Commit Graph

17375 Commits

Author SHA1 Message Date
Pavel Penev
6ed7e46162 Merge pull request #8398 from Mailaender/ping-order-nre
Fixed NREs in LobbyCommands PingFromClient
2015-06-29 01:55:54 +03:00
reaperrr
b193d5195d Cleaned up d2k yaml rules.
Sanitized defaults.
2015-06-29 00:45:38 +02:00
Zimmermann Gyula
6e8f3c6755 Fix modchooser. 2015-06-28 22:20:57 +02:00
Matthias Mailänder
f65df39e36 Merge pull request #8586 from atlimit8/UpgradeManagerAfterIUpgradables
UpgradeManager after IUpgradables
2015-06-28 20:41:28 +02:00
Matthias Mailänder
7616fd1a07 Merge pull request #8574 from reaperrr/fix-ts-civ-offsets
Fixed TS civilian structures and map decorations
2015-06-28 20:16:13 +02:00
Pavel Penev
10da8027b2 Merge pull request #8084 from obrakmann/lose_targets
Actors will lose targets and AI won't follow indefinitely
2015-06-28 20:26:51 +03:00
pevers
6ed0273656 Actors will lose targets and AI won't follow indefinitely 2015-06-28 19:11:53 +02:00
Oliver Brakmann
4e010bd6e6 Change *VictoryConditions to use customizable objective descriptions 2015-06-28 19:08:37 +02:00
Oliver Brakmann
34f382ec57 Prevent unnecessary blinking of the options button in non-mission type games
The options button starts blinking when a new objective is added, which happens in all game modes, even skirmish and koth.  This change prevents the button from blinking in the latter two cases.

This prevents 1) confusion on part of the players, and 2) an unnecessary announcement of the objective since in skirmish and koth it is always the same.
2015-06-28 17:58:32 +02:00
atlimit8
a9908bffb4 UpgradeManager after IUpgradables 2015-06-28 10:24:00 -05:00
Pavel Penev
f27d010535 Merge pull request #8554 from Mailaender/package-entry-dispose
Dispose of a MemoryStream in PackageEntry Take 2
2015-06-28 17:55:13 +03:00
Matthias Mailänder
5c0c300c53 add a hotkey to hide the UI widgets 2015-06-28 16:29:25 +02:00
Pavel Penev
84808d25e9 Merge pull request #8583 from reaperrr/fix-attackmove-req
Fixed potential AttackMove crash
2015-06-28 17:16:19 +03:00
reaperrr
5db7492452 Fixes potential AttackMove crash 2015-06-28 16:06:39 +02:00
Matthias Mailänder
9d6a5d626f fix developer hotkey display being cut off 2015-06-28 15:48:11 +02:00
Pavel Penev
8b4d5c7fb2 Merge pull request #7930 from Mailaender/screenshot
Added a hotkey to take screenshots
2015-06-28 15:37:07 +03:00
Matthias Mailänder
8a07c0b969 build, store and publish to Coverity scans 2015-06-28 14:28:51 +02:00
Matthias Mailänder
13fa477638 Merge pull request #8580 from GraionDilach/contributor-update
Add myself to the contributor list.
2015-06-28 13:42:17 +02:00
Matthias Mailänder
3fd49b87d3 Merge pull request #8556 from suvjunmd/tooltips
Modified actor tooltips to include friendly name and internal name
2015-06-28 13:35:37 +02:00
Zimmermann Gyula
317a3b2a4f Add myself to the contributor list. 2015-06-28 13:23:24 +02:00
Dmitri Suvorov
1fb03ad656 Modified actor tooltips to include friendly name and internal name 2015-06-28 14:16:37 +03:00
Matthias Mailänder
e4b3515663 Merge pull request #8478 from GraionDilach/disguise-pip
Closes #7466
2015-06-28 13:09:36 +02:00
Zimmermann Gyula
32eed88de5 Implements an AcknowledgesUpgrade method in UpgradeManager to allow checking for truly applicable upgrades - AcceptsUpgrade returns false if the upgrade has reached max level. 2015-06-28 12:58:50 +02:00
Zimmermann Gyula
8a94caab3c Implements a disguise decoration to Spies. Deprecates WithDecorationDisguised in favor of a refactor in Disguise. 2015-06-28 12:58:41 +02:00
Matthias Mailänder
ae59198363 Merge pull request #8418 from abcdefg30/newlua_other_cool_stuff
Added even more lua functions
2015-06-28 12:37:06 +02:00
Matthias Mailänder
a24deed426 Merge pull request #8576 from abcdefg30/newlua_demolish
Add a Demolish function to lua
2015-06-28 12:24:14 +02:00
abcdefg30
f3f889814b Make use of the new demolish function in allies05a 2015-06-28 12:17:33 +02:00
abcdefg30
4b39064661 Add a Demolish function to lua 2015-06-28 01:25:55 +02:00
abcdefg30
db0b20f5f8 Use the new Beacon function in survival 01 and 02 2015-06-28 01:25:38 +02:00
abcdefg30
a4fd34558d Add a lua function for beacons 2015-06-28 01:25:37 +02:00
abcdefg30
31986469a9 Use the new EnterTransport function in soviet05 2015-06-28 01:25:37 +02:00
abcdefg30
e1c674aeca Add EnterTransport function to lua 2015-06-28 01:25:36 +02:00
reaperrr
b10ab733cd Fixed tree and rock offsets 2015-06-27 22:44:30 +02:00
reaperrr
c2aa0983a8 Fixes offsets for all civilian structures
Adds critical damage stage to snow-exclusive aban** buildings (the art isn't really suited for damaged/50% damage stage)
2015-06-27 22:44:29 +02:00
reaperrr
01a241d394 Fixed bogus temperate exclusivity from ca00** civ buildings and crash sites
- ...and fixed their snow palette via TilesetCode.
- Fixed palette via TilesetCode for several other structures as well.
- Removed redundant junk from civilian structure sequences.
2015-06-27 22:44:28 +02:00
Matthias Mailänder
be99ba7d61 Merge pull request #8285 from abcdefg30/soviet02a
Added Soviet02a
2015-06-27 21:53:26 +02:00
Matthias Mailänder
3e8894964f Merge pull request #8513 from reaperrr/clean-ts-rules
Cleaned TS yaml rules
2015-06-27 21:42:26 +02:00
Matthias Mailänder
41215fe021 document the new DEBUG option 2015-06-27 18:43:53 +02:00
Matthias Mailänder
2b834b54fb enable debug start scripts 2015-06-27 18:43:53 +02:00
abcdefg30
c6c12ee4ac Merge pull request #8561 from clemty/upstream/nod05
nod05: change objective
2015-06-27 18:08:52 +02:00
abcdefg30
79191ae280 Added soviet02a
Thanks to the basic work from @Computerfreaked
2015-06-27 17:55:39 +02:00
abcdefg30
6527d7751b Expose a Attack method to lua 2015-06-27 17:55:38 +02:00
Matthias Mailänder
87c2e68973 Merge pull request #8321 from penev92/bleed_lintUpgrades
Add a lint check for actor upgrades
2015-06-27 16:41:04 +02:00
Matthias Mailänder
2763e26d23 add a take screenshot hotkey 2015-06-27 16:29:33 +02:00
reaperrr
3734e67b80 Merge pull request #8568 from Mailaender/dipsose-world-music
Fixed music and video leaking after world disposal
2015-06-27 14:21:39 +02:00
reaperrr
97d760cd8c Several fixes
Fixed TS building repairability to match original.
Civilian structures can now only be repaired with engineers.

Removed ProximityCaptor.

Various other fixes.
2015-06-27 13:20:45 +02:00
Matthias Mailänder
e58ce7d59b stop music and video when disposing the world 2015-06-27 11:00:06 +02:00
clemty
f2d5d6cb86 nod05: change objective
- only buildings need to be destroyed for primary objective (#8531)
- GDI airstrikes also stop when GDI tech center is captured
2015-06-25 23:50:11 +02:00
Zimmermann Gyula
d222cd1c7a Removes unneeded dummy warhead from TS EMP. 2015-06-25 16:06:43 +02:00
Zimmermann Gyula
0e3ba0c72e Add target validation to GrantUpgrade warheads. 2015-06-25 16:06:35 +02:00