Matthias Mailänder
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735bb06c48
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Merge pull request #9229 from pchote/fix-building-offsets
Fix TS building artwork offsets.
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2015-09-02 20:45:15 +02:00 |
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Pavel Penev
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2042fccefd
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Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
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2015-09-02 19:21:01 +03:00 |
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reaperrr
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2031df965c
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Clarify TODO on TS missile silo sequences
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2015-09-02 17:51:43 +02:00 |
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Paul Chote
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7063d785a3
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Fix Nod stealth generator offsets.
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2015-09-02 16:22:24 +01:00 |
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Paul Chote
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291ba0e664
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Fix GDI upgrade center offset.
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2015-09-02 16:18:37 +01:00 |
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Paul Chote
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abce4678ca
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Fix Nod advanced power plant offset.
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2015-09-02 16:18:27 +01:00 |
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reaperrr
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10ab4cbe61
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Fixed production overlay ZOffsets
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2015-08-30 15:45:01 +02:00 |
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reaperrr
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c39c7cdc4e
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Fix d2k NukePower sequence requirement
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2015-08-30 15:45:00 +02:00 |
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reaperrr
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df29ee1e19
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Improved TS sequence offsets for gaplug and naapwr
Fixes #9003.
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2015-08-30 15:38:03 +02:00 |
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reaperrr
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dff3201eca
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Use Nod variant of repair bay icon
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2015-08-03 22:12:27 +02:00 |
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abcdefg30
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dcb3b11bb3
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Fix napuls sequences
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2015-08-02 18:36:11 +02:00 |
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Matthias Mailänder
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a0c02d5710
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use different Nod/GDI icons for shared actors
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2015-08-02 17:29:44 +02:00 |
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Matthias Mailänder
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a56ecc3f6b
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add Temple of Nod
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2015-07-25 20:30:41 +02:00 |
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Pavel Penev
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ffd45e9b04
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Merge pull request #7982 from Mailaender/ts-obelisk
Added the Tiberian Sun Nod Obelisk charge animation
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2015-05-11 03:30:48 +03:00 |
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Matthias Mailänder
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d99ae3bcb9
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split render building/overlay and play sound for charge
to add the Tiberian Sun Nod Obelisk
tick slightly faster
tweak the local offsets
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2015-05-09 19:56:15 +02:00 |
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Matthias Mailänder
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d999617a3c
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add the flame animation
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2015-05-03 08:50:06 +02:00 |
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Matthias Mailänder
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2db26c93ff
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fix an overlap when the harvester exits to the north
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2015-05-03 08:45:35 +02:00 |
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Paul Chote
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dac9431ca3
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Polish TS war factories.
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2015-04-28 19:25:41 +12:00 |
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Paul Chote
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8f93d7b5d7
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Simplify and fix animation glitches.
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2015-04-25 22:52:14 +02:00 |
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Matthias Mailänder
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9a37e77d1a
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fix the weapon factory door opening animation
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2015-04-25 22:52:14 +02:00 |
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reaperrr
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24057ee5bb
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Clean up structure sequences
Now that we have tileset codes, those bitrotted file name definitions are no longer needed.
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2015-04-13 17:00:01 +02:00 |
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Paul Chote
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704e3656b4
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Implement Ion Cannon Uplink upgrade.
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2015-03-31 22:32:13 +01:00 |
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Paul Chote
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a89029acf0
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Implement GDI power turbines upgrade.
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2015-03-31 22:32:13 +01:00 |
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Paul Chote
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0c5be6183f
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Implement GDI component tower upgrades.
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2015-03-31 22:32:13 +01:00 |
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Paul Chote
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9ac3e57afd
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Fix EMP icon.
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2015-03-31 19:11:38 +01:00 |
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Paul Chote
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f0414d2ec0
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Make special structures unbuildable.
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2015-03-31 19:11:38 +01:00 |
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Paul Chote
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0a6e21d908
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Support tileset-specific art in TS.
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2015-03-26 22:42:43 +00:00 |
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Paul Chote
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4baf639130
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Add a Reverses sequence key for TS/RA2 animations.
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2015-03-24 17:37:08 +00:00 |
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Paul Chote
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a7c64a0941
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Remove redundancies from TS sequences.
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2015-03-22 17:31:42 +00:00 |
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reaperrr
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b66cae100b
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Use 3rd damage level of TS buildings for death animation instead of critical damage state
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2015-03-20 01:11:50 +01:00 |
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Matthias Mailänder
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429111a282
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fix the destroyed radar dishes
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2015-03-08 21:51:36 +01:00 |
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Matthias Mailänder
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26202520a1
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add the GDI Upgrade Center and Ion Cannon
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2015-01-24 17:35:53 +01:00 |
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Matthias Mailänder
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d7c9a6cbc8
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add the Nod Missile Silo and Cluster Missile
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2015-01-24 17:35:52 +01:00 |
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Matthias Mailänder
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a3baee9d68
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remove BelowUnits
closes #3670
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2014-10-29 21:38:30 +01:00 |
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Matthias Mailänder
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15b358afa5
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Merge pull request #6670 from reaperrr/ts-offsets01
Closes #5905
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2014-10-05 13:23:23 +02:00 |
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reaperrr
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67e7c99b5c
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Fix TS offsets, selection bounds, weapon factory exits
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2014-10-05 01:25:11 +02:00 |
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Paul Chote
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1a5ff440d1
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Add the stealth generator to TS.
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2014-10-04 14:01:45 +13:00 |
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Paul Chote
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bb44d76762
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Add a GrantUpgradeWarhead and initial TS EMP implementation.
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2014-10-01 21:29:21 +13:00 |
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Matthias Mailänder
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71a872c53c
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Merge pull request #6553 from Phrohdoh/TSGridFixes
More TS art offset fixes.
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2014-09-27 13:36:59 +02:00 |
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Taryn Hill
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2988c500c0
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More TS art fixes.
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2014-09-24 14:20:14 -05:00 |
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LipkeGu
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ee079fa01c
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Adjusting the Z-Offset for the turret of "Nod SAM Site"
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2014-09-24 17:11:40 +02:00 |
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Matthias Mailänder
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d4a3a3f97f
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setup all the silo sequences
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2014-09-14 15:38:46 +02:00 |
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Taryn Hill
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80ca506e74
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Fix GAPOWR.
Fix PROC.
Add Guard/Guardable to ^Helicopter.
Add GASILO.
Add TS Test AI
^Building now has FrozenUnderFog.
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2014-09-14 08:11:48 -05:00 |
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Taryn Hill
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4abee8682f
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Visual fixes for TS structures and units.
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2014-08-22 19:01:01 -05:00 |
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Matthias Mailänder
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702b3f7d20
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these are already fixed with the addition of isometry
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2014-07-20 11:29:12 +02:00 |
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Matthias Mailänder
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dbe64f496b
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add bibs to refinery and factories
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2014-07-20 11:28:06 +02:00 |
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reaperrr
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1973208694
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Fixes Light Post. Closes #5903.
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2014-07-09 20:13:38 +02:00 |
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reaperrr
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5a7dbb6529
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Fix TS refinery and repair pad using snow gfx
Until we support TS theater-specific graphics, we should stick to one of the theaters, temperate in this case.
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2014-07-01 01:10:55 +02:00 |
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reaperrr
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37f831ca9c
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Adds defenses and advanced Nod power plant, fixes GDI radar dish animation
Additionally tweaks offsets for deployed artillery and tick tank.
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2014-05-24 13:12:30 +02:00 |
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Matthias Mailänder
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20a441a1f4
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add the Tiberian Sun light post
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2014-05-22 14:59:43 +02:00 |
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