Commit Graph

17375 Commits

Author SHA1 Message Date
Pavel Penev
2c8437f80d Merge pull request #8483 from matija-hustic/selectall_fixed
Fixes regression with selection classes
2015-06-25 16:51:13 +03:00
Pavel Penev
f161a620e6 Merge pull request #7851 from Mailaender/dedicated-console-log
Added status messages to console output for dedicated servers
2015-06-25 01:45:49 +03:00
Pavel Penev
55128b8f78 Merge pull request #8508 from reaperrr/damaged-sprites
Added support for damage stages to WithSpriteBody and WithTurret
2015-06-25 00:35:05 +03:00
Matthias Mailänder
e4f3a17477 Merge pull request #8550 from obrakmann/fix7327_nuke-affects-parent
Make all of mininuke's SpreadDamage warheads affect the parent
2015-06-24 07:31:05 +02:00
Matthias Mailänder
e93faeaa04 dispose the memory stream and avoid the binary reader 2015-06-24 07:15:59 +02:00
Chris Forbes
3bbb5e1f7e Merge pull request #8548 from OpenRA/revert-8501-bleed_streams
Revert "Dispose of a MemoryStream in PackageEntry"
2015-06-24 11:14:30 +12:00
Oliver Brakmann
3f7ab07c2d Make all of mininuke's SpreadDamage warheads affect the parent 2015-06-23 18:54:10 +02:00
Oliver Brakmann
a572044497 Revert "Dispose of a MemoryStream in PackageEntry" 2015-06-23 17:37:35 +02:00
reaperrr
1389a4e414 Fixed Carryall and Mammoth Mk.II selection boxes.
Removed now-redundant custom selection boxes from Wolverine and Titan.
2015-06-22 23:23:28 +02:00
Oliver Brakmann
8dc0e79dc2 Merge pull request #8501 from penev92/bleed_streams
Dispose of a MemoryStream in PackageEntry
2015-06-22 22:11:28 +02:00
penev92
04cc54c392 Get rid of an undisposed MemoryStream in PackageEntry
And a BinaryReader
2015-06-22 20:06:36 +03:00
abcdefg30
70754b72f5 Merge pull request #8529 from pchote/fix-mission-quit-desync
Use INotifyActorDisposing to dispose LuaScript as part of the world disposal.
2015-06-21 21:35:02 +02:00
abcdefg30
7e374b53e3 Merge pull request #8536 from obrakmann/fix8526
Do not fire script triggers while the world is being destroyed
2015-06-21 21:32:06 +02:00
Matija Hustić
34d0518b29 Fixed regression from last PR. 2015-06-21 20:15:06 +01:00
reaperrr
4ef293b5e3 Fixed veinhole sequence offset 2015-06-21 20:48:00 +02:00
Paul Chote
f8205d3d22 Clean up after LuaScript when tearing down the world. 2015-06-21 18:48:54 +01:00
Oliver Brakmann
fbd5938f3f Do not fire script triggers while the world is being destroyed 2015-06-21 19:37:25 +02:00
Pavel Penev
e269a74b3e Merge pull request #8479 from pchote/merge-shroud-traits
Move more shroud logic to RevealsShroud / GeneratesShroud
2015-06-21 19:16:42 +03:00
Paul Chote
7d8ee64ce5 Reorganize shroud cell queries.
This is in preparation for a future PR that will
remove GetVisOrigins.
2015-06-21 17:01:45 +01:00
Paul Chote
01dc7edbe9 Remove duplication between CreatesShroud and RevealsShroud. 2015-06-21 17:01:44 +01:00
Paul Chote
2c3198dc27 Move shroud traits to Mods.Common. 2015-06-21 16:58:07 +01:00
Paul Chote
10716f8979 Move shrouded/revealed tile calculation outside Shroud. 2015-06-21 16:58:07 +01:00
Paul Chote
b5550102db Move world state tracking to Creates/RevealsShroud. 2015-06-21 16:58:06 +01:00
reaperrr
8da5f5b7ab Cleaned TS yaml rules.
Streamlined actor defaults, removed a lot of duplication.
2015-06-21 17:07:29 +02:00
abcdefg30
1cbde65a08 Merge pull request #8509 from clemty/strings
More script string fixes
2015-06-21 16:22:32 +02:00
reaperrr
affbb07983 Merge pull request #8506 from pchote/fix-ts-maps
Fix TS maps.
2015-06-21 16:14:43 +02:00
Oliver Brakmann
01cda29eef Merge pull request #8524 from pchote/remove-enemy-notifications
Remove "Enemy Unit Detected" announcements
2015-06-21 15:17:52 +02:00
Oliver Brakmann
bc5a38525d Merge pull request #8518 from pchote/renderbounds
Fix screen bounds calculations
2015-06-21 15:01:16 +02:00
Oliver Brakmann
e15d4e7407 Merge pull request #8519 from pchote/editor-save-fix
Save maps with the correct MapClassification.
2015-06-21 14:51:42 +02:00
Paul Chote
53e9692dbe Fix scissoring in the editor. 2015-06-21 13:47:20 +01:00
Paul Chote
198a51e5e0 Fix VisibleCellsInsideBounds. 2015-06-21 13:41:39 +01:00
Paul Chote
40d018aaf3 Rewrite and document the visible cells calculation. 2015-06-21 13:41:38 +01:00
Paul Chote
a401333316 Fix Monster Tank Madness. 2015-06-21 13:40:25 +01:00
Paul Chote
ea31b5f393 Only invalidate metadata when overwriting map. 2015-06-21 13:07:45 +01:00
Paul Chote
096ce36d7b Remove "Enemy Unit Detected" announcements from D2K. 2015-06-21 12:54:00 +01:00
Paul Chote
fede1a1e4b Remove "Enemy Unit Detected" announcements from RA. 2015-06-21 12:53:25 +01:00
Matthias Mailänder
e696e9c53a Merge pull request #8424 from moviuro/freebsd-rcd-script
openra: introduce a FreeBSD rc.d script
2015-06-21 13:00:49 +02:00
Matthias Mailänder
aa91a8e7de Merge pull request #8497 from reaperrr/inf-fix
Fixed infantry prone sequences
2015-06-21 12:50:13 +02:00
Paul Chote
544609dc2c Remove legacy test map. 2015-06-21 11:04:08 +01:00
Paul Chote
e1084d28fc Import "Hot Springs". 2015-06-21 11:04:08 +01:00
Paul Chote
aa27be2aa3 Import "River Raid". 2015-06-21 11:04:08 +01:00
Paul Chote
edf5f49709 Reimport "Tread Lightly".
Adds tiberium and rocks.
2015-06-21 11:04:07 +01:00
Paul Chote
0005c04813 Reimport "A River Runs Near It".
Adds proper tiberium, vines, and rocks.
2015-06-21 11:04:07 +01:00
Paul Chote
a8aaf04f14 Implement placeholder Veins. 2015-06-21 11:04:03 +01:00
Paul Chote
9e18d3cceb Work around an unsynced code check. 2015-06-21 10:34:37 +01:00
reaperrr
77803b2ecd Remove now redundant work-around from D2k infantry rules 2015-06-21 11:06:14 +02:00
reaperrr
5acc103242 Fixes infantry sequence modifier for good 2015-06-21 11:03:52 +02:00
reaperrr
6455d30310 Fix TD prone stand sequences 2015-06-21 11:03:51 +02:00
reaperrr
fcbecb611e Fixed RA prone stand sequences 2015-06-21 11:03:50 +02:00
reaperrr
11ce57523c Fixes d2k rifle infantry prone sequence 2015-06-21 11:03:49 +02:00