penev92
2ab7abcee4
Add ScriptUpgradesCache class to enable maps to explicitly declare what upgrades their Lua scripts will use
2015-06-21 11:00:18 +03:00
Paul Chote
585a43fd8f
Rename Actor.Destroy/Destroyed to Dispose/Disposed.
2015-05-29 19:08:38 +01:00
Oliver Brakmann
2ce9af41d3
Merge pull request #8275 from abcdefg30/FacingGlobal
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Add default facings to lua
2015-05-27 23:51:10 +02:00
abcdefg30
59a5eb4937
Add default facings to lua
2015-05-27 22:17:41 +02:00
abcdefg30
91f62b5741
Expose more PlayerProperties to lua
2015-05-27 16:51:28 +02:00
abcdefg30
27db5851e2
Add default colors to HSLColorGlobal
2015-05-27 16:51:27 +02:00
abcdefg30
a5c9bc9a2c
Expose an HSL color parameter to lua
2015-05-25 16:57:16 +02:00
abcdefg30
35374d168f
Add support for custom mission timers: UserInterfaceGlobal
2015-05-25 16:57:15 +02:00
abcdefg30
57dbdd097d
Add a FormatTime function to UtilsGlobal.cs
2015-05-16 13:19:44 +02:00
RoosterDragon
fb0cab7481
Cache results of TraitsImplementing calls.
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If a class is caching the TraitsImplementing enumerable, instead cache the results of enumerating it to an array. The avoids having to enumerate the sequence each time it is needed.
2015-04-25 20:42:27 +01:00
Moshe Schmidt
7d6f367d84
Added CnC: gdi05b
2015-04-13 22:31:51 +02:00
Oliver Brakmann
32ed63727d
Revert "Expose Plane turn-to-attack delay to yaml."
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This reverts commit 02da41e5c5 .
2015-04-03 23:42:35 +02:00
Taryn Hill
02da41e5c5
Expose Plane turn-to-attack delay to yaml.
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Require Plane in some ctors.
2015-04-01 00:12:20 -05:00
reaperrr
1e9d1a6cb7
Cache trait look-ups in the constructor where possible for Air activities/traits
2015-03-27 13:47:04 +01:00
reaperrr
38d5163062
Refactors LimitedAmmo to AmmoPool.
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Removes Reloads trait.
This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.
Furthermore, this moves all Reloads functionality onto AmmoPool.
Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.
Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
penev92
16dee554c4
Introduce OnDiscovered and OnPlayerDiscovered Lua triggers
2015-03-21 15:19:18 +02:00
Paul Chote
e5c03413cc
Move common widgets from Game to Mods.Common.
2015-03-21 11:53:53 +00:00
RoosterDragon
1515ac54f6
Enforce a line length limit.
2015-03-19 17:20:34 +00:00
Matthias Mailänder
737a0e0b67
move common traits
2015-03-15 18:25:28 +01:00
abcdefg30
28262df1e5
Don't crash when selling an actor using OnAllRemovedFromWorld
2015-02-28 09:38:14 +01:00
DeadlySurprise
7b53582c5e
Implemented Floating Text and radar video
2015-02-18 14:38:30 +01:00
Matthias Mailänder
a7f27a65ea
add Media.StopMusic()
2015-01-25 14:43:36 +01:00
Matthias Mailänder
3489794713
replace PlayMusicOnMapLoad trait with Lua Media.PlayMusic method
2015-01-25 14:43:36 +01:00
reaperrr
6f0ae30a7e
Moves nearly all ScriptingProperties to Mods.Common
2015-01-15 22:56:35 +01:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2
Formatted all files.
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Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Matthias Mailänder
bc3acfeee7
StyleCop clean OpenRA.Game
2015-01-04 15:38:54 +01:00
Hellhake
fa72e04042
Remove BOM
2015-01-01 22:51:12 +01:00
Paul Chote
22ab35f681
Fix capitalization.
2014-12-26 12:13:08 +13:00
reaperrr
ee8e1f46c1
Move 'Activity' into its own namespace in OpenRA.Game.
2014-12-14 17:12:46 +01:00
Paul Chote
ecd3809bc2
Fix a collection of whitespace-style issues in Mods.Common.
2014-12-14 17:06:43 +13:00
reaperrr
ffca040c47
Moves traits from Common and Power namespaces to Common.Traits namespace
2014-12-11 23:21:31 +01:00
atlimit8
92779cc496
Support multiple Power traits
2014-12-04 14:19:50 -06:00
atlimit8
91b5ac5070
Move the core of OpenRA.Mods.RA.Scripting to OpenRA.Mods.Common.Scripting
2014-11-26 15:49:16 -06:00