Commit Graph

3014 Commits

Author SHA1 Message Date
Oliver Brakmann
1c12ad5cee Merge pull request #11903 from abcdefg30/indexing
Fix a possible crash in the lua Player.Team property
2016-08-28 14:16:48 +02:00
Matthias Mailänder
5b2d6e9a47 Merge pull request #11905 from abcdefg30/timers
Fix timers in ObserverProductionIconsWidget being calculated wrongly in replays
2016-08-28 13:40:27 +02:00
Alexis Hunt
becbee8388 Move resource tick logic into chrome classes. 2016-08-27 17:17:24 -04:00
abcdefg30
cd1c520c5c Fix timers in ObserverProductionIconsWidget being calculated wrongly in replays 2016-08-27 20:35:44 +02:00
abcdefg30
284d5e5af5 Fix a possible crash in the lua Player.Team property 2016-08-27 19:44:37 +02:00
Matthias Mailänder
020b0e628e Merge pull request #11871 from pchote/fix-production-circle
Remove hardcoded constants from Fly and ProductionAirdrop.
2016-08-27 19:43:15 +02:00
reaperrr
7ac5a25ce6 Merge pull request #11882 from pchote/remove-astar-overlay
Remove legacy A* visualisation.
2016-08-27 18:37:23 +02:00
reaperrr
058bb49dff Merge pull request #11501 from pchote/tibsun-carryall
Add Carryall/Carryable traits, merging ts and d2k carryall behavior
2016-08-27 18:31:56 +02:00
Paul Chote
c3c6af018a Set carried turret facing on delivery. 2016-08-27 17:08:33 +01:00
Paul Chote
735a031d6e Fix selection rectangle with depth buffer enabled. 2016-08-27 15:43:20 +01:00
Paul Chote
3082c61e75 Add depth buffer support to tactical overlays. 2016-08-27 15:43:20 +01:00
Paul Chote
f3bac143e9 Add depth buffer support to beams and contrails. 2016-08-27 15:43:20 +01:00
Paul Chote
c092c93401 Add depth buffer support to debug overlays. 2016-08-27 15:43:20 +01:00
Paul Chote
50da18cd22 Add depth buffer support to RgbaColorRenderer. 2016-08-27 15:43:20 +01:00
Paul Chote
017020f2c3 Fix stack overflow in FindResources. 2016-08-27 15:42:18 +01:00
Paul Chote
1ae86f34f8 Overhaul Carryall behaviour, adding support for manual control. 2016-08-27 15:42:18 +01:00
Paul Chote
7ffdd53abb Disable smooth turning for 180 degree turns. 2016-08-26 20:15:55 +01:00
Paul Chote
30c7c720ec Merge pull request #11880 from Mailaender/sequence-sprites-inheritance-check
Fixed false positive on sequence sprite checks
2016-08-26 18:09:53 +01:00
Paul Chote
d99bc78629 Merge pull request #11878 from RoosterDragon/fix-download-error-cancel
Allow download window to be closed on failed downloads.
2016-08-26 18:05:16 +01:00
Paul Chote
32eb98c17d Remove legacy A* visualisation. 2016-08-26 16:55:46 +01:00
Oliver Brakmann
b3c4ecd7c5 Merge pull request #11881 from reaperrr/always-visible-bar
Allow keeping empty selection bars visible
2016-08-26 14:56:29 +02:00
reaperrr
e811612c06 Merge pull request #11862 from pchote/effects-above-shroud
Draw tactical overlays (beacons, rallypoints, text overlays, order generators) above the shroud.
2016-08-25 20:47:08 +02:00
reaperrr
39034b0de9 Allow keeping empty selection bars visible 2016-08-25 20:40:56 +02:00
Matthias Mailänder
4c672f73c0 Don't report false positives for sequence templates. 2016-08-25 19:55:59 +02:00
RoosterDragon
f1b0740e72 Allow download window to be closed on failed downloads. 2016-08-25 18:21:40 +01:00
Paul Chote
06ca8b6cf2 Remove hardcoded constant from Fly. 2016-08-24 17:20:07 +01:00
abcdefg30
fab807b86e Merge pull request #11830 from reaperrr/overridable-Armament
Make Armament as overridable as possible
2016-08-23 23:24:32 +02:00
Paul Chote
cd0ba2049f Draw repair and power down indicators above the shroud. 2016-08-23 16:34:24 +01:00
Paul Chote
f357163078 Draw floating text above the shroud. 2016-08-22 22:02:33 +01:00
Paul Chote
d2f5fe7380 Draw order generator renderables above the shroud. 2016-08-22 20:27:59 +01:00
Paul Chote
b016638ebe Allow beacons to be placed and drawn above the shroud. 2016-08-22 20:27:58 +01:00
Paul Chote
afdb0e0829 Draw rally points above the shroud. 2016-08-22 20:27:58 +01:00
Paul Chote
ed349f9086 Remove health bar rendering duplication. 2016-08-22 20:27:58 +01:00
Paul Chote
11805bb567 Rename and tweak post-render interfaces. 2016-08-22 17:40:05 +01:00
Oliver Brakmann
f1990853df Merge pull request #11854 from Mailaender/startmatch-typo
Fixed a typo in the message displayed when servers disabled single player matches
2016-08-22 11:12:36 +02:00
Matthias Mailänder
880d848a66 Avoid duplication in server messages and fix a typo. 2016-08-21 18:27:23 +02:00
Paul Chote
f0306e7cc2 Render voxels with an approximately-correct z-offset. 2016-08-21 12:43:16 +01:00
Zimmermann Gyula
d9f38d57a7 Cache the *Infos in ProductionItem. 2016-08-21 12:05:34 +02:00
Zimmermann Gyula
3309e8ac3d Look up the production queue multiplier in Lua. 2016-08-21 12:05:34 +02:00
Zimmermann Gyula
f80ac6e5c0 Rename ProductionQueue.BuildSpeed and change it's default value. 2016-08-21 12:05:34 +02:00
Zimmermann Gyula
de10cb22e8 Shift CustomBuildTimeValue to Buildable. 2016-08-21 12:05:32 +02:00
abcdefg30
ddfd4c7873 Add an upgrade rule 2016-08-21 01:19:54 +02:00
abcdefg30
e8084daad7 Cache the SupportPowerManager in SupportPowerChargeBar 2016-08-21 01:19:53 +02:00
abcdefg30
e9e49a5d02 Add a new DisplayStances field to SupportPowerChargeBarInfo
other
2016-08-21 01:19:52 +02:00
abcdefg30
9848c98750 Replace the DisplayTimer field with a DisplayTimerStances field in SupportPowerInfo 2016-08-21 01:19:51 +02:00
Oliver Brakmann
b4c8ee485d Merge pull request #11816 from reaperrr/fix-UpgradeOnDamage
Fix UpgradeOnDamage to apply if initial DamageState is valid
2016-08-20 15:25:10 +02:00
reaperrr
19c3e7c9e3 Make Armament elements as overridable as possible
To allow downstream mods to ship customised Armament-derivatives.
2016-08-20 15:06:18 +02:00
Matthias Mailänder
f5d57e361a Merge pull request #11788 from pchote/fix-smooth-moves
Make turning-while-moving actors follow curved paths.
2016-08-19 22:11:28 +02:00
reaperrr
cd03bc6883 Upgrade rule for UpgradeOnDamage to UpgradeOnDamageState 2016-08-18 23:31:27 +02:00
reaperrr
b174d00be9 Rename UpgradeOnDamage to UpgradeOnDamageState
The trait works for 'Undamaged' as well and no longer requires a damage state change to trigger either, so this trait name is more accurate.
2016-08-18 23:31:27 +02:00