Oliver Brakmann
8ebee425ab
Merge pull request #10264 from whinis/bleed
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Restart button for missions
2016-01-15 21:55:02 +01:00
Whinis
9059e3e2c8
Changes to the RestartGame function to make it more streamlined
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Removal of PromptAbortAction and inclusion into PromptConfirmAction
Changes to prevent a restart button being required for all mods
ConfirmAction
Addtion of named parameters to PromptConfirmAction
Moved StartGame from MissionBrowserLogic.cs to Game.cs
2016-01-15 15:34:00 -05:00
RoosterDragon
999965fc82
Merge pull request #10491 from pchote/fix-country-overflow
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Fix MP browser country name overflow
2016-01-15 19:54:09 +00:00
Alexander Heinz
e0c033fe99
restart button added for singleplayer in cnc, ra, d2k
2016-01-14 11:53:31 -05:00
Matthias Mailänder
5516291c60
Merge pull request #10441 from abcdefg30/07demolish
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Let Tanya try to attack the flame turrets in soviet07
2016-01-13 22:50:41 +01:00
Paul Chote
eebdd6d041
Fix width of server location column.
2016-01-11 23:39:06 +00:00
Oliver Brakmann
e2a4efec29
Merge pull request #10479 from pchote/fix-d2k-moveflash
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Disable modifiers on the d2k move flash palette.
2016-01-11 21:56:28 +01:00
Oliver Brakmann
1be9cedc01
Merge pull request #10303 from r34ch/doubles-rebalance
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Rebalance doubles.oramap in RA mod
2016-01-11 21:39:53 +01:00
Pavel Penev
75d983c922
Hardcode mod logo and preview image file names
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(Revert "Unhardcode mod logo and preview image paths")
2016-01-11 21:16:57 +02:00
Paul Chote
a8ac3a41e7
Disable modifiers on the d2k move flash palette.
2016-01-11 00:25:00 +00:00
Pavel Penev
3722b2848b
Change D2k to use the new path syntax with a mod ID prefix
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Allows seemless movement between the game's mods directory and the support directory.
NOTE: Rebuilding will create the mod directories in the game's project dir and put the new DLLs there, which may lead to (although swallowed) exceptions when populating the mod dictionary due to repeating keys.
2016-01-10 23:52:10 +02:00
Pavel Penev
a3299d7030
Unhardcode mod logo and preview image paths
2016-01-10 23:52:09 +02:00
Oliver Brakmann
0a413af3eb
Merge pull request #10440 from abcdefg30/05aDemolish
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Polish the demolition of the prison in allies05a
2016-01-09 22:22:54 +01:00
Oliver Brakmann
2ee3a66b48
Merge pull request #10442 from abcdefg30/06secondary
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Add a new secondary objective to the soviet06 missions
2016-01-09 22:13:46 +01:00
Oliver Brakmann
a0d33320a0
Merge pull request #10439 from abcdefg30/sub04a
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Disable sub pen and ship yard in soviet04a
2016-01-09 21:41:17 +01:00
Oliver Brakmann
b8667ba968
Merge pull request #10458 from Mailaender/ts-cliffsin
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Added Tiberian Sun map Cliffs of Insanity
2016-01-09 21:38:26 +01:00
Oliver Brakmann
2a1bc11133
Merge pull request #10459 from Mailaender/ts-karasjok
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Added map Town of Karasjok for Tiberian Sun
2016-01-09 21:23:56 +01:00
abcdefg30
9476889989
Add a new secondary objective to the soviet06 missions
2016-01-09 14:58:36 +01:00
RoosterDragon
bef6f40759
Merge pull request #10392 from Mailaender/d2k-ai-aircraft
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Fixed AI bots not building any Carryalls
2016-01-09 11:46:51 +00:00
RoosterDragon
764f5d6bd9
Merge pull request #10236 from teees/ts-air-separation
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Set ideal aircraft separation to half of the default value
2016-01-09 11:43:09 +00:00
Matthias Mailänder
715ba32262
add map Town of Karasjok
2016-01-09 08:24:24 +01:00
Matthias Mailänder
1d20203478
add Cliffs of Insanity
2016-01-09 08:11:13 +01:00
teees
b7a3a446e1
Unload passengers on death
2016-01-08 08:50:35 +01:00
Matthias Mailänder
c607c8532f
Merge pull request #10443 from Truth99A/TD-BuildPaletteOrder-Change
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Changed build palette order of structures for TD
2016-01-07 21:05:32 +01:00
Matthias Mailänder
27eeaf3d41
Merge pull request #10112 from DnAp/PowerTooltip
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Closes #6011
2016-01-07 20:57:14 +01:00
abcdefg30
22e071c57f
Merge pull request #10152 from teees/ts-aircraft-husks
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Added aircraft husks (Tiberian Sun)
2016-01-07 17:36:53 +01:00
teees
e8856a9268
Set ideal separation to a lower value for ts aircraft
2016-01-07 14:50:22 +01:00
teees
5ef93d330a
Added aircraft husks
2016-01-07 14:36:22 +01:00
teees
3a83e0cb92
Changes to ts cloaking behaviour to closer resemble the original
2016-01-07 13:44:17 +01:00
teees
f46185b85f
Reworked cloaking behaviour
2016-01-07 13:44:16 +01:00
Truth99A
3f156f6dda
changed build palette order of sturctures for TD
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changed the build palette order so that it follows the tech tree
images of the change + poll can be found at: http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&t=19220&postdays=0&postorder=asc&vote=viewresult
2016-01-07 12:38:50 +11:00
abcdefg30
9db974cfe9
Merge pull request #10406 from Mailaender/d2k-no-ra
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Removed the RA mod DLL dependency from D2k
2016-01-06 21:53:09 +01:00
abcdefg30
6fa70134cd
Merge pull request #10399 from Mailaender/cnc-no-ra
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Removed the RA mod DLL dependency from TD
2016-01-06 21:51:16 +01:00
abcdefg30
334105da19
Merge pull request #10369 from Mailaender/tread-lightly
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Fixed map "Tread Lightly"
2016-01-06 21:39:52 +01:00
abcdefg30
c28a09e3ef
Merge pull request #10377 from Mailaender/tiberium-garden-redux
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Added TS map Tiberium Garden Redux
2016-01-06 21:31:37 +01:00
Matthias Mailänder
16d2f8466c
Merge pull request #10412 from kyrylo/ra-minelayer-health-buff
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ra: buff minelayer's HP
2016-01-04 21:51:39 +01:00
atlimit8
7acd71cd7d
Merge pull request #10407 from pchote/ts-resource-colors
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Fix the TS resource minimap colors.
2016-01-04 00:31:58 -06:00
Kyrylo Silin
91690bdc44
ra: buff minelayer's HP
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Currently 1 rocket soldier can kill a minelayer with 2 shots. With this
change a rocket soldier needs 3 shots. I think this buff is needed
because minelayer costs $800 and it has even less HP than a paper light
tank.
2016-01-04 07:41:51 +02:00
Paul Chote
ca2728f361
Fix the TS resource minimap colors.
2016-01-03 21:32:15 +00:00
Matthias Mailänder
bb9429a530
remove the RA mod dependency
2016-01-03 22:25:54 +01:00
Matthias Mailänder
1c8a0fc52a
remove GpsWatcher from Tiberian Sun
2016-01-03 21:32:07 +01:00
Matthias Mailänder
27712efe9b
remove the RA mod dependency
2016-01-03 17:48:41 +01:00
Matthias Mailänder
ed5b8d024b
reimport Tread Lightly
2016-01-03 12:12:03 +01:00
Matthias Mailänder
7d827a9c32
limit the production of carryalls
2016-01-03 11:57:50 +01:00
Matthias Mailänder
88289f8242
add Tiberium Garden Redux
2016-01-03 11:55:28 +01:00
Matthias Mailänder
c17db1245d
use the original naming to keep compatible for legacy map import
2016-01-03 11:55:27 +01:00
Matthias Mailänder
47bc8426f1
use the original naming for legacy map import
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although it seems redundant for now
2016-01-03 11:51:48 +01:00
Matthias Mailänder
df8b1efbf4
fix AI not building any Carryalls
2016-01-03 08:54:12 +01:00
Paul Chote
47c97735ed
Overhaul sand worm rendering and attacking.
2016-01-03 01:17:30 +00:00
Paul Chote
8ce274ed79
Overhaul and rename WithActiveAnimation -> WithIdleAnimation.
2016-01-03 01:17:29 +00:00