Oliver Brakmann
3cd4152dd2
Adjust rules
2014-12-18 20:24:37 +01:00
Matthias Mailänder
9e650adef8
implement Ordos nerve gas missiles as warheads
...
closes #2838
2014-12-14 16:03:16 +01:00
Matthias Mailänder
2ae93f44aa
move carryall to it's own aircraft queue
2014-12-06 20:31:15 +01:00
Matthijs Benschop
2d380c64bd
Implementation of the automated D2k Carryall
...
Closes #2246
2014-11-29 12:17:11 +01:00
Mustafa Alperen Seki
292eceb655
Shortened Stealth Raider Code
2014-11-05 10:11:46 +02:00
Matthias Mailänder
a3baee9d68
remove BelowUnits
...
closes #3670
2014-10-29 21:38:30 +01:00
Paul Chote
479b8e13d6
Merge pull request #5891 from Mailaender/d2k-captureable-tech
...
Added captureable tech for Dune 2000
2014-08-31 09:10:35 +12:00
Matthias Mailänder
e6a1a2632e
add captureable tech for Dune 2000
2014-08-24 08:41:54 +02:00
Mustafa Alperen Seki
3ae9c1d796
Added 3 orni.
2014-08-23 11:34:51 +03:00
Matthias Mailänder
0502d90a05
Merge pull request #6084 from pchote/renderpreview
...
Improve actor preview rendering
2014-08-03 12:51:21 +02:00
Matthias Mailänder
56765d5ca2
remove unneccessary build-top sequences.
2014-08-03 22:23:49 +12:00
Paul Chote
f64cdc52e1
Remove obsolete key definitions.
2014-08-03 19:28:09 +12:00
Matthias Mailänder
efeba3ec4f
Merge pull request #5898 from MustaphaTR/d2k-techlevel
...
D2k Tech Level
2014-07-10 19:05:35 +02:00
Mustafa Alperen Seki
ec69e05433
Added D2K Tech Levels
2014-07-10 17:17:11 +03:00
Paul Chote
c6299892e0
Remove obsolete BeaconDuration definitions.
2014-07-07 17:40:50 +12:00
Paul Chote
3ad35cb803
Support indefinite beacon duration for support powers that remove the beacon on completion.
2014-04-18 18:55:34 +12:00
Paul Chote
b74a0734c8
Change D2K airstrike shroud reveal to match TD.
2014-04-18 18:55:34 +12:00
Paul Chote
9993eacf65
Add upgrade rules.
2014-03-21 10:07:28 +13:00
Paul Chote
d7d12ef799
Rework airstrike flare and camera spawning.
2014-03-13 01:03:24 +13:00
Chicken man
718ddf9afd
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
Matthias Mailänder
56470b918b
use the disabled palette to render husks
...
closes #4631
2014-03-05 23:18:14 +01:00
Matthias Mailänder
e4effd0125
Merge pull request #4478 from pchote/aircraft-follow
...
Add Guard and AttackMove to RA and C&C aircraft.
2014-02-01 00:38:21 -08:00
Paul Chote
61f5ab7167
Remove redundant AttackMove definitions.
2014-02-01 10:55:04 +13:00
Matthias Mailänder
0de1e20651
capturable husks for Dune 2000
2014-01-31 13:17:27 +01:00
Paul Chote
99cb698424
Generalise AttackMove to support anything with IMove and AutoTarget.
...
Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Paul Chote
996877d9e5
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
Matthias Mailänder
b2c05b5779
bring back player buildable walls in d2k
2013-09-29 22:35:24 +02:00
Matthias Mailänder
8a566708a5
adjust the Deviator descrption to recent balancing changes
...
it does not effect infantry but light/heavy vehicles now
in fact it does some neglectable damage
closes #3781
2013-09-02 23:03:32 +02:00
Matthias Mailänder
edd84c1c2e
bring back the deviator tank now that AI does not get confused
2013-08-29 22:27:37 +02:00
Matthias Mailänder
4b629eced4
adjust Deviator prerequisites
...
still disabled
2013-08-19 21:07:32 +02:00
Matthias Mailänder
009f6a3f70
bring back turrets and vehicle repairing
2013-08-17 23:47:14 +02:00
Matthias Mailänder
34ec588392
disallow conyard → mcv
...
because it looks bad
2013-08-17 23:47:14 +02:00
Matthias Mailänder
efb55d4cb9
read support power icons from sequences
...
so that d2k can grab them from DATA.R8
2013-08-17 23:31:22 +02:00
Matthias Mailänder
376a6c7a5d
read the production icons from sequences
...
this allows d2k to read them from DATA.R8 without trouble
2013-08-17 23:31:22 +02:00
Chris Forbes
6c1d4efb07
remove useless Buildable.BuiltAt
...
V2: don't leave the broken [ActorReference] attached to Owner.
2013-06-18 09:02:12 +12:00
Matthias Mailänder
cdeea80037
replaced Dune 2000 AUD with original WAV
...
removed *.aud hard-coding everywhere
2013-06-15 19:41:07 +02:00
Paul Chote
c91f0dfd2f
Merge the 3 turret rendering traits into WithTurret.
2013-05-15 19:17:32 +12:00
Matthias Mailänder
99d4d07cd5
removed now redundant debug auto-target traits
2013-05-10 22:31:54 +02:00
psydev
c23dedbcb2
temporarily disabled Ordos Deviator
...
Currently the Deviator uses AttackLoyalty, which seems to only be able to take over units permanently. It should be temporary. Currently it seems overpowered, and should be disabled for now.
If anyone disagrees, let me know.
2013-05-08 12:10:40 -06:00
psydev
919cf76110
added stealth raider icon
2013-05-04 20:59:43 +12:00
psydev
0c9c932435
Ordos tank slightly slower
2013-04-29 23:13:09 -07:00
psydev
a66bcad133
changed tank speeds & rotations
2013-04-16 01:19:19 -07:00
psydev
7157cbdf49
reduced ordos tank spd 10 -> 9
2013-04-15 21:09:57 -07:00
psydev
7d81a1d814
removed prereqs for mcv in race*.yaml
2013-04-15 19:14:47 -07:00
psydev
9010bbacfb
move over Stealth Trike in palette build order
2013-04-15 18:44:02 -07:00
psydev
8b79910749
added Stealth Raider Trike unit
2013-04-15 18:17:44 -07:00
psydev
e46498d77f
increased raider trike cost & hp
...
Increased raider trike cost to differentiate it... (Been increasing its strength a bit). Raised HP a bit to compensate.
2013-04-15 18:04:20 -07:00
psydev
57d812c78d
mcv.starport requires heavy -- ordos
2013-04-15 16:40:33 -07:00
psydev
5b199ce7ea
removed prerequisites for combat tank, trike
2013-04-15 15:47:21 -07:00
psydev
357b6a8e77
changed unit costs at starport; fix starport
2013-04-15 02:54:59 -07:00