Commit Graph

28156 Commits

Author SHA1 Message Date
Ivaylo Draganov
1af2ab566e Fix player handicap erroneously set to player team 2021-06-25 09:25:17 -05:00
Andre Mohren
de6b8b6a74 32bpp terrain does not need a palette. 2021-06-25 10:38:53 +02:00
Andre Mohren
62207313a0 32bpp assets dont need a palette to be defined. 2021-06-25 10:33:54 +02:00
teinarss
b3b10729cd Remove ServerExternalMod from OrderManager 2021-06-12 12:50:51 +02:00
teinarss
91f99eeb4c Cleanup in Connect 2021-06-12 12:50:51 +02:00
teinarss
a1b3450b47 Remove Password and Endpoint from OrderManager 2021-06-12 12:50:51 +02:00
Matthias Mailänder
da4bf7f191 Document and test the building placement preview for Dune 2000. 2021-06-12 12:43:03 +02:00
tjk-ws
a893cf9cb6 Unhardcode weapon ammo consumption
fix gh actions
2021-06-11 10:21:24 -05:00
Ivaylo Draganov
9fa5dcc055 Remove unused method in WidgetUtils 2021-06-11 10:16:34 -05:00
abcdefg30
fe146cb77a Remove superfluous Buildable traits from dummy helper actors 2021-06-10 19:22:46 -05:00
Vapre
fc49d6943a OrderIO performance improvement
OrderIO, ToOrderList, skip if frame is empty,
which occurs often each client each frame.
2021-06-09 23:31:27 +02:00
Matthias Mailänder
44b2dda585 Add an editor overlay for unbuildable terrain. 2021-06-06 21:14:44 +02:00
Matthias Mailänder
3980e4fa90 Use consistent and easy to read debug command names.
Reorganize dev cheat command handling.
2021-06-06 18:40:48 +02:00
darkademic
ca2bef3cd1 Updated TD unit speeds to account for move jumpy-ness fix. 2021-06-04 23:20:13 +02:00
darkademic
cbd82c7204 Updated RA unit speeds to account for move jumpy-ness fix. 2021-06-04 23:17:41 +02:00
teinarss
82115c6bf7 Move Text handling to its own class 2021-06-04 21:47:39 +02:00
Paul Chote
2a26ddc622 Replace server Select loop with individual client threads.
This guarantees that any unexpected blocking calls due to network
issues cannot stall the main server thread.
2021-05-30 14:37:25 +02:00
Paul Chote
6535411744 Move SendData to Connection. 2021-05-30 14:37:25 +02:00
Paul Chote
7c02b4d264 Add Connection.EndPoint property. 2021-05-30 14:37:25 +02:00
Paul Chote
7e79e69eae Remove public mutable state from Connection. 2021-05-30 14:37:25 +02:00
Paul Chote
dacacdf130 Remove global fallback to software cursors on error.
We now only fall back for the specific cursors that failed.
2021-05-30 12:01:44 +02:00
abc013
8fede9d6ba Add ValidStances checks to BlocksProjectiles and Gate. 2021-05-27 21:37:37 +02:00
teinarss
d10c592987 Fix crash in OrderManager 2021-05-23 12:44:18 +01:00
reaperrr
acccb01c76 Fix Move regression
If progress == Distance, we must not move again on the same tick,
but still 'return true' to avoid losing a tick in the case
when this is the last Move tick followed by a different activity
(or a new queued Move, for example via waypoints).
2021-05-23 10:49:40 +02:00
Matthias Mailänder
6876fe45e1 Use nameof for additional robustness in trait documentation. 2021-05-22 23:22:31 +01:00
Matthias Mailänder
52a4b5acd7 Fix documentation about GeneratesShroud to CreatesShroud rename. 2021-05-22 23:22:31 +01:00
Smittytron
92b6401360 Remove Thief from Exodus 2021-05-22 23:29:42 +02:00
Smittytron
ea24a15011 Set mission default difficulties to normal 2021-05-22 23:29:42 +02:00
Smittytron
243dc965c0 Move IdleHunt function to campaign-global.lua 2021-05-22 23:29:42 +02:00
Smittytron
f1f9098109 Move TRUK prereq overrides to campaign-rules.yaml 2021-05-22 23:29:42 +02:00
Smittytron
79b3f9bf06 Use proper title case conventions in mission names 2021-05-22 23:29:42 +02:00
Smittytron
dff245a9ce Fix tile error in Soviet09 2021-05-22 23:29:42 +02:00
Smittytron
91f9fa0f1f Add Ant 03 2021-05-22 13:42:09 +02:00
Smittytron
6f919fc232 Change anthill to correct impassable tiles 2021-05-22 13:42:09 +02:00
Smittytron
ce277481c3 Add Aftermath mission In the Nick of Time 2021-05-22 13:31:40 +02:00
Smittytron
d2039a14e1 Add Counterstrike mission Fall of Greece 2: Evacuation 2021-05-22 13:27:46 +02:00
Paul Chote
a27ef16911 Add EngineRootPath csproj property to simplify SDK inheritance. 2021-05-22 11:22:26 +02:00
Paul Chote
dc3dc7df73 Fix map-player bots not working on dedicated servers.
The host is almost never going to be client index 0
on public dedicated servers. Set to the actual host
client ID instead.
2021-05-22 11:18:45 +02:00
abcdefg30
872adbec0a Remove crate crushing from visceroids in TD and TS 2021-05-17 09:57:43 +02:00
Paul Chote
c64cfea179 Allow mods to downscale framebuffer resolution for large world viewports. 2021-05-16 14:22:52 +02:00
Paul Chote
84dff779ac Work around rendering glitches with non-unity pixel scales. 2021-05-16 14:22:52 +02:00
Paul Chote
0d4b81fe6f Set world framebuffer size based on minimum zoom.
This avoids reallocating buffers each time the player changes zoom level.
2021-05-16 14:22:52 +02:00
Paul Chote
0735345674 Set world framebuffer size based on minimum zoom.
This avoids reallocating buffers each time the player changes zoom level.
2021-05-16 14:10:32 +02:00
Paul Chote
bb15bd20c0 Add support for 16 bit floating point textures. 2021-05-16 14:10:32 +02:00
Paul Chote
95f5d162ef Increase SheetCount back to 8.
This was previously decreased to support legacy GPUs
that only supported 8 texture image units and we need
to reserve one of these for the palette texture.

OpenGL 3.X mandates a minimum of 16 (and most most GL2
cards also supported it) so we can now safely increase
this limit.
2021-05-16 14:10:32 +02:00
Smittytron
7967a462a1 Add override to prevent Orca construction in Nod07c 2021-05-16 13:27:39 +02:00
Smittytron
e225785744 Remove Medium Tank overrides from Nod08a and Nod08b 2021-05-16 13:27:39 +02:00
Smittytron
46dcdfa58e Remove Light Tank override from GDI05a 2021-05-16 13:27:39 +02:00
Smittytron
f8debe340f Add building override for Chem Trooper in GDI05b 2021-05-16 13:27:39 +02:00
Smittytron
83f99727a7 Change E3 to Infantry.Nod in GDI03 2021-05-16 13:27:39 +02:00