Commit Graph

1914 Commits

Author SHA1 Message Date
reaperrr
cadf4eb322 Limit TS fona to temperate theater
Their art wasn't drawn with snow terrain in mind,
so no point in allowing to place them on snow maps.
2020-04-07 22:04:16 +02:00
Matthias Mailänder
269249e86e Fix the fona sequence definitions. 2020-04-07 22:04:16 +02:00
Matthias Mailänder
30f87d2308 Port some Translucent=yes from Art.ini 2020-04-07 22:00:31 +02:00
Paul Chote
fb5b4b3547 Rename Defense button tooltip to Support. 2020-03-24 13:13:18 -05:00
Paul Chote
19918d485e Disable plugs when there are no sockets to place them. 2020-03-24 13:13:18 -05:00
Paul Chote
45c6c6ba10 Fix Waste Refinery bib. 2020-03-24 13:13:18 -05:00
Paul Chote
0e436bc686 Move plugs and superweapons to Building queue. 2020-03-24 13:13:18 -05:00
Ivaylo Draganov
b0dfea0a09 Adjust the stroke of the muted indicator glyph 2020-03-24 16:56:49 +01:00
Paul Chote
9f3254dbd1 Implement isometric selection boxes for TS structures. 2020-03-24 00:07:10 -05:00
Paul Chote
f9ca2114a9 Update TS decorations. 2020-03-24 00:07:10 -05:00
Punsho
3721dae74d Making missiles properly go over terrrain and track air units 2020-03-07 13:00:28 +01:00
Paul Chote
301d09ea8f Remove undefined RequiresForceMove from TransformsIntoTransforms. 2020-02-27 18:42:48 +01:00
Paul Chote
fb7c781a66 Add multi-resolution mod icon support. 2020-02-26 23:47:15 +01:00
Paul Chote
6ba02800ab Add TransformsIntoTransforms to enable queued MCV redeploy. 2020-02-24 12:56:49 +01:00
Matthias Mailänder
31d98cc802 Reduce the electro death loop length. 2020-02-23 16:41:57 +01:00
Matthias Mailänder
ccbaa4f816 Setup the original laser zap death animation. 2020-02-23 16:41:57 +01:00
Ivaylo Draganov
1bcad55c1f Add a hotkey to select the current production facility 2020-02-22 20:06:21 +00:00
Ivaylo Draganov
3e2022a3dd Allow players to mute shellmap background music 2020-02-22 15:50:01 +00:00
Paul Chote
01f5ecb2f9 Fix save game loading screen stripe bounds. 2020-02-22 16:14:32 +01:00
Paul Chote
85faa5edf6 Add visual indicator when the game is muted. 2020-02-22 14:42:11 +01:00
Matthias Mailänder
57da756f2f Set the camera pitch to 30° 2020-02-18 00:49:04 +01:00
Paul Chote
585b8dc13c Set default rally point to an empty path. 2020-02-09 16:52:22 +01:00
Paul Chote
b2f0ac15e8 Generalize RallyPointInfo.Offset to support arbitrary length paths. 2020-02-09 16:52:22 +01:00
teinarss
b81ede2d64 Added widget showing the army for players in spec 2020-02-09 16:37:21 +01:00
Paul Chote
e8df28c518 Extract sysinfo logic to its own class. 2020-02-08 20:09:02 +01:00
Paul Chote
fd64ad7c89 Support rendering at non-integer display scales:
* 2x and 3x DPI artwork can be specified using
  Image2x and Image3x in chrome.yaml.
* Images are rendered using bilinear interpolation.
* For non-integer screen scales, prefer downscaling
  the next biggest resolution image over upscaling.
2020-01-26 20:22:49 +01:00
Pavel Penev
93bec9e430 Updated the default mods' weapons 2020-01-24 13:09:37 +01:00
Paul Chote
fdc0a6e2b9 Rework TS Chrome in preparation for UI scaling. 2020-01-19 20:36:59 +01:00
reaperrr
10540839f6 Make crippled TS Cyborgs use permanent TakeCover
This is more in line with original behavior.
Also allows us to remove WithPermanentInjury.
2020-01-16 22:56:39 +01:00
teinarss
f0b69f8b8d Separated resource rendering into another trait 2020-01-14 19:38:47 +01:00
Matthias Mailänder
0e93d85273 Move the AssetBrowserFileEndingsFilter to IGlobalModData
to avoid mods having to duplicate the whole chrome layout.
2020-01-13 13:46:34 +01:00
Paul Chote
e74033bded Render editor actor previews as part of the world. 2020-01-12 18:30:50 +01:00
Paul Chote
1282650274 Rework RA Chrome in preparation for UI scaling. 2020-01-12 18:16:41 +01:00
reaperrr
ac44367440 Refactor Spin to MaximumSpinSpeed
Additionally, add descriptions to
other FallsToEarth properties.
2020-01-06 21:47:53 +00:00
reaperrr
20beb4abe1 Fix Harpy husk rotor offset 2020-01-06 21:47:53 +00:00
reaperrr
a369634ea8 Display EMP effect on EMP'd aircraft's husks
When EMP'd while airborne.
2020-01-06 21:47:53 +00:00
reaperrr
7a095f30ec Make TS aircraft crash when EMP'd mid-air
And refuse move orders if EMP'd while landed.
Matches original behaviour.
2020-01-06 21:47:53 +00:00
Punsho
59bcac410f Make EMP effect carryall and orca transport 2020-01-06 21:47:53 +00:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
tovl
196d9670d3 Disallow units from idling on bibs in TS. 2020-01-04 16:04:27 +00:00
tovl
434c46058f Disallow units idling on service depot. 2020-01-04 16:04:27 +00:00
tovl
c360d8bcef Make service depot passable. 2020-01-04 16:04:27 +00:00
Paul Chote
e7253fd643 Manual chrome.yaml cleanups. 2019-12-28 19:15:36 +01:00
Paul Chote
f3d7bf403e Rework chrome.yaml format and panel rendering. 2019-12-28 19:15:36 +01:00
Ivaylo Draganov
93e42b0b27 Add selection tiers as inheritable templates 2019-12-08 18:39:21 +01:00
tovl
088919fecc Change color of selection box based on selection mode. 2019-12-08 17:34:10 +01:00
Paul Chote
dbe1d2d928 Add fallback exits to TS barracks. 2019-12-05 18:01:09 +01:00
teinarss
a47f60d3a6 Add a trait PlayerRadarTerrain to track explored terrain 2019-11-20 16:24:56 +01:00
tovl
d2991247a3 Add separate condition to mobile for disabling nudging only. 2019-10-28 19:35:32 +01:00
Paul Chote
988d6079e3 Disable Carryable while submerged. 2019-10-19 13:11:00 +02:00