Paul Chote
19aa07d019
Truncate long map name in replay browser.
2015-11-08 14:59:59 +00:00
Paul Chote
b689364a4d
Truncate long map name / mod version in MP panel.
2015-11-08 14:59:59 +00:00
Paul Chote
bb66957bad
Truncate long map name / author in map chooser.
2015-11-08 14:59:58 +00:00
Paul Chote
ef3a0e36e0
Truncate long map name / author in lobby.
2015-11-08 14:59:58 +00:00
Paul Chote
6673c882ee
Add helpers for truncating long labels.
2015-11-08 14:59:53 +00:00
Pavel Penev
c7ebfd608e
Merge pull request #9929 from pchote/editor-defaultlocation
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Set the default map location to the support dir.
2015-11-08 14:46:52 +02:00
Paul Chote
6edac4bdf7
Set the default map location to the support dir.
2015-11-08 12:08:20 +00:00
Paul Chote
4bd3b257f1
Merge pull request #9887 from r34ch/n64-td-mission
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Move blossom trees south one cell on cnc64gdi01.
2015-11-08 11:39:49 +00:00
Paul Chote
101efaed4f
Merge pull request #9873 from teees/editor-fix
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Handle mouse up event in default editor brush (instead of mouse down)
2015-11-08 11:29:03 +00:00
Paul Chote
9ef708b3df
Merge pull request #9923 from obrakmann/fix-gdi06-creep-stances
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Fix lint warning in gdi06
2015-11-08 11:12:55 +00:00
Matthias Mailänder
f02dc7e426
Merge pull request #9846 from Biofreak1987/soviet06_prerequisites_fix
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Fix soviet06 prerequisites
2015-11-08 09:39:37 +01:00
Matthias Mailänder
e8a07a6ddf
Merge pull request #9921 from obrakmann/fix-weatheroverlay-typo
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Fix typo in WeatherOverlayInfo
2015-11-08 09:12:15 +01:00
Matthias Mailänder
0e13472651
Merge pull request #9924 from cjshmyr/lua-islocalplayer
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Added 3 Lua player API properties
2015-11-08 08:52:17 +01:00
Curtis Shmyr
2a6c87f81d
Added 3 Lua player API properties
2015-11-07 12:17:09 -07:00
Oliver Brakmann
0742cbfdb9
Fix lint warning in gdi06
2015-11-07 19:33:29 +01:00
Oliver Brakmann
27d915046c
Fix typo in WeatherOverlayInfo
2015-11-07 19:23:22 +01:00
Matthias Mailänder
39fa74a013
Merge pull request #9882 from teees/walker-turn-animation
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Tick VoxelWalker move animation when turning
2015-11-07 18:42:22 +01:00
Matthias Mailänder
b45aa98081
Merge pull request #9888 from reaperrr/d2k-spiceblooms2
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Improve D2k spiceblooms
2015-11-07 18:28:11 +01:00
Matthias Mailänder
391580d8bf
Merge pull request #9917 from penev92/d2kRepairPad
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D2k repair pad
2015-11-07 18:07:44 +01:00
Pavel Penev
239f842107
Merge pull request #9909 from reaperrr/fix-upgrade-dates
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Change engineVersion for several upgrade rules to 20150920
2015-11-07 16:17:01 +02:00
Pavel Penev
4b954b8e28
Buff D2k repair pads
2015-11-07 14:54:29 +02:00
Pavel Penev
d04b0617fe
Fix repair pad reference in units' Repairable trait
2015-11-07 14:38:33 +02:00
Pavel Penev
5df01b2137
Merge pull request #9916 from pchote/news-from-the-future
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Fetch battlefield news once per game launch.
2015-11-07 14:12:03 +02:00
Oliver Brakmann
c738628c02
Merge pull request #9915 from pchote/globalchat-margins
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Fix global chat line margins.
2015-11-07 12:40:08 +01:00
Oliver Brakmann
a70ebe2486
Merge pull request #9877 from pchote/lobby-unread
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Show unread message count on lobby chat tabs.
2015-11-07 12:34:35 +01:00
Paul Chote
b235e244a4
Fetch battlefield news once per game launch.
2015-11-07 11:29:34 +00:00
Paul Chote
8c975fc81f
Fix global chat line margins.
2015-11-07 11:17:08 +00:00
Pavel Penev
a417c82b0f
Merge pull request #9901 from reaperrr/d2k-muzzles
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Fix D2k Trike and Raider muzzles
2015-11-07 13:06:32 +02:00
Paul Chote
797f800966
Add unread message count to lobby chat tabs.
2015-11-07 10:59:18 +00:00
Paul Chote
d49e2cc84b
Add Tick method to ChromeLogic.
2015-11-07 10:52:30 +00:00
Oliver Brakmann
3539095ea1
Merge pull request #9898 from OmegaBolt/d2k-crate-prereq
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D2k crate balance
2015-11-06 19:42:05 +01:00
reaperrr
1ea339f316
Fix WithSpriteRotorOverlay upgrade rule to account for @ separator
2015-11-06 15:09:42 +01:00
reaperrr
f208cc6d38
Change engineVersion for upgrade rules of changes made between 20150808 and 20150919
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Those changes were merged after the feature-freeze, but predate the stable release. Changing the engine version to the day after release makes it easier for modders to upgrade without using bogus engine dates.
2015-11-06 15:00:44 +01:00
DArcy Rush
42af7b9f07
Add self to AUTHORS.
2015-11-06 09:35:43 +00:00
DArcy Rush
29bd95c351
Move blossom trees south one cell in cnc64gdi01.
2015-11-06 09:35:06 +00:00
teees
2e0719f1fd
tick VoxelWalker move animation when turning
2015-11-06 06:51:57 +01:00
reaperrr
63925fe7a5
Fix D2k Trike and Raider muzzles
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The muzzle weapon appears to need some warhead to 'fire' at actors.
2015-11-06 00:48:26 +01:00
Oliver Brakmann
e609abf445
Merge pull request #9852 from RoosterDragon/event-handler-removals
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Detach some event handlers
2015-11-05 22:46:42 +01:00
OmegaBolt
5831d58d13
D2k crate balance
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- Fixed prerequisites.
- Added more infantry crates.
- Upped the create explosion damage, though it is still very little. Takes about a third health off a Trike.
2015-11-05 20:09:17 +00:00
RoosterDragon
ee1ef5eff7
Merge pull request #9886 from penev92/fixC17
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Fix the C17 delivery plane doing a steep dive when trying to land
2015-11-05 19:47:30 +00:00
Oliver Brakmann
3c09ec3de7
Merge pull request #9855 from RoosterDragon/irc-disconnect-hack
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Work around a hang on shutdown caused by IRC
2015-11-05 20:39:20 +01:00
Oliver Brakmann
d3d8a59088
Merge pull request #9867 from GraionDilach/fix-powermultiplier-namespace
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Fix PowerMultiplier namespace.
2015-11-05 20:21:42 +01:00
RoosterDragon
6f09d1a2f4
Remove event handler when disposed in MainMenuLogic.
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Removes a static event handler to Game.OnRemoteDirectConnect which allow the GC to reclaim the MainMenuLogic class after it has been disposed.
2015-11-04 23:09:33 +00:00
RoosterDragon
9f728b287b
Remove event handlers to CellEntryChanged when done.
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Several classes would attach event handlers to the Map which would live longer then they did. Detaching them when no longer needed allows the GC to reclaim them.
2015-11-04 23:09:32 +00:00
RoosterDragon
c562b8c51e
Detach event handlers on dispose in TerrainSpriteLayer.
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The WorldRenderer outlives the TerrainSpriteLayer and thus keeps it alive longer than expected via the event handler. We detach it to allow the GC to reclaim it.
2015-11-04 23:09:30 +00:00
reaperrr
71360c1bc2
Reduce spawned spice per piece
2015-11-04 23:54:26 +01:00
reaperrr
008eda7a5f
Make sure that a spice bloom spawns at least the minimum of pieces
2015-11-04 23:44:36 +01:00
reaperrr
2e6b71154a
Increase variation and average of spice bloom growth
2015-11-04 23:44:36 +01:00
reaperrr
0afb1ed5c8
Improve SpiceExplosion and add BloomExplosion
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Fixes angle and loudness of spice debris, adds BloomExplosion to add proper animation and damage crushing actors.
2015-11-04 23:41:03 +01:00
reaperrr
46a728826b
Fix spice debris target cell randomization
2015-11-04 23:41:02 +01:00