Oliver Brakmann
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d88f8d348b
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Merge pull request #11174 from reaperrr/fix-11173
Disable OwnerRow on TD and RA map props
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2016-04-24 12:59:27 +02:00 |
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Paul Chote
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b245e6e128
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Merge pull request #11163 from reaperrr/fix-11056
Fix Creeps not considering players as enemies on some TD maps
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2016-04-24 11:51:49 +01:00 |
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reaperrr
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83631f3b4d
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Disable OwnerRow on RA trees, rocks, bridges and crates
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2016-04-24 01:10:32 +02:00 |
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reaperrr
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1f078cc364
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Disable OwnerRow on TD bridges, destroyed fields and crates
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2016-04-24 01:07:36 +02:00 |
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reaperrr
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6701420851
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Disabled OwnerRow on TD trees, tib trees and rocks
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2016-04-24 00:55:04 +02:00 |
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reaperrr
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b25f8ff4b0
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Fixed owner of some trees on Lessons from Kosovo and Treasure Island
They're owned by Neutral instead of Creeps now.
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2016-04-24 00:54:36 +02:00 |
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reaperrr
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6f876e7441
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Fix Creeps enemy config on RA conquest maps
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2016-04-23 16:42:33 +02:00 |
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reaperrr
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8bb2574e21
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Fixed Creeps on non-Conquest RA maps
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2016-04-23 16:42:31 +02:00 |
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Matthias Mailänder
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fb53890636
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Merge pull request #11144 from pchote/fix-start-game-frozen-explored-map
Generate frozen actor renderables for all map-placed actors.
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2016-04-23 16:26:27 +02:00 |
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reaperrr
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5ad89f90a5
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Give RA MiG missiles a higher CruiseAltitude
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2016-04-23 14:50:36 +02:00 |
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reaperrr
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f1f8cc8763
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Fix Creeps on Llamas 2 not seeing Multi4 and Multi5 as enemies
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2016-04-22 23:15:55 +02:00 |
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RoosterDragon
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28b8850936
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Merge pull request #11160 from pchote/remove-td-concrete
Remove unused Concrete armor type from TD weapons.
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2016-04-22 19:27:53 +01:00 |
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reaperrr
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b28f588733
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Merge pull request #11124 from pchote/tileset-depth
Add tileset depth metadata support.
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2016-04-21 22:59:42 +02:00 |
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reaperrr
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5b1b0f1494
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Fix Creeps not seeing players as enemies on some TD maps
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2016-04-21 22:13:08 +02:00 |
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Oliver Brakmann
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4858ae7132
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Merge pull request #11157 from abcdefg30/d2kWalls
Fix the debris spawned when walls are destroyed in d2k
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2016-04-21 21:04:18 +02:00 |
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Paul Chote
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0eb446fb7d
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Remove unused Concrete armour type.
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2016-04-21 17:30:07 +01:00 |
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Paul Chote
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8807a79c4a
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Add tile depth metadata to TS tileset yaml.
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2016-04-21 17:23:09 +01:00 |
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Paul Chote
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183e5ae7ab
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Generate initial frozen renderables for all map-placed actors.
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2016-04-21 17:21:29 +01:00 |
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abcdefg30
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e23d8f25a9
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Fix the debris spawned when walls are destroyed in d2k
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2016-04-20 21:03:48 +02:00 |
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Oliver Brakmann
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728de3b55f
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Merge pull request #11151 from abcdefg30/tanyaIdle
Fix the length of the idle2 sequence of tanya
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2016-04-20 20:44:09 +02:00 |
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Taryn Hill
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3e40be47f7
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Remove gdi4a from TS
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2016-04-20 13:18:17 -05:00 |
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Taryn Hill
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1bb2aa3522
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Add Marn's Shellmap "Fields of Green" to TS
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2016-04-20 13:18:15 -05:00 |
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abcdefg30
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4b7edf6947
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Fix the length of the idle2 sequence of tanya
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2016-04-19 20:28:03 +02:00 |
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Matthias Mailänder
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b5b190f0fa
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Merge pull request #11145 from pchote/storm-light-level
Increase ambient light level in Fort Lonestar and GDI06.
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2016-04-18 15:32:50 +02:00 |
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Matthias Mailänder
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2c3ceb1630
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Merge pull request #11111 from reaperrr/fix-td-engprio
Remove custom TD & D2k engineer selection priority
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2016-04-18 15:28:36 +02:00 |
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Paul Chote
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39ddf29a8d
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Increase ambient light level in gdi06.
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2016-04-17 20:07:12 -04:00 |
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Paul Chote
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03913ef768
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Increase ambient light level in fort lonestar.
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2016-04-17 20:07:05 -04:00 |
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Matthias Mailänder
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bd28445754
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Merge pull request #10946 from abcdefg30/lobby-bots
Add a "Lonestar AI" to Fort Lonestar
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2016-04-17 11:15:50 +02:00 |
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abcdefg30
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78b2ffdee1
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Merge pull request #11119 from obrakmann/more-map-churn
More map churn
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2016-04-17 11:11:04 +02:00 |
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abcdefg30
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3294415e8e
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Add an "Lonestar AI" to Fort Lonestar
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2016-04-17 11:01:26 +02:00 |
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reaperrr
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c7eeb60b5d
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Removed custom selection priority from D2k engineer
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2016-04-17 00:38:05 +02:00 |
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abcdefg30
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29a79b6175
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Drop "U2" out of the spy planes tooltip
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2016-04-16 19:40:49 +02:00 |
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abcdefg30
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66568104ec
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Fix the spyplane not having a tooltip ingame
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2016-04-16 19:39:30 +02:00 |
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Paul Chote
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d59488d496
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Merge pull request #11076 from obrakmann/low-funds-warning-2
Fix issues with the insufficient funds warning
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2016-04-16 18:00:40 +01:00 |
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Paul Chote
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e54917a0b2
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Fix depth-enabled shroud rendering.
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2016-04-15 09:42:29 -04:00 |
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Oliver Brakmann
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1e26a9fa51
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Add a bunch of new maps to RA
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2016-04-14 21:51:15 +02:00 |
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Oliver Brakmann
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2d0e39b9d6
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Re-add map Caffeinated to RA
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2016-04-14 21:50:51 +02:00 |
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Oliver Brakmann
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10748d562e
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Re-balance a couple of RA maps
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2016-04-14 21:50:07 +02:00 |
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Oliver Brakmann
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ecb0df6f21
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Remove some skirmish maps from RA
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2016-04-14 21:14:06 +02:00 |
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reaperrr
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d1e926e007
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Remove custom TD engineer selection priority
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2016-04-13 20:37:14 +02:00 |
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Oliver Brakmann
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a8ead3669d
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Enable the insufficient funds warning in ra, d2k and ts
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2016-04-11 19:06:18 +02:00 |
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Oliver Brakmann
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41388b9c63
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Revert the previous InsufficientFundsWarning implementation
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2016-04-11 19:06:18 +02:00 |
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Oliver Brakmann
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833dbb3e0d
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Merge pull request #11089 from GraionDilach/ts-debris-fix
Fix TS debris angles.
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2016-04-10 21:09:49 +02:00 |
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abcdefg30
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a95d9cc1fa
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Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all cnc missions
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2016-04-08 18:01:17 +02:00 |
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abcdefg30
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82ff09acda
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Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all d2k missions
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2016-04-08 17:48:06 +02:00 |
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abcdefg30
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29bf2206f0
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Remove the now redundant NWIdlePoint waypoint from soviet-05
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2016-04-08 17:42:39 +02:00 |
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abcdefg30
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2f86f25418
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Remove the redundant "set to defend stance" functions
They never even worked properly
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2016-04-08 17:38:41 +02:00 |
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abcdefg30
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ec602f2090
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Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all ra missions
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2016-04-08 17:38:17 +02:00 |
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Zimmermann Gyula
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ff82494475
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Fix TS debris angles.
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2016-04-08 11:10:46 +02:00 |
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jaZzKCS
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c88c1c26bb
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Update ai.yaml
Enabling AI to build Repair Pad, which is now needed to build the MCV, hence needed for the AI to be able to replace the ConYard when it's gone.
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2016-04-06 01:07:20 +02:00 |
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