Paul Chote
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ff94dd914a
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Fix missing array bounds check in Shroud.IsExplored.
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2016-11-24 19:07:18 +00:00 |
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RoosterDragon
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c244fbb4d3
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Merge pull request #12393 from Phrohdoh/sound-loaders
Fix enumeration in Sound::LoadSound to use the ISoundLoader[] param
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2016-11-23 20:05:33 +00:00 |
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abcdefg30
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0fc45b8c70
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Merge pull request #12348 from abc013/120mm
Fixed the 120mm bullet not harming infantry
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2016-11-23 15:12:35 +01:00 |
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Paul Chote
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1506a3c26f
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Fix crash with multiple RevealsShrouds targeting dead frozen actor.
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2016-11-21 22:33:35 +00:00 |
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Paul Chote
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0ba0470390
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Remove upgrades lint check.
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2016-11-20 13:55:47 +00:00 |
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Paul Chote
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3f0b33992c
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Rewrite UpgradeManager implementation to suit conditions.
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2016-11-20 13:55:47 +00:00 |
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Paul Chote
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05187f5828
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Remove legacy UpgradeTypes consumer code.
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2016-11-20 13:38:41 +00:00 |
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Paul Chote
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a266dc6639
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Fix shroud rendering outside the map cordon.
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2016-11-19 18:10:12 +00:00 |
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Paul Chote
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9ceb3813e6
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Manually port TD veterancy to conditions.
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2016-11-19 17:19:28 +00:00 |
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Paul Chote
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bee7f14ae5
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Update TD rules.
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2016-11-19 17:19:28 +00:00 |
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Paul Chote
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2fb1875fd7
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Manually port D2k veterancy to conditions.
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2016-11-19 17:19:28 +00:00 |
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Paul Chote
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56fa3db051
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Update D2K rules and shellmap.
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2016-11-19 17:19:27 +00:00 |
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Paul Chote
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4bd1921f88
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Manually port RA veterancy and shellmap to conditions.
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2016-11-19 17:19:27 +00:00 |
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Paul Chote
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4ed7725e20
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Update RA rules.
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2016-11-19 17:19:27 +00:00 |
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Paul Chote
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326cc0bf5b
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Add upgrade rule for migrating UpgradeTypes to RequiresCondition.
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2016-11-19 17:19:27 +00:00 |
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Paul Chote
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12d31cd09e
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Replace UpgradeTypes -> RequiresCondition across TS.
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2016-11-19 17:19:26 +00:00 |
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Paul Chote
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5fbdd78f41
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Add an RequiresCondition field to UpgradeableMultiplierTrait.
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2016-11-19 17:19:26 +00:00 |
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Paul Chote
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5192c27199
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Add an RequiresCondition field to UpgradeableTrait.
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2016-11-19 17:19:26 +00:00 |
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Paul Chote
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1cc7944437
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Add FieldLoader and linter support for BooleanExpression.
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2016-11-19 17:19:25 +00:00 |
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Paul Chote
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23f4ae5027
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Replace UpgradeMinEnabledLevel checks with an EnabledByDefault shim.
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2016-11-19 17:19:25 +00:00 |
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Rob Wilkinson
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e337048a97
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Fixes issue with rocket soldiers wandering
Fixes #12368
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2016-11-19 17:13:17 +00:00 |
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Taryn Hill
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51dd79261f
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Fix enumeration in Sound::LoadSound to use the ISoundLoader[] param
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2016-11-18 20:23:15 -06:00 |
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reaperrr
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c4b5b745ef
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Merge pull request #12307 from pchote/passive-visibility
Add plumbing for improved RA gap generator behaviour.
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2016-11-18 14:34:35 +01:00 |
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reaperrr
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56fdfb1ec8
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Merge pull request #12370 from pchote/heightmap-shroud-reveal
Implement heightmap-visibility blocking
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2016-11-18 14:23:53 +01:00 |
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reaperrr
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f550c3b762
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Merge pull request #12315 from obrakmann/activities-pt1
Activities re-write, part 1 (aka the boring bits)
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2016-11-18 13:52:06 +01:00 |
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reaperrr
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026ab9e2d7
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Merge pull request #12302 from Jiyuu/modifyingpowershell
Restructuring make script
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2016-11-18 13:33:28 +01:00 |
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reaperrr
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43b495b19f
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Merge pull request #12337 from roundowl/patch-2
Make friendly units aware of friendly mines
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2016-11-18 13:02:30 +01:00 |
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abcdefg30
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c12cfbcc18
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Merge pull request #12374 from reaperrr/fix-ts-depot
Fix TS service depot depth sorting
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2016-11-17 21:53:08 +01:00 |
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Taryn Hill
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bf994b35b0
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Add message to fixheader.exe target if Mono isn't installed
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2016-11-17 12:49:01 -06:00 |
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reaperrr
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d8d7c0c0f7
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Merge pull request #12352 from abc013/EmitCivs
Let civilian buildings spawn civilians on death
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2016-11-16 19:08:00 +01:00 |
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Taryn Hill
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be0798999d
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Merge pull request #12378 from pchote/boolexpr
Add a boolean expression parser
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2016-11-16 09:39:47 -06:00 |
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Paul Chote
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cc34f8e557
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Add a boolean expression parser.
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2016-11-15 21:45:00 +00:00 |
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Oliver Brakmann
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fd22b19183
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Use consistent spelling of 'interrupt[a|i]ble'
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2016-11-13 15:50:22 +01:00 |
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Paul Chote
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06b9741807
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Reveal the top tiles of cliffs too.
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2016-11-13 12:31:21 +00:00 |
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reaperrr
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0479b7ffb5
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Merge pull request #12341 from reaperrr/no-overlay-delayedaction
Remove hardcoded buildComplete delay in some overlays
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2016-11-13 13:24:42 +01:00 |
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reaperrr
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0c78527ae8
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Merge pull request #12354 from pchote/fix-smudge-out-of-bounds
Add map bounds checks to TerrainSpriteLayer and SmudgeLayer.
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2016-11-13 13:08:51 +01:00 |
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Taryn Hill
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40fcd21e5f
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Merge pull request #12369 from pchote/ts-development-prompt
Add an introduction dialog for non-{DEV_VERSION} TS builds.
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2016-11-12 20:12:33 -06:00 |
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abc013
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e4354ce08c
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Added SpawnActorOnDeath: Civilians to ^CivBuilding
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2016-11-12 14:45:49 +01:00 |
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reaperrr
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29355129d2
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Fix TS service depot depth sorting
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2016-11-12 12:56:37 +01:00 |
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Paul Chote
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d68c705512
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Block actor sight above cliffs.
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2016-11-11 17:46:53 +00:00 |
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Paul Chote
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988778fe1f
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Add an introduction dialog for non-{DEV_VERSION} TS builds.
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2016-11-11 17:03:18 +00:00 |
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Paul Chote
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b6809c97f2
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Add a CellLayer with the height of each projected cell.
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2016-11-11 16:44:12 +00:00 |
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abcdefg30
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e7e17a0f5a
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Merge pull request #12323 from pchote/fix-dedicated-upnp-crash
Fix dedicated server crash with AllowPortForward.
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2016-11-11 15:18:37 +01:00 |
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Paul Chote
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bbe4864921
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Fix dedicated server crash with AllowPortForward.
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2016-11-11 13:06:00 +00:00 |
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Paul Chote
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ab344b390d
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Ignore invalid replay files instead of crashing.
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2016-11-11 13:00:58 +00:00 |
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reaperrr
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7ba0c22346
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Merge pull request #12096 from pchote/game-timer-tooltip
Show replay percentage as a tooltip.
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2016-11-06 16:59:07 +01:00 |
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Paul Chote
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983d8ac39e
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Add passive visibility type.
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2016-11-06 15:40:22 +00:00 |
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Paul Chote
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fdac5a6d8a
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Rework internal shroud plumbing.
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2016-11-06 15:40:22 +00:00 |
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Paul Chote
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7a4d7989fe
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Merge pull request #12347 from tohava/del_delayedaction_in_weaponinfo
Remove DelayedAction from WeaponInfo
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2016-11-05 18:16:19 +00:00 |
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Paul Chote
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77e0c579ba
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Merge pull request #12287 from reaperrr/interface-cleanups03
Third round of interface moving, making explicit and cleanup
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2016-11-05 18:02:39 +00:00 |
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