Commit Graph

7202 Commits

Author SHA1 Message Date
Truth99A
3f156f6dda changed build palette order of sturctures for TD
changed the build palette order so that it follows the tech tree
images of the change + poll can be found at: http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&t=19220&postdays=0&postorder=asc&vote=viewresult
2016-01-07 12:38:50 +11:00
abcdefg30
9db974cfe9 Merge pull request #10406 from Mailaender/d2k-no-ra
Removed the RA mod DLL dependency from D2k
2016-01-06 21:53:09 +01:00
abcdefg30
6fa70134cd Merge pull request #10399 from Mailaender/cnc-no-ra
Removed the RA mod DLL dependency from TD
2016-01-06 21:51:16 +01:00
abcdefg30
334105da19 Merge pull request #10369 from Mailaender/tread-lightly
Fixed map "Tread Lightly"
2016-01-06 21:39:52 +01:00
abcdefg30
c28a09e3ef Merge pull request #10377 from Mailaender/tiberium-garden-redux
Added TS map Tiberium Garden Redux
2016-01-06 21:31:37 +01:00
Matthias Mailänder
16d2f8466c Merge pull request #10412 from kyrylo/ra-minelayer-health-buff
ra: buff minelayer's HP
2016-01-04 21:51:39 +01:00
atlimit8
7acd71cd7d Merge pull request #10407 from pchote/ts-resource-colors
Fix the TS resource minimap colors.
2016-01-04 00:31:58 -06:00
Kyrylo Silin
91690bdc44 ra: buff minelayer's HP
Currently 1 rocket soldier can kill a minelayer with 2 shots. With this
change a rocket soldier needs 3 shots. I think this buff is needed
because minelayer costs $800 and it has even less HP than a paper light
tank.
2016-01-04 07:41:51 +02:00
Paul Chote
ca2728f361 Fix the TS resource minimap colors. 2016-01-03 21:32:15 +00:00
Matthias Mailänder
bb9429a530 remove the RA mod dependency 2016-01-03 22:25:54 +01:00
Matthias Mailänder
1c8a0fc52a remove GpsWatcher from Tiberian Sun 2016-01-03 21:32:07 +01:00
Matthias Mailänder
27712efe9b remove the RA mod dependency 2016-01-03 17:48:41 +01:00
Matthias Mailänder
ed5b8d024b reimport Tread Lightly 2016-01-03 12:12:03 +01:00
Matthias Mailänder
7d827a9c32 limit the production of carryalls 2016-01-03 11:57:50 +01:00
Matthias Mailänder
88289f8242 add Tiberium Garden Redux 2016-01-03 11:55:28 +01:00
Matthias Mailänder
c17db1245d use the original naming to keep compatible for legacy map import 2016-01-03 11:55:27 +01:00
Matthias Mailänder
47bc8426f1 use the original naming for legacy map import
although it seems redundant for now
2016-01-03 11:51:48 +01:00
Matthias Mailänder
df8b1efbf4 fix AI not building any Carryalls 2016-01-03 08:54:12 +01:00
Paul Chote
47c97735ed Overhaul sand worm rendering and attacking. 2016-01-03 01:17:30 +00:00
Paul Chote
8ce274ed79 Overhaul and rename WithActiveAnimation -> WithIdleAnimation. 2016-01-03 01:17:29 +00:00
RoosterDragon
8d7ed98636 Merge pull request #10380 from pchote/improve-trails
Polish and improved customization for actor trails
2016-01-03 01:15:26 +00:00
Paul Chote
f108d4b113 Polish wakes for TS HVR and APC. 2016-01-02 21:19:06 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
abcdefg30
7934995a8f Let Tanya try to attack the flame turrets in soviet07 2016-01-02 16:31:01 +01:00
abcdefg30
7c84c666d7 Add some empty lines to soviet07.lua for better readability 2016-01-02 16:24:25 +01:00
abcdefg30
fb7d64a126 Disable sub pen and ship yard in soviet04a
as there is no water in this mission
2016-01-02 16:13:29 +01:00
abcdefg30
c6822452e8 Polish the demolition of the prison in allies05a 2016-01-02 16:07:59 +01:00
Oliver Brakmann
46133891bb Merge pull request #10312 from r34ch/man-to-man-rebalance
Rebalance man-to-man.oramap for the RA mod
2016-01-01 16:38:08 +01:00
Oliver Brakmann
e1a5a5632d Merge pull request #10366 from Phoib/NoLineEnding
Eliminated superfluous linendings
2016-01-01 16:33:28 +01:00
Oliver Brakmann
9e0f325887 Merge pull request #10301 from r34ch/singles-rebalance
Singles rebalance
2016-01-01 16:31:37 +01:00
Emiel Suilen
3e63869bd1 Eliminated superfluous linendings 2016-01-01 16:22:19 +01:00
DArcy Rush
e004b5a7c5 Rebalance doubles.oramap for the RA mod 2016-01-01 13:22:09 +00:00
DnAp
c4b925ffc3 Make trait PowerTooltip 2015-12-31 18:20:55 +03:00
Matthias Mailänder
cd730914db Merge pull request #10119 from RoosterDragon/sort-effects-with-actors
Interleave renderables for effects and actors
2015-12-31 12:31:47 +01:00
DArcy Rush
68d8ba7344 Update singles.oramap in the RA mod 2015-12-31 09:33:24 +00:00
DArcy Rush
e88721ca73 Rebalance man-to-man.oramap for the RA mod 2015-12-31 08:41:50 +00:00
Matthias Mailänder
9e5d325a25 Merge pull request #10347 from r34ch/kotg2-rebalance
Rebalance keep-off-the-grass-2.oramap for the RA mod
2015-12-31 09:39:49 +01:00
reaperrr
f7c6938e27 Merge pull request #10243 from pchote/fix-neutrino-bullets
Fix collision detection for Missiles and Bullets.
2015-12-31 00:14:16 +01:00
abcdefg30
f364a306f3 Merge pull request #10201 from teees/discardexcessresources
Optionally discard resources when silo capacity has been reached
2015-12-30 22:43:15 +01:00
DArcy Rush
6b93e21b81 Rebalance keep-off-the-grass-2.oramap for the RA mod 2015-12-30 21:36:16 +00:00
Paul Chote
a44b50c2ad Increase wall blocking geometry to a full cell. 2015-12-30 19:31:59 +00:00
Oliver Brakmann
a580aa1f27 Merge pull request #10316 from abcdefg30/powerUpDownD2k
Swap the Disable- and EnablePower sounds of D2K
2015-12-30 17:06:47 +01:00
Matthias Mailänder
f0ef8e669a Merge pull request #9945 from teees/air-fix
Adjust orca sight range and prevent aircraft from flying into shroud
2015-12-30 14:33:13 +01:00
abcdefg30
2dd48ebe5f Merge pull request #10320 from r34ch/competitive-maps
Add competitive maps to the pool
2015-12-30 02:01:28 +01:00
DArcy Rush
efefb0e842 Buff light tank in the RA mod 2015-12-29 20:06:49 +00:00
abcdefg30
0c23648899 Merge pull request #10225 from reaperrr/disable-turret
Disable WithSpriteTurret until build/transform complete
2015-12-29 16:27:38 +01:00
DArcy Rush
6dafeba3ab Add behind-the-veil.oramap to the RA mod 2015-12-29 11:35:42 +00:00
DArcy Rush
2a69b60af0 Add sidestep.oramap to the RA mod 2015-12-29 11:34:48 +00:00
DArcy Rush
734312ff37 Add and touch up tabula-rasa.oramap for the RA mod 2015-12-29 11:23:47 +00:00
reaperrr
7076dfaa4d HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
2015-12-29 00:29:03 +00:00