Commit Graph

26 Commits

Author SHA1 Message Date
abcdefg30
0209c1c848 Add TRUCK.Husk to Tiberian Dawn 2017-08-10 18:24:19 +02:00
reaperrr
6945ae1747 Rename tdtruk to truck 2017-08-07 11:01:21 +02:00
andrew
ce671a2737 TD Supply Truck 2017-07-16 11:07:35 +01:00
reaperrr
b5f36013c2 TD yaml style fixes 2016-08-21 19:36:48 +02:00
Paul Chote
2d9bbd9405 Enable ClassicFacingFudge in TD. 2016-01-27 21:39:50 +00:00
reaperrr
48babec519 Use aggregate sequences for all TD flame/chem muzzles 2015-10-18 03:23:05 +02:00
reaperrr
ac0a92888e Implement ammo-dependent art for Mobile SAM turret 2015-08-01 17:15:35 +02:00
Matthias Mailänder
9773cca214 rename and fix unused sequences 2015-05-23 16:10:55 +02:00
Matthias Mailänder
a424440cd2 fix missing aim sequence 2015-05-23 16:10:29 +02:00
Paul Chote
549c0bf382 Disable legacy sequence parsing in TD.
Removes unused `powerdown` sequences.
2015-03-26 22:41:46 +00:00
Matthias Mailänder
a3baee9d68 remove BelowUnits
closes #3670
2014-10-29 21:38:30 +01:00
Paul Chote
db49fe8c22 Use the original flame and chem muzzle flashes. 2013-11-07 17:38:14 +13:00
Matthias Mailänder
376a6c7a5d read the production icons from sequences
this allows d2k to read them from DATA.R8 without trouble
2013-08-17 23:31:22 +02:00
reaperrr
cf725d3442 Splits cnc aircraft sequences into separate aircraft.yaml. 2013-08-09 19:49:41 +02:00
reaperrr
2d45346c27 counter-clock flame. 2013-08-06 13:24:25 +02:00
reaperrr
a1ac1973a7 Add muzzle flashes to all cannons and the Advanced Guard Tower (which had a muzzle in the original CnC, too). 2013-08-05 19:33:28 +02:00
reaperrr
ebfb9fed9b Fix Flame Tank flames (muzzle).
This wasn't fixable through offsets alone, I had to fix the flame shps. I accidentally used clock-wise ordering when renaming the flame anim frames, hence the "negative" facing.
2013-08-05 19:30:16 +02:00
psydev
3cc6874da0 APC muzzle flash made single shot inst. of double 2013-04-08 04:20:41 -07:00
Paul Chote
8ad3f47608 Further resource tweaks:
- Resource value reduced by 25%
 - Resource spawn rate increased by 15%
 - Unload rate decreased by 50%
 - Harvest rate increased by 25%
2011-07-25 22:23:21 +12:00
Paul Chote
eba178a427 Resource changes (Feature #970):
- Harvester capacity ~halved
 - Harvester harvesting rate halved
 - Resource value ~doubled
 - Silo/Refinery capacity increased slightly
2011-07-25 22:23:21 +12:00
Paul Chote
5fceaaec58 New APC turret; art by Daniel Hernandez. 2011-07-15 20:10:22 +12:00
Paul Chote
089cdf14ad Remove the baked harvester animation from proc. Fixes #1009. 2011-07-15 20:10:22 +12:00
Paul Chote
e2bd20f888 Reorder sequence loading to save batches 2011-05-21 17:26:18 +12:00
Paul Chote
dea199400d Fix #630 - Muzzleflashes on cnc apache 2011-03-19 18:40:12 +13:00
Paul Chote
4206d2e131 Add Katzsmile's transport remake; make it controllable on GDI01 while testing. 2010-10-16 09:56:01 +13:00
Paul Chote
a594e9f830 Move the sequences files into their own dir. 2010-09-09 20:31:53 +12:00