Oliver Brakmann
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1c12ad5cee
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Merge pull request #11903 from abcdefg30/indexing
Fix a possible crash in the lua Player.Team property
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2016-08-28 14:16:48 +02:00 |
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Matthias Mailänder
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5b2d6e9a47
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Merge pull request #11905 from abcdefg30/timers
Fix timers in ObserverProductionIconsWidget being calculated wrongly in replays
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2016-08-28 13:40:27 +02:00 |
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Alexis Hunt
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becbee8388
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Move resource tick logic into chrome classes.
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2016-08-27 17:17:24 -04:00 |
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abcdefg30
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cd1c520c5c
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Fix timers in ObserverProductionIconsWidget being calculated wrongly in replays
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2016-08-27 20:35:44 +02:00 |
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abcdefg30
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284d5e5af5
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Fix a possible crash in the lua Player.Team property
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2016-08-27 19:44:37 +02:00 |
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Matthias Mailänder
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020b0e628e
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Merge pull request #11871 from pchote/fix-production-circle
Remove hardcoded constants from Fly and ProductionAirdrop.
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2016-08-27 19:43:15 +02:00 |
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reaperrr
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7ac5a25ce6
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Merge pull request #11882 from pchote/remove-astar-overlay
Remove legacy A* visualisation.
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2016-08-27 18:37:23 +02:00 |
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reaperrr
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058bb49dff
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Merge pull request #11501 from pchote/tibsun-carryall
Add Carryall/Carryable traits, merging ts and d2k carryall behavior
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2016-08-27 18:31:56 +02:00 |
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Paul Chote
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c3c6af018a
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Set carried turret facing on delivery.
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2016-08-27 17:08:33 +01:00 |
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Paul Chote
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735a031d6e
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Fix selection rectangle with depth buffer enabled.
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2016-08-27 15:43:20 +01:00 |
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Paul Chote
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3082c61e75
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Add depth buffer support to tactical overlays.
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2016-08-27 15:43:20 +01:00 |
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Paul Chote
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f3bac143e9
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Add depth buffer support to beams and contrails.
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2016-08-27 15:43:20 +01:00 |
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Paul Chote
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c092c93401
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Add depth buffer support to debug overlays.
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2016-08-27 15:43:20 +01:00 |
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Paul Chote
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50da18cd22
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Add depth buffer support to RgbaColorRenderer.
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2016-08-27 15:43:20 +01:00 |
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Paul Chote
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017020f2c3
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Fix stack overflow in FindResources.
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2016-08-27 15:42:18 +01:00 |
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Paul Chote
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1ae86f34f8
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Overhaul Carryall behaviour, adding support for manual control.
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2016-08-27 15:42:18 +01:00 |
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Paul Chote
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7ffdd53abb
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Disable smooth turning for 180 degree turns.
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2016-08-26 20:15:55 +01:00 |
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Paul Chote
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30c7c720ec
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Merge pull request #11880 from Mailaender/sequence-sprites-inheritance-check
Fixed false positive on sequence sprite checks
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2016-08-26 18:09:53 +01:00 |
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Paul Chote
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d99bc78629
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Merge pull request #11878 from RoosterDragon/fix-download-error-cancel
Allow download window to be closed on failed downloads.
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2016-08-26 18:05:16 +01:00 |
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Paul Chote
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32eb98c17d
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Remove legacy A* visualisation.
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2016-08-26 16:55:46 +01:00 |
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Oliver Brakmann
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b3c4ecd7c5
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Merge pull request #11881 from reaperrr/always-visible-bar
Allow keeping empty selection bars visible
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2016-08-26 14:56:29 +02:00 |
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reaperrr
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e811612c06
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Merge pull request #11862 from pchote/effects-above-shroud
Draw tactical overlays (beacons, rallypoints, text overlays, order generators) above the shroud.
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2016-08-25 20:47:08 +02:00 |
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reaperrr
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39034b0de9
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Allow keeping empty selection bars visible
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2016-08-25 20:40:56 +02:00 |
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Matthias Mailänder
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4c672f73c0
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Don't report false positives for sequence templates.
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2016-08-25 19:55:59 +02:00 |
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RoosterDragon
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f1b0740e72
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Allow download window to be closed on failed downloads.
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2016-08-25 18:21:40 +01:00 |
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Paul Chote
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06ca8b6cf2
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Remove hardcoded constant from Fly.
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2016-08-24 17:20:07 +01:00 |
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abcdefg30
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fab807b86e
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Merge pull request #11830 from reaperrr/overridable-Armament
Make Armament as overridable as possible
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2016-08-23 23:24:32 +02:00 |
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Paul Chote
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cd0ba2049f
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Draw repair and power down indicators above the shroud.
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2016-08-23 16:34:24 +01:00 |
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Paul Chote
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f357163078
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Draw floating text above the shroud.
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2016-08-22 22:02:33 +01:00 |
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Paul Chote
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d2f5fe7380
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Draw order generator renderables above the shroud.
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2016-08-22 20:27:59 +01:00 |
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Paul Chote
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b016638ebe
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Allow beacons to be placed and drawn above the shroud.
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2016-08-22 20:27:58 +01:00 |
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Paul Chote
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afdb0e0829
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Draw rally points above the shroud.
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2016-08-22 20:27:58 +01:00 |
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Paul Chote
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ed349f9086
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Remove health bar rendering duplication.
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2016-08-22 20:27:58 +01:00 |
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Paul Chote
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11805bb567
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Rename and tweak post-render interfaces.
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2016-08-22 17:40:05 +01:00 |
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Oliver Brakmann
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f1990853df
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Merge pull request #11854 from Mailaender/startmatch-typo
Fixed a typo in the message displayed when servers disabled single player matches
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2016-08-22 11:12:36 +02:00 |
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Matthias Mailänder
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880d848a66
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Avoid duplication in server messages and fix a typo.
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2016-08-21 18:27:23 +02:00 |
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Paul Chote
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f0306e7cc2
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Render voxels with an approximately-correct z-offset.
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2016-08-21 12:43:16 +01:00 |
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Zimmermann Gyula
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d9f38d57a7
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Cache the *Infos in ProductionItem.
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2016-08-21 12:05:34 +02:00 |
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Zimmermann Gyula
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3309e8ac3d
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Look up the production queue multiplier in Lua.
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2016-08-21 12:05:34 +02:00 |
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Zimmermann Gyula
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f80ac6e5c0
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Rename ProductionQueue.BuildSpeed and change it's default value.
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2016-08-21 12:05:34 +02:00 |
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Zimmermann Gyula
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de10cb22e8
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Shift CustomBuildTimeValue to Buildable.
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2016-08-21 12:05:32 +02:00 |
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abcdefg30
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ddfd4c7873
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Add an upgrade rule
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2016-08-21 01:19:54 +02:00 |
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abcdefg30
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e8084daad7
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Cache the SupportPowerManager in SupportPowerChargeBar
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2016-08-21 01:19:53 +02:00 |
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abcdefg30
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e9e49a5d02
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Add a new DisplayStances field to SupportPowerChargeBarInfo
other
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2016-08-21 01:19:52 +02:00 |
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abcdefg30
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9848c98750
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Replace the DisplayTimer field with a DisplayTimerStances field in SupportPowerInfo
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2016-08-21 01:19:51 +02:00 |
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Oliver Brakmann
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b4c8ee485d
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Merge pull request #11816 from reaperrr/fix-UpgradeOnDamage
Fix UpgradeOnDamage to apply if initial DamageState is valid
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2016-08-20 15:25:10 +02:00 |
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reaperrr
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19c3e7c9e3
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Make Armament elements as overridable as possible
To allow downstream mods to ship customised Armament-derivatives.
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2016-08-20 15:06:18 +02:00 |
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Matthias Mailänder
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f5d57e361a
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Merge pull request #11788 from pchote/fix-smooth-moves
Make turning-while-moving actors follow curved paths.
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2016-08-19 22:11:28 +02:00 |
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reaperrr
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cd03bc6883
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Upgrade rule for UpgradeOnDamage to UpgradeOnDamageState
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2016-08-18 23:31:27 +02:00 |
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reaperrr
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b174d00be9
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Rename UpgradeOnDamage to UpgradeOnDamageState
The trait works for 'Undamaged' as well and no longer requires a damage state change to trigger either, so this trait name is more accurate.
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2016-08-18 23:31:27 +02:00 |
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