Paul Chote
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9b051a6624
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Remove some bs from buildings with multiple damage states; cnc civilian structure rubble persists after death.
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2010-07-31 01:50:09 +12:00 |
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Paul Chote
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81d5b9bc6a
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Fix stupid crash
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2010-06-16 21:48:15 +12:00 |
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Paul Chote
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48cf08dc7d
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proc comes with 2 free silos; fix silo/proc prereq
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2010-06-15 11:17:36 +12:00 |
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Paul Chote
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6afc34e5c1
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SAM Site
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2010-06-13 21:59:10 +12:00 |
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Chris Forbes
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c3af7b7122
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CNC: added atwr
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2010-03-08 20:39:24 +13:00 |
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Chris Forbes
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b51fc3b62a
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CNC: guard tower
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2010-03-08 00:09:32 +13:00 |
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Chris Forbes
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7c7794eba4
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added turret for Nod. fixed E3 fire delay.
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2010-03-08 00:05:08 +13:00 |
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Chris Forbes
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370786b475
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cnc animation speed tweaks
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2010-03-07 23:49:30 +13:00 |
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Chris Forbes
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2547045881
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less misleading name; further reduce speed of NUKE anim
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2010-03-07 14:19:05 +13:00 |
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Chris Forbes
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2456739148
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custom animation framerates
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2010-03-07 14:12:58 +13:00 |
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Chris Forbes
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053137bf43
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CNC: fix FACT animations
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2010-03-07 14:00:23 +13:00 |
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pchote
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0173719ae6
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Walls in cnc
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2010-02-27 15:25:13 +13:00 |
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Chris Forbes
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4d2c8a67a3
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CNC: added BIKE; fixed NUKE damaged anim
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2010-02-11 11:09:07 +13:00 |
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Paul Chote
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b559d69d4e
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Frickin' Lasers
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2010-02-07 00:12:24 +13:00 |
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Paul Chote
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504ca7638a
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Fix Weapons factory
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2010-02-05 23:25:10 +13:00 |
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Paul Chote
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b63b09ec2c
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Nod Buggy and minimal ini definitions
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2010-02-05 11:02:27 +13:00 |
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Paul Chote
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02af9d40a2
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More structures
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2010-02-05 11:02:25 +13:00 |
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Paul Chote
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9638a9ab8d
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HQ and 3rd damage state sequences
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2010-02-05 11:02:24 +13:00 |
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Paul Chote
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eb32884b24
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More structures
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2010-02-05 11:02:23 +13:00 |
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