Igor Popov
|
6cb9b3afda
|
get rid of double slash in path to maps and content in support dir
|
2014-03-21 22:57:01 +04:00 |
|
Paul Chote
|
9541686de3
|
Add an order button for beacon placement.
|
2014-03-22 00:12:28 +13:00 |
|
Paul Chote
|
0bc3a68e9f
|
Unify all mods on the C&C order button logic.
|
2014-03-22 00:02:41 +13:00 |
|
Paul Chote
|
c3ba27ef6c
|
Reimplement ingame map downloading.
|
2014-03-21 23:33:15 +13:00 |
|
Paul Chote
|
e2e0728e20
|
Add a force start warning dialog.
|
2014-03-21 23:33:15 +13:00 |
|
Paul Chote
|
c5ba8548c4
|
Move C&C chrome definitions to more closely match the other mods.
|
2014-03-21 23:33:14 +13:00 |
|
Paul Chote
|
1020d45664
|
Split lobby map preview into its own logic class.
|
2014-03-21 23:33:14 +13:00 |
|
Paul Chote
|
de9ddc4716
|
Port RA pillbox to new garrison system.
|
2014-03-21 10:07:30 +13:00 |
|
Paul Chote
|
9993eacf65
|
Add upgrade rules.
|
2014-03-21 10:07:28 +13:00 |
|
Paul Chote
|
ea79eb28fc
|
Allow Attack* to control a subset of armaments.
|
2014-03-21 10:03:53 +13:00 |
|
Matthias Mailänder
|
b31240ccc5
|
Merge pull request #4919 from pchote/mine-fixup
Remove duplication between Immobile and Mine.
|
2014-03-20 13:40:31 +01:00 |
|
Matthias Mailänder
|
400bb26e94
|
Merge pull request #4912 from pchote/exits
Clean up mobile world insertion.
|
2014-03-20 11:58:46 +01:00 |
|
Matthias Mailänder
|
88e1ecd2a4
|
Merge pull request #4920 from pchote/beacon-posters
Add beacon posters to TD
|
2014-03-20 11:46:22 +01:00 |
|
Matthias Mailänder
|
c0f10dc5c1
|
Merge pull request #4923 from pchote/td-ui-consistency
TD menu layout improvements.
|
2014-03-20 11:36:38 +01:00 |
|
Paul Chote
|
8535e8d257
|
Add settings tab to TD lobby. Partially fixes #4770.
|
2014-03-20 22:53:19 +13:00 |
|
Paul Chote
|
48f3d8f3c0
|
Make the TD menu button positions consistent. Fixes #4735.
|
2014-03-20 22:46:27 +13:00 |
|
Paul Chote
|
725f690aaa
|
Add posters for TD airstrike and nuke.
|
2014-03-20 22:13:11 +13:00 |
|
Paul Chote
|
4b09ecd630
|
Remove duplication between Immobile and Mine.
|
2014-03-20 21:54:06 +13:00 |
|
Paul Chote
|
8b3b894fc5
|
Use MoveIntoWorld for production.
|
2014-03-19 13:40:33 +13:00 |
|
reaperrr
|
6db8952ce2
|
Added some remap to bottom platform edge of sam site.
|
2014-03-19 00:16:51 +01:00 |
|
reaperrr
|
1b0708eedc
|
RA Engineer now uses team colors just like in C&C1.
|
2014-03-19 00:15:59 +01:00 |
|
Paul Chote
|
52e27f036a
|
Add buildable concrete and weathering to D2k. Fixes #2249.
|
2014-03-18 15:46:07 +13:00 |
|
Paul Chote
|
3050cff67c
|
Support concrete bibs in D2K.
|
2014-03-18 15:28:48 +13:00 |
|
Igor Popov
|
b5679a55fb
|
remove free-coasts.oramap
|
2014-03-17 23:48:27 +04:00 |
|
Matthias Mailänder
|
77c0d4b7fb
|
Merge pull request #4881 from joncloud/bleed
Fixed #4697 disconnect button label in single-player
|
2014-03-16 22:30:57 +01:00 |
|
joncloud
|
cd43bf118b
|
Fixed #4697 - Added lobby disconnect hotkey, and renamed the button for single player.
Fixed #4697 - Corrected a misspelled hotkey.
|
2014-03-16 13:45:01 -07:00 |
|
Matthias Mailänder
|
c1453791d0
|
Merge pull request #4858 from cjshmyr/spyfix
Spy class refactoring
|
2014-03-16 09:04:16 +01:00 |
|
Curtis Shmyr
|
f8f60e52bc
|
Replace Spy* with Disguise* for certain classes
|
2014-03-15 14:20:57 -06:00 |
|
Matthias Mailänder
|
90c8072591
|
render smoke above units
|
2014-03-14 18:52:47 +01:00 |
|
Matthias Mailänder
|
716fce4462
|
fixed ZOffset for burning husks
closes #4762
|
2014-03-14 18:52:45 +01:00 |
|
Matthias Mailänder
|
5d9b2d8b6e
|
Merge pull request #4855 from ScottNZ/phase-transport
Improve cloaking logic and add phase transport
|
2014-03-14 11:40:18 +01:00 |
|
Paul Chote
|
5daef851e8
|
Merge pull request #4822 from Mailaender/map-test
Added checks for all map.yaml with Travis
|
2014-03-14 23:01:26 +13:00 |
|
Paul Chote
|
d785cc04a2
|
Merge pull request #4402 from Mailaender/gdi03
Added the 3rd GDI mission
|
2014-03-14 22:52:15 +13:00 |
|
ScottNZ
|
3980b6b7f2
|
Change submarine default stance to ReturnFire
|
2014-03-14 22:33:39 +13:00 |
|
ScottNZ
|
8af0310686
|
Let submarines detect other submarines
|
2014-03-14 22:33:39 +13:00 |
|
ScottNZ
|
34d1ccb82c
|
Let hboxes detect cloaked units
|
2014-03-14 22:33:38 +13:00 |
|
ScottNZ
|
fc2c46a2c2
|
Let spy plane detect cloaked units
|
2014-03-14 22:33:38 +13:00 |
|
ScottNZ
|
4c1b70e28d
|
Let only mine layers detect enemy mines
|
2014-03-14 22:33:38 +13:00 |
|
ScottNZ
|
5a5ed657d4
|
Let sniper detect cloaked units
|
2014-03-14 22:33:37 +13:00 |
|
ScottNZ
|
70dea5303f
|
Change sniper to use ReturnFire instead of HoldFire stance by default
|
2014-03-14 22:33:36 +13:00 |
|
ScottNZ
|
687f1f9bcd
|
Implement phase transport
|
2014-03-14 22:33:36 +13:00 |
|
ScottNZ
|
704c4c17f8
|
Adjust tooltip description for gunboat to mention its cloak detection ability
|
2014-03-14 22:33:36 +13:00 |
|
ScottNZ
|
15019d5b06
|
Add CloakTypes to prevent ships from detecting cloaked non-submarine units etc
|
2014-03-14 22:33:35 +13:00 |
|
ScottNZ
|
5df88cb186
|
Remove cloak detection from ca and lst. Increase pt's cloak detection range to 4 and render a cloak detection range circle for it
|
2014-03-14 22:33:35 +13:00 |
|
ScottNZ
|
963db53b7b
|
Adjust tooltip description for destroyer to mention its cloak detection ability
|
2014-03-14 22:33:34 +13:00 |
|
ScottNZ
|
9f69d13336
|
Let mobile radar jammer detect cloaked units
|
2014-03-14 22:33:34 +13:00 |
|
ScottNZ
|
58c648daa9
|
Let attack dog detect cloaked units
|
2014-03-14 22:33:33 +13:00 |
|
ScottNZ
|
5deb5e6686
|
Let radar dome detect cloaked units
|
2014-03-14 22:33:33 +13:00 |
|
Paul Chote
|
45ad52f737
|
Adjust C&C replay UI.
|
2014-03-14 10:07:54 +01:00 |
|
Matthias Mailänder
|
0c20e38443
|
add a pause/slowdown/play/fastforward button for replays
closes #4633
|
2014-03-14 10:07:54 +01:00 |
|