Commit Graph

18119 Commits

Author SHA1 Message Date
Pavel Penev
20fe9a9ff2 Merge pull request #9255 from pchote/gamespeed
Add a game speed dropdown to the lobby options.
2015-09-09 18:14:05 +03:00
Pavel Penev
14defdea6c Merge pull request #9258 from Mailaender/editor-mousewheel
Added stepless mouse wheel actor rotation to the editor
2015-09-09 17:33:52 +03:00
Pavel Penev
9e6c664f30 Merge pull request #9290 from RoosterDragon/fix-tileset-dispose
Dispose earlier in FixClassicTilesets.
2015-09-09 17:23:50 +03:00
Pavel Penev
7d7e3a8e0e Merge pull request #9294 from RoosterDragon/remove-shroud-tests
Remove Shroud.IsVisibleTest and IsExploredTest
2015-09-09 17:22:00 +03:00
Pavel Penev
f65a049e61 Merge pull request #9296 from RoosterDragon/can-view-actor-perf
Speed up Player.CanViewActor
2015-09-09 14:14:06 +03:00
reaperrr
7c7506fafb Merge pull request #9096 from deniz1a/hide-crate
Hides crates under fog.
2015-09-07 22:35:46 +02:00
Matthias Mailänder
c53126513e Merge pull request #9295 from reaperrr/hashhash
Use HashSets for AI
2015-09-07 20:55:17 +02:00
RoosterDragon
d1960258db Speed up Player.CanViewActor.
Create Actor.CanBeViewedByPlayer and simply call this instead. The actor can cache all trait lookups on construction to avoid them being repeated for every visibility check.
2015-09-06 23:29:09 +01:00
reaperrr
60359cc6f5 Use HashSets for AI 2015-09-06 22:59:49 +02:00
RoosterDragon
ebf113dfb7 Remove Shroud.IsVisibleTest and IsExploredTest.
These are no longer any faster than the regular checks, so there's no need to keep them.
2015-09-06 21:13:32 +01:00
Pavel Penev
aae3c8ef7d Merge pull request #9293 from RoosterDragon/repair-render-perf
Speed up RepairIndicator.Render.
2015-09-06 23:13:28 +03:00
RoosterDragon
a1f6b83653 Speed up RepairIndicator.Render.
Check repairer count first, as this is quicker than checking fog visibility.
2015-09-06 21:06:02 +01:00
Matthias Mailänder
a8d4bc2cef Merge pull request #9292 from obrakmann/fix-silo-infinite-loop
Fix an infinite loop that occurs when a silo is captured
2015-09-06 21:54:14 +02:00
Oliver Brakmann
caa0e1678e Fix an infinite loop that occurs when a silo is captured 2015-09-06 21:46:20 +02:00
RoosterDragon
662077a47e Merge pull request #9103 from reaperrr/water-rot
Refactored WaterPaletteRotation into RotationPaletteEffect
2015-09-06 20:19:09 +01:00
reaperrr
fabdefeaf1 Use HashSets for tileset checks, check in constructor for better performance 2015-09-06 20:58:24 +02:00
RoosterDragon
286372fedf Dispose earlier in FixClassicTilesets.
Ensure we dispose the stream we opened right away to avoid leaving it open when an exception occurs.
2015-09-06 19:55:00 +01:00
RoosterDragon
1e22762a16 Merge pull request #8766 from TheRaffy/WeatherOverlay
Added a WeatherOverlay
2015-09-06 19:35:00 +01:00
TheRaffy
1fc2158f2e Added a WeatherOverlay 2015-09-06 20:25:29 +02:00
reaperrr
ea7811a076 Rename temp to rotationBuffer and remove comment 2015-09-06 19:28:16 +02:00
reaperrr
cd9effaa35 Added positive palette/tileset properties to RotationPaletteEffect 2015-09-06 19:28:15 +02:00
reaperrr
96c7d4345e Renamed WaterPaletteRotation to RotationPaletteEffect 2015-09-06 19:25:12 +02:00
reaperrr
ca055eb7bb Refactored WaterPaletteRotation
Moved RotationBase from tileset definition to WaterPaletteRotation effect.
Unhardcoded rotation range and rotation rate.
Added possibility to exclude Tilesets from effect.

Fixed RA water palette rotation for actors on desert maps (#8872).
2015-09-06 19:25:10 +02:00
Paul Chote
1109ec53d1 Update UI timers for variable game speed. 2015-09-06 17:48:42 +01:00
Paul Chote
301b698c81 Add game speed dropdown to the lobby. 2015-09-06 17:48:41 +01:00
Paul Chote
257c043e58 Add Timestep property to GlobalSettings. 2015-09-06 17:48:26 +01:00
Pavel Penev
7912e3c7ff Merge pull request #9283 from reaperrr/d2k-weapon-names
Changed D2k weapon names to match original
2015-09-06 13:29:14 +03:00
Pavel Penev
5b93146279 Merge pull request #9273 from clemty/tileset
TD: make cliffs unbuildable
2015-09-06 12:54:39 +03:00
Pavel Penev
8262591cc4 Merge pull request #9282 from reaperrr/d2k-nobounty
Removed bounties from D2k
2015-09-06 12:37:27 +03:00
Matthias Mailänder
c206bebb7f Merge pull request #9274 from pchote/fix-sound-engine
Don’t create multiple sound contexts.
2015-09-06 11:35:50 +02:00
Matthias Mailänder
0e5fcc1756 Merge pull request #9279 from atlimit8/SemanticallySets
More HashSet trait fields & Lint support
2015-09-06 10:23:20 +02:00
Matthias Mailänder
154225d9ee rotate actors freely with mouse wheel and remove the facing hack 2015-09-06 08:54:14 +02:00
Matthias Mailänder
d20e93495e Merge pull request #9272 from pchote/remove-dps-table
Remove the broken actor stats export command.
2015-09-06 08:24:55 +02:00
reaperrr
5e6d30c3f5 D2k - switch stats of UnitExplodeSmall and UnitExplodeMed to match name 2015-09-06 05:08:45 +02:00
reaperrr
a321b41c72 D2k - remove unused UnitExplode 2015-09-06 05:08:44 +02:00
reaperrr
3b2d69df18 D2k - change position and name of ChainGun
To reduce conflicts with stats changes
2015-09-06 05:08:43 +02:00
reaperrr
b9377c49a9 D2k - remove unused ParaBomb 2015-09-06 05:08:40 +02:00
reaperrr
fe2491dd50 Add 80mm_O cannon for Ordos tank
To reduce conflicts with upcoming stats changes.
2015-09-06 05:08:39 +02:00
reaperrr
d3e8ffceb2 D2k weapon renamings 2015-09-06 05:08:38 +02:00
reaperrr
f857f49c10 Remove bounties from d2k 2015-09-06 02:37:28 +02:00
RoosterDragon
6b14d400ce Merge pull request #9259 from atlimit8/AI_countsAllAircraftRearmBuildings
AI counts all aircraft rearm buildings
2015-09-05 23:17:28 +01:00
atlimit8
8250f223c4 More HashSet trait fields & Lint support 2015-09-05 16:59:30 -05:00
clemty
23c6baa57d TD: make cliffs unbuildable
fixes #9265
2015-09-05 22:41:37 +02:00
Paul Chote
886d489766 Don’t create multiple sound contexts. 2015-09-05 18:29:14 +01:00
Paul Chote
a11ffa5135 Remove the bitrotted actor stats command. 2015-09-05 18:01:32 +01:00
reaperrr
e74c0d6c13 Merge pull request #9141 from RoosterDragon/pathfinder-perf
Improve pathfinder performance (paths may change)
2015-09-05 16:49:51 +02:00
reaperrr
e0e31d89b1 Merge pull request #9264 from penev92/appearsOnRadar
Make AppearsOnRadar implement INotifyCreated
2015-09-05 00:39:33 +02:00
Pavel Penev
c323046ed0 Make AppearsOnRadar implement INotifyCreated
Cache the IRadarColorModifier so we don't look for it on every render tick.
2015-09-05 01:18:45 +03:00
RoosterDragon
e44342daa0 Merge pull request #9250 from reaperrr/fix-deco-visibility
Make rocks and trees HiddenUnderShroud instead of FrozenUnderFog
2015-09-04 18:15:34 +01:00
atlimit8
dbae16b7a0 AI counts all aircraft rearm buildings 2015-09-04 10:45:58 -05:00