Commit Graph

198 Commits

Author SHA1 Message Date
ScottNZ
40e9fb93d6 Revert project file changes by RoosterDragon which would cause the TD mod to fail to load for some reason on Windows (de7a837d94, #5403).
VS will also generate a warning if it tries to source an icon from somewhere not in the project directory, so added it to the CrashDialog folder.
2014-05-26 00:07:30 +12:00
RoosterDragon
de7a837d94 Unify settings for solution and project setups.
Create a single solution platform named x86.
Ensure both Debug and Release configs build to the root for all projects.
Ensure all Release configs generate pdbs.
2014-05-23 08:16:09 +01:00
Matthias Mailänder
09fb435d45 automatic rule upgrade 2014-05-18 08:12:22 +02:00
Pavlos Touboulidis
750fc4e02c Merge ModRuleset and MapRuleset into Ruleset 2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
63ec6d60e7 Refactoring to remove static Rules & SequenceProvider 2014-05-17 14:32:03 +03:00
Pavlos Touboulidis
495ad989d8 Add dummy "perf" log channel to Utility 2014-05-17 14:26:54 +03:00
Pavlos Touboulidis
5fc7ef02bf Fixes #4615: OpenRA.Utility should expand wildcards in paths
The path to be expanded. It can be a relative or an absolute path.
Wildcards can appear as part of the path and as part of the file name/extension.

Example:

	Expand("./mods/*/mod.?aml");
2014-05-16 19:36:05 +03:00
Matthias Mailänder
59ace5d01b new shorthand Exts.(Try)ParseIntegerInvariant 2014-05-13 14:16:41 +02:00
Matthias Mailänder
b19d286f56 parse with NumberFormatInfo.InvariantInfo everywhere
closes #5240
2014-05-06 18:31:48 +02:00
Matthias Mailänder
b1045dfce6 Update Command.cs
WRange is actually a 1D world distance with 1024 units = 1 cell.
2014-05-05 12:03:01 +02:00
Paul Chote
3965535f3f Remove Windows.Forms dependencies from game and utility. Fixes #4348. 2014-05-04 09:37:25 +12:00
Paul Chote
06f162ad57 Add initial standard library, and port shellmaps. 2014-05-02 22:18:34 +12:00
Paul Chote
d73af0190f Add a new native-lua implementation. 2014-05-02 22:18:34 +12:00
Matthias Mailänder
589c7642d1 add a table of contents 2014-04-28 10:28:17 +02:00
Matthias Mailänder
5120cdf6d4 more non-technical type names 2014-04-28 09:41:22 +02:00
Matthias Mailänder
d9bd5f4d7f tabular view, sorted by namespace and given headers 2014-04-28 09:38:11 +02:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Paul Chote
1b2a90c00c Migrate to System.Lazy. 2014-04-09 20:20:41 +12:00
Matthias Mailänder
67cd0645a4 update to .NET 4.0 2014-04-09 20:20:26 +12:00
Matthias Mailänder
4f9f258413 automatic upgrade rules for new DisabledOverlay 2014-04-03 07:22:39 +02:00
Igor Popov
647dc749f0 Legacy map import fix spawn slots definition 2014-03-28 17:19:49 +04:00
Curtis Shmyr
6ced7b274c Chronotank teleporation by holding SHIFT or ALT and issuing a move order 2014-03-22 00:13:24 -06:00
Paul Chote
9993eacf65 Add upgrade rules. 2014-03-21 10:07:28 +13:00
Paul Chote
4b09ecd630 Remove duplication between Immobile and Mine. 2014-03-20 21:54:06 +13:00
Paul Chote
715e0299bf Fix UpgradeRules not upgrading maps. 2014-03-20 21:29:29 +13:00
Paul Chote
5151161d78 Fix UpgradeRules for upgrading mods targeting release-20131223. 2014-03-18 22:07:56 +13:00
Paul Chote
c30b18a9d6 Introduce MapCache and MapPreview for improved UI map previews. 2014-03-16 21:45:59 +13:00
Curtis Shmyr
f8f60e52bc Replace Spy* with Disguise* for certain classes 2014-03-15 14:20:57 -06:00
Paul Chote
0a4423a9b8 Rename Waypoint -> Immobile and move it into Mods.RA. 2014-03-13 00:59:35 +13:00
reaperrr
2293453b8f Adds UpgradeRule for AttackTesla -> AttackCharge. 2014-03-07 14:28:49 +01:00
Chicken man
cf3cc43a28 Changed things to do with Shroud to WRange. Updated Utility. 2014-03-05 17:30:33 -05:00
Curtis Shmyr
71a5ddc176 Add upgrade rule for CrateSpawner to Utility 2014-02-21 21:02:53 -07:00
ScottNZ
945a7121e4 Fix OpenRA.Utility not being able to locate mod assemblies on Windows. Fixes #4498 2014-02-22 13:17:40 +13:00
ScottNZ
98b158e370 Add map upgrade code for UnloadFacing removal 2014-02-12 20:34:39 +13:00
Matthias Mailänder
5e8a1710dc convert tile ID 0 for RAED compatibility 2014-02-04 21:46:09 +01:00
Paul Chote
99cb698424 Generalise AttackMove to support anything with IMove and AutoTarget.
Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Matthias Mailänder
3de1516747 allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
a941bc567b more verbose output on ignored player reference values 2014-01-03 16:46:41 +01:00
Matthias Mailänder
48f153ed47 default to filename instead of "(null)" when the map has no name 2014-01-03 16:46:41 +01:00
Matthias Mailänder
c6d9574d52 automatically fix open areas
and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Matthias Mailänder
50bc073791 move legacy map import into the command line utility
closes #4368
2014-01-03 16:45:40 +01:00
Paul Chote
0143e8bfb8 Support rectangular tiles. 2013-12-29 14:16:20 +13:00
Paul Chote
bd334a6295 Introduce a mod/map upgrade tool. 2013-12-26 19:58:23 +13:00
Matthias Mailänder
9acfbc30e5 this is now sprite to PNG 2013-12-15 12:03:21 +01:00
Paul Chote
ffcfe051e0 Fix bitrotted command descriptions. 2013-12-12 20:30:48 +13:00
Paul Chote
8f71861a6b Remove mod argument from GenerateMinimap.
It is redundant now that we enforce v6 maps.
2013-12-12 20:30:48 +13:00
Paul Chote
8f737719fd Rename utility --minimap to --map-preview. 2013-12-08 11:26:07 +13:00
Paul Chote
250a7cb349 Move map upgrading to OpenRA.Utility. 2013-12-08 11:25:54 +13:00
Matthias Mailänder
8d9282811b fixed System.IO.InvalidDataException`: Non-power-of-two array 2013-12-05 19:31:24 +01:00
Matthias Mailänder
52ecac7336 allow mod override
e.g. useful for legacy maps where RequiresMod: is not set
2013-12-05 19:27:40 +01:00