Commit Graph

2596 Commits

Author SHA1 Message Date
Oliver Brakmann
e75e6fee0e Remove superfluous traits from crate actor definitions 2015-05-22 22:29:07 +02:00
reaperrr
b9e8406aeb Fix Unload definition in voice sets. 2015-05-22 01:51:56 +02:00
reaperrr
0d05fdefbb Extract actor voice set into Voiced trait 2015-05-22 01:51:51 +02:00
Oliver Brakmann
5c95c7e157 Merge pull request #8130 from Mailaender/tileset-filters
Fixed glitchy remap errors of non-fitting actors on certain tilesets
2015-05-21 16:27:37 +02:00
Alexander Boll
da3d177c60 added mission 6a nod 2015-05-20 16:29:58 +02:00
Matthias Mailänder
1e7e2aa1e0 Merge pull request #8085 from abcdefg30/funpark
Add funpark01 - Take #3
2015-05-20 13:01:36 +02:00
Matthias Mailänder
2fbe7b0013 filter actors with glitchy remap errors on certain tilesets 2015-05-18 19:12:20 +02:00
Pavel Penev
a47235d162 Merge pull request #8065 from pchote/ingame-map-editor
Add the new map editor.
2015-05-18 19:16:16 +03:00
Pavel Penev
53af3df3ee Merge pull request #8174 from abcdefg30/formattime
Added a FormatTime function to UtilsGlobal.cs
2015-05-17 17:48:23 +03:00
Pavel Penev
d978fff982 Merge pull request #8106 from reaperrr/cnc-fixes
Several TD mod fixes
2015-05-17 17:39:33 +03:00
Paul Chote
60f96fcb7b Overhaul save panel. 2015-05-17 12:09:41 +01:00
Paul Chote
445c0d76a2 Fix create map panel geometry. 2015-05-17 12:09:40 +01:00
abcdefg30
2fd91c53f2 Remove trailing spaces from nod04b map.yaml 2015-05-16 13:19:45 +02:00
Paul Chote
469f47aeea Add new map editor UI. 2015-05-15 17:09:27 +01:00
Paul Chote
d211fe9fe1 Add the world components of the new editor. 2015-05-15 17:09:20 +01:00
Matthias Mailänder
1f024a8695 Add menu plumbing for the new map editor. 2015-05-15 17:08:33 +01:00
abcdefg30
96767bab5d Add funpark01 2015-05-14 16:57:30 +02:00
abcdefg30
e338c63203 Add attack sounds for dinos 2015-05-14 14:07:18 +02:00
abcdefg30
4d864c9aaf Add selection boxes for dinos 2015-05-14 14:07:17 +02:00
Oliver Brakmann
1c75d62d4c Merge pull request #8150 from penev92/bleed_factionDescriptions
Add faction description tooltips to TD
2015-05-12 21:26:43 +02:00
penev92
c352e5309d Add faction description tooltips to TD 2015-05-12 22:07:47 +03:00
abcdefg30
5553f55705 Merge pull request #8087 from 42foobar42/nod5
added mission 5 nod
2015-05-11 17:03:50 +02:00
Pavel Penev
ffd45e9b04 Merge pull request #7982 from Mailaender/ts-obelisk
Added the Tiberian Sun Nod Obelisk charge animation
2015-05-11 03:30:48 +03:00
Alexander Boll
6a2b9fc41b added mission 5 nod
Update nod05
2015-05-10 19:43:42 +02:00
Paul Chote
7eae157ad8 Rework player palette loading. 2015-05-10 00:01:14 +01:00
Matthias Mailänder
d99ae3bcb9 split render building/overlay and play sound for charge
to add the Tiberian Sun Nod Obelisk

tick slightly faster

tweak the local offsets
2015-05-09 19:56:15 +02:00
Alexander Boll
912ab4d1b8 added nod4b 2015-05-09 12:10:35 +02:00
Paul Chote
ba131fcf0a Merge pull request #7805 from penev92/bleed_prerequisites
Make buildings explicitly provide their names as prerequisites
2015-05-08 17:29:22 +01:00
reaperrr
89845272e0 Add two previously unused voices to Commando voice set 2015-05-08 02:59:08 +02:00
reaperrr
f7c69b4801 Split radar dish from Nod airfield and make it an idle overlay 2015-05-08 02:59:07 +02:00
reaperrr
d441d9bd6e Converted rank and levelup art to cnc palette 2015-05-08 02:59:06 +02:00
reaperrr
c88ee0f56a Tweaked Break of Day and Chokepoint
Break of Day:
- fixed tiberium tree positions
- fixed a minor tile error near a river

Chokepoint:
- replaced temperate tree groups with large desert tree
2015-05-08 02:59:05 +02:00
reaperrr
fe0c21aa91 Significantly improved Rogue States
- fixed most, possibly all cliff errors
- fixed many river, shore and road errors
- hid a few remaining shore errors behind trees/rocks
- fixed positions of all tiberium trees (1 cell down)
- replaced temperate tree groups with large desert tree
- tweaked position of some buildings at the border of the map so they're more visible (instead of half-hidden below shroud edge)
2015-05-08 02:59:03 +02:00
reaperrr
9a23ef2ac5 Significantly improved Necessary Illusions
- fixed all cliff tile errors
- fixed most noticable river errors
- fixed some noticable road errors
- fixed position of all tiberium trees (regression from #5198)
2015-05-08 02:59:01 +02:00
RoosterDragon
a42b69bd98 Give objectives proper sizing.
This gives the container an actual size, which prevents the scroll panel logic skipping rendering in the belief that it is not visible.
2015-05-07 21:07:35 +01:00
penev92
dc3ae39db1 Rename ProvidesCustomPrerequisite to ProvidesPrerequisite 2015-05-07 03:04:11 +03:00
penev92
75687ba271 Fix building prerequisites in Cnc 2015-05-04 01:58:51 +03:00
Matthias Mailänder
4818efe036 Merge pull request #8080 from abcdefg30/upgrademaps
Run the utility on all maps
2015-05-03 11:23:22 +02:00
abcdefg30
cd9af39662 Merge pull request #8044 from penev92/bleed_withSpriteBody
Retire RenderFlare and WithFire traits
2015-05-03 11:19:02 +02:00
abcdefg30
3f7fc18ee7 Run the utility on all maps and polish stuff 2015-05-03 11:00:50 +02:00
penev92
c5dead9098 Introduce WithSpriteBody trait
Add upgrade rules

Add ISpriteBody
2015-05-03 11:54:27 +03:00
abcdefg30
51433e7c64 Updated all maps with the utility 2015-05-01 14:16:21 +02:00
Paul Chote
8d0acaaa4f Merge pull request #8053 from reaperrr/fix-td-bluetib-editor
Fixes blue tiberium not appearing in legacy editor (TD)
2015-05-01 14:10:54 +12:00
Paul Chote
d255a3989e Upgrade mod rules. 2015-04-30 07:35:27 +12:00
reaperrr
365e7a9584 Fix blue tiberium not appearing in legacy editor (TD) 2015-04-28 16:20:08 +02:00
Paul Chote
413eaadb06 Polish TD weapons factory. Fixes #6651. 2015-04-28 19:34:24 +12:00
Paul Chote
94f22638be Add an upgrade rule. 2015-04-27 19:47:12 +12:00
Oliver Brakmann
d6963567d9 Merge pull request #8034 from pchote/chrome-logic
Some chrome logic cleanups
2015-04-26 22:19:28 +02:00
Oliver Brakmann
e7cbd5a41b Merge pull request #7937 from pchote/some-editor-prereqs
A collection of ActorPreview improvements.
2015-04-26 18:46:26 +02:00
Matthias Mailänder
6653322096 Merge pull request #8011 from penev92/bleed_fixTakeCover
Move prone-related logic from DamageWarhead to TakeCover
2015-04-26 16:20:27 +02:00