Chris Forbes
|
2ed8045736
|
remove DeathWeapon; IExplodeModifier implemented for resource actors (and for V2, which was the original purpose)
|
2010-07-07 18:32:45 +12:00 |
|
Chris Forbes
|
2d9e5c6fcd
|
remove spam on loading RA MIX headers; add some more bits to RALint
|
2010-07-01 18:31:13 +12:00 |
|
Chris Forbes
|
db465e1fdd
|
ActorInitializer, in preparation for next change (bob)
|
2010-06-19 14:28:30 +12:00 |
|
Paul Chote
|
06a78cd73d
|
Deathweapon capability, refactoring, and Pip polishing on Silo, Proc, Harv. Lose ore on silo death.
|
2010-06-14 22:15:43 +12:00 |
|
Paul Chote
|
24edba34a7
|
Remove thief; transfer ore along with stolen silo/proc.
|
2010-06-14 20:59:35 +12:00 |
|
Paul Chote
|
aba5c777db
|
The original method worked better; take the best of both worlds
|
2010-06-13 22:00:39 +12:00 |
|
Paul Chote
|
640ac9b8e6
|
Trial a new resource model in cnc
|
2010-06-13 22:00:05 +12:00 |
|
Chris Forbes
|
46e465cf33
|
resources moved off player onto a synced trait
|
2010-05-12 18:29:25 +12:00 |
|
Chris Forbes
|
e224c64ccc
|
no more stateless garbage
|
2010-04-13 19:18:49 +12:00 |
|
Chris Forbes
|
f351285246
|
moved EvaAlerts from player to world
|
2010-03-17 23:29:53 +13:00 |
|
alzeih
|
7881deca30
|
Everything is now OpenRA, not OpenRa
|
2010-02-27 21:10:22 +13:00 |
|