Paul Chote
|
f46a3e2d16
|
Merge pull request #12377 from Phrohdoh/actor-sequences
Rework resolved MiniYaml outputting utility commands
|
2016-12-17 12:50:00 +00:00 |
|
Paul Chote
|
aeceb87b6f
|
Merge pull request #12437 from GraionDilach/strapping-missiles
Allow the missile to snap at the target at reach.
|
2016-12-17 12:41:48 +00:00 |
|
Taryn Hill
|
213e5532f5
|
Completely rewrite miniyaml tree outputting utility commands
Rename --actor-yaml to --resolved-rules <actor name>
Implement --resolved-sequences <image name>
Implement --resolved-weapons <weapon name>
|
2016-12-17 06:33:49 -06:00 |
|
reaperrr
|
9acdff1c50
|
Slim down TD missiles.yaml via inheritance
|
2016-12-16 21:04:15 +01:00 |
|
reaperrr
|
f30f47de4f
|
Slim down TD other.yaml via inheritance
|
2016-12-16 21:00:39 +01:00 |
|
reaperrr
|
189ade3001
|
Slim down TD explosions.yaml via inheritance
|
2016-12-16 21:00:37 +01:00 |
|
reaperrr
|
90b87bc32c
|
Slim down TD smallcaliber.yaml via inheritance
|
2016-12-16 21:00:33 +01:00 |
|
reaperrr
|
6e83a3b550
|
Slim down TD largecaliber.yaml via inheritance
|
2016-12-16 20:30:36 +01:00 |
|
reaperrr
|
1ed21f3756
|
Remove unused 105mm and HonestJohn weapons
|
2016-12-16 20:27:23 +01:00 |
|
Paul Chote
|
83564ecc60
|
Nudge aircraft back inside the map.
|
2016-12-16 11:24:17 +00:00 |
|
reaperrr
|
ddb22ec2bd
|
Merge pull request #12452 from GraionDilach/ai-vs-allowmultiple-sp
Fix AI superweapon usage.
|
2016-12-16 00:32:38 +01:00 |
|
reaperrr
|
f0dd19116f
|
Merge pull request #12469 from SoScared/rename0
[RA] Rename Shipyard and Transport Helicopter
|
2016-12-14 14:10:38 +01:00 |
|
SoScared
|
69ad1c9e81
|
Allied defensive structures - increase cost & production time
|
2016-12-14 00:35:38 +01:00 |
|
abcdefg30
|
0929636b39
|
Merge pull request #12462 from pchote/condition-granters
Upgrades overhaul part 4d: Other condition granters
|
2016-12-13 22:28:44 +01:00 |
|
Paul Chote
|
39c2b76c51
|
Convert DisableOnUpgrade to conditions.
|
2016-12-13 19:30:42 +00:00 |
|
Paul Chote
|
736d66d2c2
|
Convert GainsExperience to conditions.
|
2016-12-13 19:30:42 +00:00 |
|
Paul Chote
|
f4e0b91e04
|
Convert DeployToUpgrade to conditions.
|
2016-12-13 19:30:41 +00:00 |
|
Paul Chote
|
1ef3e246d1
|
Convert GlobalUpgradable to conditions.
|
2016-12-13 19:30:41 +00:00 |
|
Paul Chote
|
b5ee30345b
|
Convert Pluggable to conditions.
|
2016-12-13 19:30:40 +00:00 |
|
Paul Chote
|
5719e62c2c
|
Convert AttackSwallow to conditions.
|
2016-12-13 19:30:40 +00:00 |
|
Paul Chote
|
29d7d42638
|
Convert UpgradeOnTerrain to conditions.
|
2016-12-13 19:30:40 +00:00 |
|
Paul Chote
|
f9791bbc1d
|
Convert UpgradeOnMovement to conditions.
|
2016-12-13 19:30:39 +00:00 |
|
Paul Chote
|
b9bc6eba16
|
Convert UpgradeOnDamageState to conditions.
|
2016-12-13 19:30:39 +00:00 |
|
Paul Chote
|
e0583af663
|
Convert PrimaryBuilding to conditions.
|
2016-12-13 19:30:39 +00:00 |
|
Paul Chote
|
bcb3d52eb0
|
Convert Parachutable to conditions.
|
2016-12-13 19:30:38 +00:00 |
|
Paul Chote
|
a846e484c7
|
Convert Disguise to conditions.
|
2016-12-13 19:30:38 +00:00 |
|
Paul Chote
|
04637a305a
|
Convert Cloak to conditions.
|
2016-12-13 19:30:37 +00:00 |
|
Paul Chote
|
60cd12874e
|
Convert Aircraft to conditions.
|
2016-12-13 19:30:37 +00:00 |
|
abcdefg30
|
2fcb266e13
|
Merge pull request #12451 from pchote/cargo-conditions
Upgrades overhaul part 4c: Cargo and Passenger
|
2016-12-13 16:19:14 +01:00 |
|
Paul Chote
|
f14d770363
|
Add Cargo.LoadedCondition.
|
2016-12-12 19:43:58 +00:00 |
|
Paul Chote
|
45af024b15
|
Convert Cargo to conditions.
|
2016-12-12 19:43:57 +00:00 |
|
reaperrr
|
ea46199cab
|
Merge pull request #12449 from pchote/uan-conditions
Upgrades overhaul part 4b: UpgradeActorsNear -> ProximityExternalCondition
|
2016-12-12 20:39:53 +01:00 |
|
Paul Chote
|
32f0d570bf
|
Rework UpgradeActorsNear -> ProximityExternalCondition.
|
2016-12-12 14:28:54 +00:00 |
|
SoScared
|
e5a3da9df8
|
Rename to Chinook & Naval Yard.
|
2016-12-11 20:49:05 +01:00 |
|
Oliver Brakmann
|
5eaaff45ad
|
Merge pull request #12448 from pchote/lua-conditions
Upgrades overhaul part 4a: Lua API
|
2016-12-11 20:23:59 +01:00 |
|
SoScared
|
d314b22203
|
nukemoretrees
|
2016-12-11 19:21:41 +01:00 |
|
Paul Chote
|
f4f2030b29
|
Port scripts to new api.
|
2016-12-11 00:40:17 +00:00 |
|
Paul Chote
|
ea7ad2e337
|
Migrate lua upgrades to conditions.
|
2016-12-11 00:40:14 +00:00 |
|
Oliver Brakmann
|
37394b6269
|
Merge pull request #12411 from pchote/fix-multiplesight-crash
Fix crash when actors with multiple RevealsShroud target a dead frozen actor.
|
2016-12-10 20:56:08 +01:00 |
|
Oliver Brakmann
|
ff65ec8a37
|
Merge pull request #12338 from reaperrr/explodes-footprint
Add footprint support to Explodes, remove WithBuildingExplosion
|
2016-12-10 20:17:15 +01:00 |
|
reaperrr
|
4e92311a59
|
Trigger RA GPS reveal from sat missile effect instead of DelayedAction
|
2016-12-10 15:41:14 +01:00 |
|
reaperrr
|
20439975d7
|
Disable Explodes trait on TS bridge huts
They would fail Lint otherwise, because they have no Health trait.
|
2016-12-10 14:20:11 +01:00 |
|
reaperrr
|
b7f746d711
|
Remove WithBuildingExplosion
Explodes can now do the same and then some, and WBE uses a DelayedAction
which blocks savegames.
|
2016-12-10 13:47:51 +01:00 |
|
reaperrr
|
4f2c360cb9
|
Use Explodes instead of WithBuildingExplosion in D2k
|
2016-12-10 13:45:12 +01:00 |
|
reaperrr
|
bccc127645
|
Use Explodes instead of WithBuildingExplosion in TD
|
2016-12-10 13:45:12 +01:00 |
|
reaperrr
|
eb34621ce8
|
Use Explodes instead of WithBuildingExplosion in RA
|
2016-12-10 13:45:12 +01:00 |
|
reaperrr
|
5046855a7d
|
Use Explodes instead of WithBuildingExplosion in TS
Additionally, make Refinery and Tib Silo spawn tiberium on destruction unless empty.
|
2016-12-10 13:45:12 +01:00 |
|
reaperrr
|
a0934418cf
|
Add support for footprint explosions to Explodes
|
2016-12-10 13:45:12 +01:00 |
|
reaperrr
|
2d194b077d
|
Make some Explodes property descs a bit more precise
|
2016-12-10 13:45:12 +01:00 |
|
reaperrr
|
1b3884de23
|
Make Explodes implement interfaces explicitly
|
2016-12-10 13:45:12 +01:00 |
|