Commit Graph

64 Commits

Author SHA1 Message Date
Matthias Mailänder
735bb06c48 Merge pull request #9229 from pchote/fix-building-offsets
Fix TS building artwork offsets.
2015-09-02 20:45:15 +02:00
Pavel Penev
2042fccefd Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
2015-09-02 19:21:01 +03:00
reaperrr
2031df965c Clarify TODO on TS missile silo sequences 2015-09-02 17:51:43 +02:00
Paul Chote
7063d785a3 Fix Nod stealth generator offsets. 2015-09-02 16:22:24 +01:00
Paul Chote
291ba0e664 Fix GDI upgrade center offset. 2015-09-02 16:18:37 +01:00
Paul Chote
abce4678ca Fix Nod advanced power plant offset. 2015-09-02 16:18:27 +01:00
reaperrr
10ab4cbe61 Fixed production overlay ZOffsets 2015-08-30 15:45:01 +02:00
reaperrr
c39c7cdc4e Fix d2k NukePower sequence requirement 2015-08-30 15:45:00 +02:00
reaperrr
df29ee1e19 Improved TS sequence offsets for gaplug and naapwr
Fixes #9003.
2015-08-30 15:38:03 +02:00
reaperrr
dff3201eca Use Nod variant of repair bay icon 2015-08-03 22:12:27 +02:00
abcdefg30
dcb3b11bb3 Fix napuls sequences 2015-08-02 18:36:11 +02:00
Matthias Mailänder
a0c02d5710 use different Nod/GDI icons for shared actors 2015-08-02 17:29:44 +02:00
Matthias Mailänder
a56ecc3f6b add Temple of Nod 2015-07-25 20:30:41 +02:00
Pavel Penev
ffd45e9b04 Merge pull request #7982 from Mailaender/ts-obelisk
Added the Tiberian Sun Nod Obelisk charge animation
2015-05-11 03:30:48 +03:00
Matthias Mailänder
d99ae3bcb9 split render building/overlay and play sound for charge
to add the Tiberian Sun Nod Obelisk

tick slightly faster

tweak the local offsets
2015-05-09 19:56:15 +02:00
Matthias Mailänder
d999617a3c add the flame animation 2015-05-03 08:50:06 +02:00
Matthias Mailänder
2db26c93ff fix an overlap when the harvester exits to the north 2015-05-03 08:45:35 +02:00
Paul Chote
dac9431ca3 Polish TS war factories. 2015-04-28 19:25:41 +12:00
Paul Chote
8f93d7b5d7 Simplify and fix animation glitches. 2015-04-25 22:52:14 +02:00
Matthias Mailänder
9a37e77d1a fix the weapon factory door opening animation 2015-04-25 22:52:14 +02:00
reaperrr
24057ee5bb Clean up structure sequences
Now that we have tileset codes, those bitrotted file name definitions are no longer needed.
2015-04-13 17:00:01 +02:00
Paul Chote
704e3656b4 Implement Ion Cannon Uplink upgrade. 2015-03-31 22:32:13 +01:00
Paul Chote
a89029acf0 Implement GDI power turbines upgrade. 2015-03-31 22:32:13 +01:00
Paul Chote
0c5be6183f Implement GDI component tower upgrades. 2015-03-31 22:32:13 +01:00
Paul Chote
9ac3e57afd Fix EMP icon. 2015-03-31 19:11:38 +01:00
Paul Chote
f0414d2ec0 Make special structures unbuildable. 2015-03-31 19:11:38 +01:00
Paul Chote
0a6e21d908 Support tileset-specific art in TS. 2015-03-26 22:42:43 +00:00
Paul Chote
4baf639130 Add a Reverses sequence key for TS/RA2 animations. 2015-03-24 17:37:08 +00:00
Paul Chote
a7c64a0941 Remove redundancies from TS sequences. 2015-03-22 17:31:42 +00:00
reaperrr
b66cae100b Use 3rd damage level of TS buildings for death animation instead of critical damage state 2015-03-20 01:11:50 +01:00
Matthias Mailänder
429111a282 fix the destroyed radar dishes 2015-03-08 21:51:36 +01:00
Matthias Mailänder
26202520a1 add the GDI Upgrade Center and Ion Cannon 2015-01-24 17:35:53 +01:00
Matthias Mailänder
d7c9a6cbc8 add the Nod Missile Silo and Cluster Missile 2015-01-24 17:35:52 +01:00
Matthias Mailänder
a3baee9d68 remove BelowUnits
closes #3670
2014-10-29 21:38:30 +01:00
Matthias Mailänder
15b358afa5 Merge pull request #6670 from reaperrr/ts-offsets01
Closes #5905
2014-10-05 13:23:23 +02:00
reaperrr
67e7c99b5c Fix TS offsets, selection bounds, weapon factory exits 2014-10-05 01:25:11 +02:00
Paul Chote
1a5ff440d1 Add the stealth generator to TS. 2014-10-04 14:01:45 +13:00
Paul Chote
bb44d76762 Add a GrantUpgradeWarhead and initial TS EMP implementation. 2014-10-01 21:29:21 +13:00
Matthias Mailänder
71a872c53c Merge pull request #6553 from Phrohdoh/TSGridFixes
More TS art offset fixes.
2014-09-27 13:36:59 +02:00
Taryn Hill
2988c500c0 More TS art fixes. 2014-09-24 14:20:14 -05:00
LipkeGu
ee079fa01c Adjusting the Z-Offset for the turret of "Nod SAM Site" 2014-09-24 17:11:40 +02:00
Matthias Mailänder
d4a3a3f97f setup all the silo sequences 2014-09-14 15:38:46 +02:00
Taryn Hill
80ca506e74 Fix GAPOWR.
Fix PROC.
Add Guard/Guardable to ^Helicopter.
Add GASILO.
Add TS Test AI

^Building now has FrozenUnderFog.
2014-09-14 08:11:48 -05:00
Taryn Hill
4abee8682f Visual fixes for TS structures and units. 2014-08-22 19:01:01 -05:00
Matthias Mailänder
702b3f7d20 these are already fixed with the addition of isometry 2014-07-20 11:29:12 +02:00
Matthias Mailänder
dbe64f496b add bibs to refinery and factories 2014-07-20 11:28:06 +02:00
reaperrr
1973208694 Fixes Light Post. Closes #5903. 2014-07-09 20:13:38 +02:00
reaperrr
5a7dbb6529 Fix TS refinery and repair pad using snow gfx
Until we support TS theater-specific graphics, we should stick to one of the theaters, temperate in this case.
2014-07-01 01:10:55 +02:00
reaperrr
37f831ca9c Adds defenses and advanced Nod power plant, fixes GDI radar dish animation
Additionally tweaks offsets for deployed artillery and tick tank.
2014-05-24 13:12:30 +02:00
Matthias Mailänder
20a441a1f4 add the Tiberian Sun light post 2014-05-22 14:59:43 +02:00