 |
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Chris Forbes
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df19163ce5
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fix #18 -- harvs built at weap choose a proc when trying to return now
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2010-08-12 19:54:37 +12:00 |
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Chris Forbes
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1ad8b58f1b
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blah
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2010-08-12 18:34:48 +12:00 |
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Chris Forbes
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441bffecfc
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fix #262 -- harv should move slower when full
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2010-08-12 18:10:23 +12:00 |
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Chris Forbes
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3af0d2f6a4
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noise reduction
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2010-08-09 17:29:50 +12:00 |
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Paul Chote
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d9acf1a3e5
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Don't teleport into transport's.
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2010-08-08 19:30:49 +12:00 |
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Paul Chote
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6fc945ac91
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Fix cargo/passenger interaction
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2010-08-08 19:16:37 +12:00 |
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Chris Forbes
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551814fc32
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fix crash when a bridge is destroyed, and has a husk on it.
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2010-08-06 21:02:46 +12:00 |
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Chris Forbes
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f64a6e273e
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fix sub -> ground crash
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2010-08-06 20:11:49 +12:00 |
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Chris Forbes
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71792a8f09
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fix crash on telling {sam,agun} to attack ground
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2010-08-04 18:23:06 +12:00 |
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Paul Chote
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40b16e33ba
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Fix and polish all ra production structures; remove some obsoleted Production subclasses
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2010-08-03 18:29:32 +12:00 |
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Paul Chote
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053f0f5c7f
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Refactoring + cnc weap
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2010-08-03 01:03:31 +12:00 |
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Paul Chote
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7c562059c2
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Fix cnc afld
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2010-08-03 00:17:11 +12:00 |
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Paul Chote
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cf5cb80c61
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Restore cnc helicopters (reservable etc changes deferred)
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2010-08-02 23:57:19 +12:00 |
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Paul Chote
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711378d352
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Polish cnc pyle & hand inf production; lays groundwork for future polish. Likely breaks every other production structure (untested).
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2010-08-02 23:35:35 +12:00 |
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Paul Chote
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bc93e8cac0
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Health as an ActorInit
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2010-08-02 20:12:04 +12:00 |
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alzeih
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578d42614b
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Convert all CreateActor calls to use TypeDictionary
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2010-08-02 01:51:13 +12:00 |
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alzeih
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4ea66ea309
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Added FacingInit and AltitudeInit. Used in Mobile/Aircraft/Husks. Refactored Production, SpyPlane, Paratroopers and LeavesHusk
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2010-08-02 00:49:26 +12:00 |
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Bob
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dfc24233f7
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fix broken rebase
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2010-08-01 19:38:44 +12:00 |
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Bob
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970eb4d6e1
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use the new actorinit stuff when loading map yaml
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2010-08-01 19:38:42 +12:00 |
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Bob
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10b7ece62e
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new mapactor init stuff
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2010-08-01 19:38:39 +12:00 |
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Chris Forbes
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4b0f66496c
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blah
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2010-08-01 16:11:47 +12:00 |
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Chris Forbes
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990eeb844a
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ChooseAirfield chooses closest, rather than first.
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2010-08-01 15:49:52 +12:00 |
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Chris Forbes
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4567bad251
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make Activities.Land work with Targets.
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2010-08-01 14:57:07 +12:00 |
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Chris Forbes
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aafbeed703
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ffs, doing it the hard way as usual
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2010-08-01 14:36:53 +12:00 |
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Chris Forbes
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002bc20d50
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some improvement to alfd/plane interaction
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2010-08-01 14:32:59 +12:00 |
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Chris Forbes
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718b0e7613
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fix mslo nuke offset
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2010-08-01 13:03:53 +12:00 |
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Chris Forbes
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67418e0b9d
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fix capturing of neutral buildings
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2010-08-01 12:23:45 +12:00 |
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Chris Forbes
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97e43cfe40
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add ReservableProduction, to start fixing afld behavior.
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2010-08-01 11:57:33 +12:00 |
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Chris Forbes
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a0ca52491e
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add some debug to Reservable so we can see what retardage is happening
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2010-08-01 11:49:55 +12:00 |
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Chris Forbes
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e2ab99c0cc
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remove dead crap from Plane
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2010-08-01 11:49:00 +12:00 |
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Chris Forbes
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5daaa99108
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start cleaning up reservations
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2010-08-01 11:35:26 +12:00 |
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Chris Forbes
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9e0f0d2074
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fix cloaking crate
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2010-08-01 10:40:26 +12:00 |
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Paul Chote
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d5dbd1b7da
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Fix Monodevelop build
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2010-08-01 01:48:12 +12:00 |
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Chris Forbes
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b1736e5efd
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fix VS build
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2010-08-01 01:40:37 +12:00 |
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Paul Chote
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bd979f65b8
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Kill Unit trait; Radar signature tweaks
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2010-08-01 01:26:59 +12:00 |
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Paul Chote
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d416f0be5c
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Shift "XXX Lost" notification onto a trait. Hook up "Structure Lost" (cnc) and "Airborne Unit Lost" (ra).
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2010-08-01 01:01:31 +12:00 |
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Paul Chote
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45e54e1ca8
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Kill some spurious references to Unit
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2010-08-01 01:01:31 +12:00 |
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Paul Chote
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d29e3f3f0e
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Split facing into its own interface; fix husks
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2010-08-01 01:01:31 +12:00 |
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Paul Chote
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207ee49da3
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Move Facing and Altitude onto IMove impls, with associated pile of cleanups
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2010-08-01 01:01:31 +12:00 |
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Paul Chote
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88cb942430
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Cleaner access to InitialFacing and ROT
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2010-08-01 01:01:31 +12:00 |
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Chris Forbes
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765bedb592
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add cloak crate action to cnc
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2010-08-01 00:21:20 +12:00 |
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Chris Forbes
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750275d08f
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reduce crap a little more
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2010-07-31 23:24:32 +12:00 |
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Chris Forbes
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491d38cafe
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move Weapon & friends into own file
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2010-07-31 23:21:22 +12:00 |
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