reaperrr
|
5a548d6acc
|
Introduce IdleMovementSpeed
That actually factors in speed modifiers and trait pause/disable.
|
2021-07-04 21:26:45 +01:00 |
|
reaperrr
|
1262a9c6c9
|
Minor FlyIdle perf optimization
None of these prerequisites change on the fly,
so cache the result in the activity ctor.
|
2021-07-04 21:26:45 +01:00 |
|
reaperrr
|
5ecb3eec16
|
Fix IdleTurnSpeed ignoring trait pause/disable
|
2021-07-04 21:26:45 +01:00 |
|
Ivaylo Draganov
|
2ea6bfba7b
|
Allow the player to toggle the display of UI Feedback chat pool
|
2021-07-04 14:02:58 +01:00 |
|
Ivaylo Draganov
|
6af354ff99
|
Split chat lines into pools
- Add a common class for passing around chat lines
- Add wrapper methods for adding chat lines
- Combine repeated chat lines in the display widget
|
2021-07-04 14:02:58 +01:00 |
|
abc013
|
0a02bd524a
|
Update DestroyResourceWarhead to support Resource type and amount options.
|
2021-07-04 11:13:05 +01:00 |
|
Paul Chote
|
f9b058d36b
|
Add click sounds to color widgets.
|
2021-07-03 12:18:25 -05:00 |
|
Paul Chote
|
bc51461427
|
Make sure the hue returned by Color.RgbToHsv is positive.
|
2021-07-03 12:18:25 -05:00 |
|
Paul Chote
|
fca12fd707
|
Validate custom color picker colors.
|
2021-07-03 12:18:25 -05:00 |
|
teinarss
|
1f1373509e
|
Refactor server orders
|
2021-07-03 14:55:03 +01:00 |
|
Abdurrahmaan Iqbal
|
a8900d9860
|
Rebind chat hotkeys to prevent Tab changing chat mode
Enter/Shift+Enter now toggle team/all chat respectively and Shift+Tab switches chat mode instead of Tab
|
2021-07-03 14:49:03 +01:00 |
|
Abdurrahmaan Iqbal
|
6967c1fff3
|
Pass KeyInput to OnKey functions
|
2021-07-03 14:49:03 +01:00 |
|
abc013
|
2742985520
|
Prevent saving and starting a map when max player count is exceeded.
|
2021-07-03 08:25:16 -05:00 |
|
Smittytron
|
347a09e6cf
|
Switch remaining RA missions to Normal default difficulty
|
2021-07-03 00:25:53 +02:00 |
|
Smittytron
|
e1a28078bb
|
Fix difficulty dropdown for RA mission Sarin Gas 2: Down Under
|
2021-07-03 00:25:53 +02:00 |
|
Smittytron
|
27562ab88f
|
Fix and standardize TD mission difficulty dropdowns
|
2021-07-03 00:25:53 +02:00 |
|
reaperrr
|
9371cecc00
|
Render disabled targetable positions in gray
Instead of not rendering them at all.
Also moved their debug overlay to HitShape.
|
2021-07-02 10:58:29 +01:00 |
|
reaperrr
|
feba9f2b9f
|
Make orientation caching in HitShape readonly
HitShape Requires<BodyOrientation> anyway.
|
2021-07-02 10:58:29 +01:00 |
|
reaperrr
|
6d55161043
|
Show disabled HitShapes in gray
Instead of disabling their debug overlay entirely.
|
2021-07-02 10:58:29 +01:00 |
|
Andre Mohren
|
7356f2506b
|
Moved flashimage to world trait.
|
2021-07-01 16:38:51 +02:00 |
|
Ivaylo Draganov
|
ad4425d11e
|
Use cached transforms for images in widgets
|
2021-07-01 14:21:22 +01:00 |
|
Matthias Mailänder
|
c8ab409d38
|
Allow mod code to access the buildable terrain overlay.
|
2021-07-01 12:41:06 +01:00 |
|
Smittytron
|
9a587d2aaa
|
Standardize player naming in Ant01
|
2021-06-30 23:11:10 +02:00 |
|
Smittytron
|
bcbd2418b4
|
Adjust hard difficulty in Ant01
|
2021-06-30 23:11:10 +02:00 |
|
Andre Mohren
|
8a776c7138
|
32bpp bullets no longer crash without palette.
|
2021-06-30 22:58:03 +02:00 |
|
Andre Mohren
|
6810469634
|
Updated copyright years.
|
2021-06-29 18:33:21 -05:00 |
|
VonNah
|
5a7a09a6a7
|
Fixed the crumble-overlay of all the buildings.
|
2021-06-27 15:29:57 +02:00 |
|
Leo512bit
|
e60e7beeef
|
Slower damaged units
|
2021-06-26 09:24:30 -05:00 |
|
Ivaylo Draganov
|
9313638997
|
Fix handicap dropdown disabled state
|
2021-06-25 09:25:17 -05:00 |
|
Ivaylo Draganov
|
1af2ab566e
|
Fix player handicap erroneously set to player team
|
2021-06-25 09:25:17 -05:00 |
|
Andre Mohren
|
de6b8b6a74
|
32bpp terrain does not need a palette.
|
2021-06-25 10:38:53 +02:00 |
|
Andre Mohren
|
62207313a0
|
32bpp assets dont need a palette to be defined.
|
2021-06-25 10:33:54 +02:00 |
|
teinarss
|
b3b10729cd
|
Remove ServerExternalMod from OrderManager
|
2021-06-12 12:50:51 +02:00 |
|
teinarss
|
91f99eeb4c
|
Cleanup in Connect
|
2021-06-12 12:50:51 +02:00 |
|
teinarss
|
a1b3450b47
|
Remove Password and Endpoint from OrderManager
|
2021-06-12 12:50:51 +02:00 |
|
Matthias Mailänder
|
da4bf7f191
|
Document and test the building placement preview for Dune 2000.
|
2021-06-12 12:43:03 +02:00 |
|
tjk-ws
|
a893cf9cb6
|
Unhardcode weapon ammo consumption
fix gh actions
|
2021-06-11 10:21:24 -05:00 |
|
Ivaylo Draganov
|
9fa5dcc055
|
Remove unused method in WidgetUtils
|
2021-06-11 10:16:34 -05:00 |
|
abcdefg30
|
fe146cb77a
|
Remove superfluous Buildable traits from dummy helper actors
|
2021-06-10 19:22:46 -05:00 |
|
Vapre
|
fc49d6943a
|
OrderIO performance improvement
OrderIO, ToOrderList, skip if frame is empty,
which occurs often each client each frame.
|
2021-06-09 23:31:27 +02:00 |
|
Matthias Mailänder
|
44b2dda585
|
Add an editor overlay for unbuildable terrain.
|
2021-06-06 21:14:44 +02:00 |
|
Matthias Mailänder
|
3980e4fa90
|
Use consistent and easy to read debug command names.
Reorganize dev cheat command handling.
|
2021-06-06 18:40:48 +02:00 |
|
darkademic
|
ca2bef3cd1
|
Updated TD unit speeds to account for move jumpy-ness fix.
|
2021-06-04 23:20:13 +02:00 |
|
darkademic
|
cbd82c7204
|
Updated RA unit speeds to account for move jumpy-ness fix.
|
2021-06-04 23:17:41 +02:00 |
|
teinarss
|
82115c6bf7
|
Move Text handling to its own class
|
2021-06-04 21:47:39 +02:00 |
|
Paul Chote
|
2a26ddc622
|
Replace server Select loop with individual client threads.
This guarantees that any unexpected blocking calls due to network
issues cannot stall the main server thread.
|
2021-05-30 14:37:25 +02:00 |
|
Paul Chote
|
6535411744
|
Move SendData to Connection.
|
2021-05-30 14:37:25 +02:00 |
|
Paul Chote
|
7c02b4d264
|
Add Connection.EndPoint property.
|
2021-05-30 14:37:25 +02:00 |
|
Paul Chote
|
7e79e69eae
|
Remove public mutable state from Connection.
|
2021-05-30 14:37:25 +02:00 |
|
Paul Chote
|
dacacdf130
|
Remove global fallback to software cursors on error.
We now only fall back for the specific cursors that failed.
|
2021-05-30 12:01:44 +02:00 |
|