Commit Graph

85 Commits

Author SHA1 Message Date
reaperrr
f7c69b4801 Split radar dish from Nod airfield and make it an idle overlay 2015-05-08 02:59:07 +02:00
reaperrr
d441d9bd6e Converted rank and levelup art to cnc palette 2015-05-08 02:59:06 +02:00
reaperrr
365e7a9584 Fix blue tiberium not appearing in legacy editor (TD) 2015-04-28 16:20:08 +02:00
reaperrr
9bca5f5131 Fix RenderGunboat wake animation 2014-10-17 19:15:04 +02:00
s1ww
c2e08922f5 Normalizing CashTicks AUD for TD 2014-09-30 07:20:17 +02:00
reaperrr
1b19ac09aa Adds "Civilian building captured" notification to TD. 2014-09-13 18:35:49 +02:00
reaperrr
2a15dc313b Compress/re-compress several custom shps of TD mod with XCC Mixer to reduce size. 2014-07-19 22:56:55 +02:00
Paul Chote
dbfd1eaaa3 Merge pull request #5808 from reaperrr/td-bluetib
Replaces glitchy blue tiberium art with TS-style remapable tiberium art
2014-07-05 18:34:18 +12:00
reaperrr
739865062a Replaces glitchy blue tiberium art with TS-style remapable tiberium art. 2014-07-03 22:28:36 +02:00
reaperrr
9e8c7ee145 Remove duplicate split sequence.
Make blue tib tree more centered on cell (fixes #5744).

Remove obsolete splitblue art.
2014-07-03 22:17:01 +02:00
Paul Chote
8f046c7c5a Support split sprites for fog/shroud. 2014-06-27 22:28:33 +12:00
reaperrr
775f707e03 Made TD jungle terrain slightly less blueish. 2014-06-21 19:13:31 +02:00
Matthias Mailänder
52e2b83069 add the JUNGLE terrain to Tiberian Dawn
http://cnc-comm.com/community/index.php?topic=2880.0
2014-06-21 19:13:31 +02:00
Kanar
bf47543a0a Adds/reworks some minibibs 2014-06-07 09:24:08 +02:00
Paul Chote
e1501d5b7c Add clock overlay to support power beacons. 2014-05-31 18:41:02 +12:00
Paul Chote
d252d1cf18 Merge pull request #5366 from Mailaender/rpmlint-duplicates
Removed duplicates identified by RPMlint
2014-05-23 00:56:01 +12:00
reaperrr
a8cf41dba3 Compressed/re-compressed cnc mod shps. 2014-05-21 22:35:03 +02:00
Matthias Mailänder
4dda29a138 removed duplicates identified by rpmlint 2014-05-20 07:18:47 +02:00
reaperrr
98e48ae991 Converts InfDeath from integer to string.
Wire up updated DeathSounds for all mods.
2014-05-14 15:24:06 +02:00
Paul Chote
70c2156325 Fix mobile SAM icon override. Fixes #5004. 2014-04-04 02:30:15 +13:00
Kanar
fc2d0510d8 Adds minibibs for bibless buildings in RA and C&C. 2014-03-25 13:23:05 +01:00
Paul Chote
725f690aaa Add posters for TD airstrike and nuke. 2014-03-20 22:13:11 +13:00
Paul Chote
b28ba09728 Remove TD dependency on the RA cursors. 2014-03-12 23:50:07 +13:00
Paul Chote
059ba575ee Add a new attackoutsiderange cursor to TD. 2014-03-12 23:50:07 +13:00
Paul Chote
cf75240c7e Add new TD goldwrench / capture cursors. 2014-03-12 23:50:07 +13:00
Paul Chote
865f6ed0d5 Add a new TD guard cursor. 2014-03-12 23:50:07 +13:00
Paul Chote
b5b3043811 Add a new TD AttackMove cursor. 2014-03-12 23:50:07 +13:00
Matthias Mailänder
ca2f68ab32 removed demo.mix 2014-02-28 19:41:51 +01:00
Matthias Mailänder
666f9b4e47 added an icon for the hovercraft 2014-02-22 12:41:20 +01:00
Curtis Shmyr
8ada3d34ec Initial support for individual unit upgrade crates 2013-12-29 19:10:50 -07:00
reaperrr
119cfbd671 Changes text on visceroid icon to 'Visceroid' instead of 'Viceroid'. 2013-12-28 14:15:54 +01:00
Paul Chote
d4ab156352 Fix C&C crate artwork. 2013-12-19 09:21:52 +13:00
Paul Chote
e9e2e353f7 Change crate graphics for christmas. Closes #4296. 2013-12-15 18:16:15 +13:00
Paul Chote
4d70996012 New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.
Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
2013-12-11 20:51:49 +13:00
Paul Chote
db49fe8c22 Use the original flame and chem muzzle flashes. 2013-11-07 17:38:14 +13:00
Matthias Mailänder
cc94ea14ff clean up the cnc bits 2013-11-05 08:01:20 +01:00
Paul Chote
e4bc965776 Add grenade toss sound (from C&C demo). 2013-10-27 20:38:40 +13:00
Matthias Mailänder
615ac2504a added "enemy planes approaching" EVA notification from demo.mix 2013-08-22 21:40:36 +02:00
reaperrr
b18e1aa8ca Increases contrast between main snow color and darker patches of snow, additionally gives the darker patches a slightly more blueish color. 2013-08-10 13:19:56 +02:00
reaperrr
2d45346c27 counter-clock flame. 2013-08-06 13:24:25 +02:00
reaperrr
a1ac1973a7 Add muzzle flashes to all cannons and the Advanced Guard Tower (which had a muzzle in the original CnC, too). 2013-08-05 19:33:28 +02:00
reaperrr
ebfb9fed9b Fix Flame Tank flames (muzzle).
This wasn't fixable through offsets alone, I had to fix the flame shps. I accidentally used clock-wise ordering when renaming the flame anim frames, hence the "negative" facing.
2013-08-05 19:30:16 +02:00
reaperrr
106fa4da0d Fixes cnc mod mouse cursor.
Looks like color #12 got replaced with color #0 during conversion from dune2 shp to cnc shp. I fixed mouse2.shp by converting the original shp with a custom palette and then manually fixed mouse4.shp.
2013-07-27 11:32:11 +02:00
Matthias Mailänder
1740e95716 added rules for C&C dinosaurs being already shipped 2013-07-11 20:53:48 +02:00
psydev
48f77f7117 removed the new icons that were unappealing 2013-04-02 01:10:17 -07:00
psydev
2593bc0a72 added rocket trail, msam icon, blue-tree.shp 2013-04-01 23:11:34 -07:00
Matthias Mailänder
4ebaaf716d showcase everything we got icons for when dev cheats on 2013-03-29 09:23:52 +01:00
Matthias Mailänder
008b0cbab5 Added @Nyerguds TD Deluxe Cameo Pack 2013-03-29 08:44:10 +01:00
Matthias Mailänder
d9efe82b5a added prison/tech center icon and build-up animation 2013-03-29 07:22:14 +01:00
Matthias Mailänder
f0876828f4 fixes #2791 don't crash on powerdown hotkey when playing cnc 2013-03-20 11:54:15 +01:00